You: Counter it
Me: Counter your counter
You: Force your counter
Me: Arcane your Force
You: Let the Arcane resolve, but Force the Wisdome so you can draw cards
and counter the spell
is this right?
Nick
"I may be a scumbag, but I've always been a scumbag"
>Say I cast Gerrad's Wisdom
>
>You: Counter it
>Me: Counter your counter
>You: Force your counter
Er... I presume you mean here that I either Force of Will your counterspell,
or your original Gerrard's Wisdom.
>Me: Arcane your Force
>You: Let the Arcane resolve, but Force the Wisdome so you can draw cards
>and counter the spell
>
>is this right?
>
>
>Nick
>"I may be a scumbag, but I've always been a scumbag"
I guess. Once the Arcane resolves, my Force of Will is countered, and
we're both scheduled to draw cards, 1 for you, 2 for me. Then we
drop back down to Gerrard's Wisdom's interrupt window, still waiting
for both of us to declare that we're not interrupting. If I pull
a third counterspell out of my butt at this point, well, happy day.
Good thing you casted Arcane Denial; after blowing one Counterspell,
two Force of Wills, and (presumably) feeding both Forces two more
blue cards, I've just jettisoned five cards from my hand.
All to stop you from gaining life. Not that you'll gain that much,
since you just casted Wisdom, Arcane Denial, and a Counterspell of
your own. :)
- Metamorph
This space intentionally left blank.
Interrupting the GW.
>Me: Counter your counter
Interrupting "your" counter.
>You: Force your counter
Interrupting "me's" counter.
>Me: Arcane your Force
Interrupting "your" Force.
>You: Let the Arcane resolve, but Force the Wisdome so you can draw cards
>and counter the spell
>
>is this right?
Not quite, not yet. You're a few levels too high, yet, to target the
GW with another interrupt. The interrupt stacks look like:
Me: GW. ["For each card in your hand, gain 2 life." No targets or anything.]
You: Counterspell, targetting GW.
Me: Counterspell, targetting your Counterspell.
You: Force of Will, targetting me's Counterspell.
Me: Arcane Denial targetting your Force of Will.
"You" decides not to interrupt or respond to the Denial. It resolves; it
counters the Force of Will [and sets up two delayed card-draw effects, one
for each of you].
The Force of Will was countered, so it isn't there any more. We're back in
the interrupt window for Me's Counterspell. "You" can't interrupt the
Wisdom yet - anything You _or_ Me cast right now would be interrupting Me's
Counterspell, because its interrupt window is the latest-played still-open one.
Assuming You and Me let Me's Counterspell resolve: it counters You's
Counterspell. _Now_ we're back in the interrupt window for Me's Gerrard's
Wisdom, and You may Force it if you like. [As many batches of interrupts, one
after another, may be played in a given interrupt window as anyone wants to
use.]
Dave
--
\/David DeLaney d...@panacea.phys.utk.edu "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://panacea.phys.utk.edu/~dbd/ - net.legends FAQ/ I WUV you in all CAPS! --K.
: You: Counter it
: Me: Counter your counter
: You: Force your counter
: Me: Arcane your Force
: You: Let the Arcane resolve, but Force the Wisdome so you can draw cards
: and counter the spell
: is this right?
The last part is confusing, you let the AD resolve leaving the Wisdom + 2
Counterspells unresolved. You cannot target the Wisdom w/ an interrupt
yet because it is not on the top of the stack. Currently the 2nd
Counterspell can be interrupted, if it is not interrupted or responded to
it will resolve and counter the 1st Counterspell.
Assuming that happened then the Wisdom will be interruptable. Now you are
going to cast another Force of Will to draw cards? FoW doesn't do that
and the Arcane Denial's cards are not drawn until the start of the next
turn.
--
Kyle
nk...@hawaii.edu
#include <std_disclaimer.h>
#include <blue_ribbon>
I cast oh , let's say a fireball.
My opponent Counters it (The counter type doesn't matter)
I counter his counter (Again, specific counter does not matter)
We let the first interrupt batch resolve
Opponent counters Fireball with Hydroblast.
In this case a new batch of interrupts needed to be started so that my
opponent could Hydroblast my Fireball, because he could not Hydroblast
my Plain vanilla counter.
-The Panther