Official: Type 1.5 Tourney Rules

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Adam!!!

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Jun 13, 1996, 3:00:00 AM6/13/96
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I swear I posted this and the announcement that it was official a few
weeks ago (before I went to Canada). Of course I can't find evidence of
this anywhere so you'll just have to take my word for it ;')

Either way, type 1.5 is an officially sanctioned DC tournament type and
has been for several weeks (no so long, really).

I'll find out why this isn't on our web page and then get the appropriate
behinds kicked so as to fix the situation. In the mean time, here ya go!

Adam Conus
Customer Service
Wizards of the Coast
wild...@wizards.com


Duelistsą Convocation International
Official Magic: The Gathering
Type I.5 Tournament Rules
May 1, 1996

Includes all editions of Magic: The Gathering basic set, and all Magic:
The Gathering expansions, with the exclusion of any Collectorsą Edition
cards or any cards that appear on the official Banned list.

Deck Construction Rules

€ The standard rules for Magic: The Gathering apply to sanctioned
tournament play, except where amended by these rules. In cases where the
official tournament rules differ from the basic rules of Magic, the
official tournament rules take precedence.

1. Type I.5 tournament decks may be constructed from Magic: The Gathering
cards from the Limited (first edition, with black border) series, the
Unlimited (second edition), Revised (third edition), Fourth Edition, any
Magic: The Gathering expansion (unless expressly disallowed by the Judge
prior to the event), and promotional cards released by Wizards of the
Coast in magazines or through books. All cards in the Type I.5 tournament
deck must have identical card back design. Under no circumstances will
cards from the Collectorsą Edition factory sets be permitted in Type I.5
tournament decks, as they are easily distinguished from legal play cards
by their square corners and gold borders. Use of any card not expressly
permitted in a Type I.5 tournament deck in a Type I.5 tournament will be
interpreted by the Judge as a Declaration of Forfeiture (see Standard
Floor Rules).

€Note on play with non-English language cards:
All elements of official tournament play where translational differences
may appear (such as card title, card text, rules, tournament rules or
rulings) will be interpreted according to the most current English
language versions.

2. New releases of Magic: The Gathering (e.g. a new expansion or new
edition of the basic set) may not be included in sanctioned tournament
play until thirty (30) days following the retail release date.

3. The Type I.5 tournament deck must contain a minimum of 60 (sixty)
cards. In addition to the Type I.5 tournament deck, players may, but are
not required to, construct a Sideboard of exactly 15 (fifteen) additional
cards, which must always contain that number of cards while play is in
progress. The use of the Sideboard is further explained in the Standard
Floor Rules (rule #3).

Optional rule: It is required that all of the cards in a playerąs deck
have the same rounding of corners. As Alpha cards (the first section of
the print run from the original limited edition basic set) have slightly
more rounded corners than cards from subsequent printings (making Alphas
effectively marked cards), it may be ruled that if any cards from the
original Alpha card set are used in the Type I.5 tournament deck that the
entire deck must be constructed of Alpha cards. If this option is
exercised, it must be advertised to the players in advance so that they
may reconfigure their playing decks as necessary.

4. There may be no more than 4 (four) of any individual card, by card
title, in the Type I.5 tournament deck (including Sideboard) with the
exception of the five basic land types (Plains, Forest, Mountain, Island,
Swamp).

Note: For the purposes of official tournament play, snow-covered lands are
considered to be basic lands and are not restricted by the four-per-title
rule.

5. The Banned List:
Any cards appearing on the official Banned List are banned from Type I.5
tournament decks. If any card on the official Banned List appears in a
playerąs deck or Sideboard, this will be interpreted by the Judge as a
Declaration of Forfeiture. Several of the cards on the Banned List are not
allowed because they clearly state to remove them from your deck if not
playing for ante, and ante is not required to be wagered in a Type I.5
tournament (see Standard Floor Rules, rule #4). Any future cards that
make the same statement will subsequently be banned. This list may be
modified by the Director of the Duelistsą Convocation as necessary.

