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what to do with extra mana from artifact deck?

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Ohioguy

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May 11, 2013, 8:53:34 PM5/11/13
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I've put together a completely colorless artifact deck, mostly
because I play someone who enjoys using "protection from color X" type
cards. This should make all of that useless.

However, I have the Urza lands and the locus lands. In the few test
runs I've done, the mana production ramps up very quickly.

The trouble is, I don't have much of anything to do with all of that
mana!

Can anyone recommend a couple of artifacts that would give me
repeatable direct damage, using up all of the extra mana I have each
turn? Thanks so much.

David DeLaney

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May 12, 2013, 12:28:47 AM5/12/13
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Well, there's always the old standard Icy Manipulator, gets you 4 closer to
none. And Urza's Chalice, which is the opposite of damage but goes VERY well
in an all-artifact deck. But you might look into the various 'storage lands'
that you can charge up using colorless mana, and/or Celestial Prism and its
cousins. Rocket Launcher is one-shot, basically.

Also look into Chimeric Staff, Illusionary Mask (if you have some ready cash),
Aladdin's Lamp, Bargaining Table, Belbe's Armor, Citanul Flute, Clockwork
Avian/Beast/Gnomes/Steed/Swarm, Helm of Obedience, Ice Cauldron, Mishra's
Helix (but not, I think, Candelabra of Tawnos), Panacea, Puffer Extract,
Reflecting Mirror, Runed Arch, Soul Foundry, Talon of Pain, Thought Dissector,
Voodoo Doll, or Whetwheel.

Dave
--
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It's not the clock that slows the hour The definition's plain for anyone to see
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Ohioguy

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May 14, 2013, 2:55:30 PM5/14/13
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> Also look into Chimeric Staff, Illusionary Mask (if you have some ready cash),
> Aladdin's Lamp, Bargaining Table, Belbe's Armor, Citanul Flute, Clockwork
> Avian/Beast/Gnomes/Steed/Swarm, Helm of Obedience, Ice Cauldron, Mishra's
> Helix (but not, I think, Candelabra of Tawnos), Panacea, Puffer Extract,
> Reflecting Mirror, Runed Arch, Soul Foundry, Talon of Pain, Thought Dissector,
> Voodoo Doll, or Whetwheel.
>
> Dave

Thanks so much!


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