If the card is originally from a Magic expansion, following its title will
be a two-letter code denoting which expansion it is from:
AN = Arabian Nights
AQ =Antiquities
LE =Legends
DK =The Dark
FE = Fallen Empires
IA = Ice Age
HL = Homelands

€ Amulet of Quoz (IA)
€ Ancestral Recall
€ Balance
€ Berserk
€ Black Lotus
€ Black Vise
€ Braingeyser
€ Bronze Tablet (AQ)
€ Candleabra of Tawnos (AQ)
€ Channel
€ Chaos Orb
€ Contract from Below
€ Copy Artifact
€ Darkpact
€ Demonic Attorney
€ Demonic Tutor
€ Divine Intervention (LE)
€ Falling Star (LE)
€ Feldon's Cane (AQ)
€ Fork
€ Ivory Tower (AQ)
€ Jeweled Bird (AN)
€ Library of Alexandria (AN)
€ Maze of Ith (DK)
€ Mind Twist
€ Mirror Universe (LE)
€ Mishra's Workshop (AQ)
€ Mox Emerald
€ Mox Jet
€ Mox Pearl
€ Mox Ruby
€ Mox Sapphire
€ Rebirth (LE)
€ Recall (LE)
€ Regrowth
€ Shahrazad (AN)
€ Sol Ring
€ Tempest Efreet (LE)
€ Time Twister
€ Time Walk
€ Underworld Dreams (LE)
€ Wheel of Fortune
€ Zuran Orb (IA)

Type I.5 Tournament Floor Rules

The Type I.5 tournament uses all of the Standard Floor Rules with the
exception of the following modification.

Note: Rule numbers below correspond to Standard Floor Rules rule numbers.

5. The only deck alteration allowable while a duel is in progress is with
the use of a Ring of MaąRuf (AN). The Ring of MaąRuf may only be used to
retrieve a card from the playerąs Sideboard or to retrieve a card that
began the duel in the playerąs deck (e.g., a creature removed from play by
a Swords to Plowshares). Cards other than the tournament deck and
Sideboard should not be allowed at the tournament. In the event that a
player uses a Ring of MaąRuf to retrieve a card from his or her Sideboard,
the Ring of Maąruf used is placed into the playerąs Sideboard to take the
place of the retrieved card, thus maintaining exactly fifteen cards in the
Sideboard. Otherwise, Standard Floor Rule #5 is unchanged.

Failure to adhere to the above rules, or any other rules specific to a
particular tournament, may be interpreted by the Judge as a Declaration of
Forfeiture. Only the Judge may make an interpretation of a Declaration of
Forfeiture. Any player for whom the Judge has interpreted a Declaration of
Forfeiture will be removed from the tournament.

Rules note: The DCI Director reserves the exclusive right to add, delete,
alter, transmute, polymorph, switch, color-lace, sleight of mind, magical
hack, or in any other way change these or any other official Duelistsą
Convocation rules, in whole or in part, with or without notice, at any
time that it is deemed necessary or desirable.

Chris Otwell

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Jun 13, 1996, 3:00:00 AM6/13/96
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So is Land Tax on type 1.5 or not?

---
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Christopher E. Otwell Home Phone#: 392-6782
Work Phone#s: 528-3606, 528-3609, 576-6957
Email Addresses: otw...@rmtc.central.sun.com otw...@elecdrms.com

Adam!!!

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Jun 14, 1996, 3:00:00 AM6/14/96
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In article <4pq7rv$9...@engnews2.Eng.Sun.COM>, otw...@Eng.Sun.COM wrote:

> So is Land Tax on type 1.5 or not?

>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
> Christopher E. Otwell Home Phone#: 392-6782
> Work Phone#s: 528-3606, 528-3609, 576-6957
> Email Addresses: otw...@rmtc.central.sun.com otw...@elecdrms.com

As of July 1st Land Tax will Banned in Type 1.5. 1.5 bans everything
banned or restricted in type 1 and everything restricted in type 2.

Craig Sivils

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Jun 17, 1996, 3:00:00 AM6/17/96
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wild...@wizards.com (Adam!!!) wrote:

>In article <4pq7rv$9...@engnews2.Eng.Sun.COM>, otw...@Eng.Sun.COM wrote:

>> So is Land Tax on type 1.5 or not?
>>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
>> Christopher E. Otwell Home Phone#: 392-6782
>> Work Phone#s: 528-3606, 528-3609, 576-6957
>> Email Addresses: otw...@rmtc.central.sun.com otw...@elecdrms.com

>As of July 1st Land Tax will Banned in Type 1.5. 1.5 bans everything
>banned or restricted in type 1 and everything restricted in type 2.

Can you explain ANY logic to this move?

The best argument I could fathom is that type 1.5 can't stand 4 black
vise and therefore land tax is a victem of sharing the type II
restricted list with the vise.

Land tax is no more abusive in type 1.5 than it is in type 1.
Duallands are just as much better than basic land (still arguable) in
type 1 as they are in type 1.5. Land tax has no business being banned
in type 1.5 imo.

Craig


Alan D Kohler

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Jun 18, 1996, 3:00:00 AM6/18/96
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In article <Dt5v2...@twisto.eng.hou.compaq.com>, csi...@blkbox.com
says...


Yeah, besides, I can't build my killer Soldevi Sage deck if they ban land
tax in type 1.5. Waaaa!

:)


--
Alan D Kohler
hwk...@poky.srv.net
"Efficiency is merely applied laziness." - me

David Bedno

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Jun 19, 1996, 3:00:00 AM6/19/96
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csi...@blkbox.com said:
-wild...@wizards.com (Adam!!!) wrote:
-
->As of July 1st Land Tax will Banned in Type 1.5. 1.5 bans everything
->banned or restricted in type 1 and everything restricted in type 2.
-
-Can you explain ANY logic to this move?

Ease of explaination.

It's much easier to say "If it's limited in type 1 and restricted for
type 2 it's banned in type 1.5", than it is to add to that "unless it's
card X or card Y or on the second full moon of the month."

Essentially, type 1.5 is designed to be a simple format without having
to come up with yet *another* list of banned and restricted cards.

Make sense?

--
David Bedno, Minister of Truth, DNRC | Visualize world peace.
drs...@crl.com | - Neville Chamberlin
<URL: http://klinzhai.evolve.com/~drseuss/> |

Adam!!!

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Jun 19, 1996, 3:00:00 AM6/19/96
to
(Craig Sivils) wrote:

> wild...@wizards.com (Adam!!!) wrote:
>
> >In article <4pq7rv$9...@engnews2.Eng.Sun.COM>, otw...@Eng.Sun.COM wrote:
>

> >> So is Land Tax on type 1.5 or not?
>
>>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
> >> Christopher E. Otwell Home Phone#: 392-6782
> >> Work Phone#s: 528-3606, 528-3609,
576-6957
> >> Email Addresses: otw...@rmtc.central.sun.com otw...@elecdrms.com
>

> >As of July 1st Land Tax will Banned in Type 1.5. 1.5 bans everything

> >banned or restricted in type 1 and everything restricted in type 2.
>

> Can you explain ANY logic to this move?
>

> The best argument I could fathom is that type 1.5 can't stand 4 black
> vise and therefore land tax is a victem of sharing the type II
> restricted list with the vise.
>

> Land tax is no more abusive in type 1.5 than it is in type 1.
> Duallands are just as much better than basic land (still arguable) in
> type 1 as they are in type 1.5. Land tax has no business being banned
> in type 1.5 imo.
>

> Craig

Part of what makes a rule a good rule is that it's clear. It's easy to
remember that all restricted and banned cards in type 1 are banned and
all restricted cards in type 2 are banned. Period. You could go on and
on with what about this card and what about that card but it serves no
real purpose other than to make the rules more difficult to remeber. The
blanket rule serves one other purpose as well and that is to make type 1.5
self-updating. With things this way you never need to remember anything
extra. If you know 1 & 2 then you also know 1.5.

It doesn't have much to do with how abusive this or that card is or isn't
in this tourney type or that. Most of that sort of thing is subjective.
Type 1.5 gives you a HUGE pool of cards to draw from. Being a little
conservative with cards like Black Vice and Land Tax doesn't hurt that
much, does it?

Craig Sivils

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Jun 20, 1996, 3:00:00 AM6/20/96
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drs...@crl.com (David Bedno) wrote:

>csi...@blkbox.com said:
>-wild...@wizards.com (Adam!!!) wrote:
>-
>->As of July 1st Land Tax will Banned in Type 1.5. 1.5 bans everything
>->banned or restricted in type 1 and everything restricted in type 2.
>-
>-Can you explain ANY logic to this move?

>Ease of explaination.

>It's much easier to say "If it's limited in type 1 and restricted for
>type 2 it's banned in type 1.5", than it is to add to that "unless it's
>card X or card Y or on the second full moon of the month."

>Essentially, type 1.5 is designed to be a simple format without having
>to come up with yet *another* list of banned and restricted cards.

>Make sense?

No, I still don't see why the type II cards need to be banned,
of the type II list the tower, orb and balance are already taken care
of by the type I list.

So your down to a class of cards which are only abusive in a non-type
I environment. You can not make a case that land tax is abusive in a
dual land environment.

The only hope for a good argument is to go for the black vise.

But type 1.5 does have faster and better mana than type II, the vise


is no more abusive in type 1.5 than it is in type 1.

So while I fully agree with type 1.5 banning the type I restricted
list, I haven't heard a good argument of why the type II list needs to
be added to complicate things.

Craig

Craig Sivils

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Jun 20, 1996, 3:00:00 AM6/20/96
to

>> wild...@wizards.com (Adam!!!) wrote:

First off, thank you very much for answering my question and even if I
don't prevail at chaing DC's mind (not being a member I definatly
don't pull the weight a top 25 member does) it is nice to at least
know that they are considering these things.

>Part of what makes a rule a good rule is that it's clear. It's easy to
>remember that all restricted and banned cards in type 1 are banned and
>all restricted cards in type 2 are banned. Period. You could go on and
>on with what about this card and what about that card but it serves no
>real purpose other than to make the rules more difficult to remeber. The
>blanket rule serves one other purpose as well and that is to make type 1.5
>self-updating. With things this way you never need to remember anything
>extra. If you know 1 & 2 then you also know 1.5.

Banning the type I restricted list is even simpler, but you can argue
it on either level (specific cards or tournament types) and I still
feel it doesn't make sense. (more below).

>It doesn't have much to do with how abusive this or that card is or isn't
>in this tourney type or that. Most of that sort of thing is subjective.
>Type 1.5 gives you a HUGE pool of cards to draw from. Being a little
>conservative with cards like Black Vice and Land Tax doesn't hurt that
>much, does it?

To be fair, your request not to debate the specific cards is a viable
argument. So I will try to address it.

I still think its a bad idea to ban cards in type 1.5 on the basis of
them being spoilers in the type II environment. Type 1.5 is
significantly closer to a "fixed" type I than it is to a broadened
type II. (I hope that this is self-obvious although we can go into it
in more detail if needed.) The closeness to type I means that the
type I restricted list will not cause type 1.5 trouble.

The same does not hold true for type II. They are VERY different
environments and DC is setting themselves up to face a loose/loose
decision. Do you want to allow non type II issues to affect the type
II restricted list (IE: this card can't be banned in type 1.5), or do
we want to have a sanctioned tournament system where NO thought is put
into what impact additions to the banned list will have on the
tournament metagame? The black vise already caused this problem in
the type I/type II restricted lists and lead to their split. We are
going down a familiar road again.....

I think my argument is best stated in looking at the cards. We are
going to allow: Mana drain, the abyss, moat, nether void, mana crypt,
Juzzam and Dual lands.... but ban Land tax and black vise?

Craig (who almost didn't list Juzzam to avoid the horde followups).

>Adam Conus
>Customer Service
>Wizards of the Coast
>wild...@wizards.com

p.s. Just to pre-empt the "you just don't want to change" (from other
players) I own 4 mana drains and 2 moats, My spectral cloaked serra
and I can happily play permission without any vises in the tourney....
But it really ups the entry cost for others. I am about 5 duals short
of my set of 4 of each, I can manage without land tax.... But land tax
would give the basic's something to try to even it up.

DeAnn Iwan

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Jun 21, 1996, 3:00:00 AM6/21/96
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In article <DtAzL...@twisto.eng.hou.compaq.com>, csi...@blkbox.com
(Craig Sivils) wrote:

>
> So while I fully agree with type 1.5 banning the type I restricted
> list, I haven't heard a good argument of why the type II list needs to
> be added to complicate things.
>
>

I, on the other hand, favor banning everything that need restricting
anywhere on the grounds that, if it needs to be restricted in either type
I or type II, then it is "too powerful" and degrades the game environment.

As more cards are made--and rotated out of type II--we will need a
nonspoiler environment to play in. I expect 1.5 to be a type played much
more in pick up games and much less in formal tournaments than type II
(and possibly than type I). So cards that ruin that mix would be harder
for the DCI to pick up on (less visible).

Craig Sivils

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Jun 24, 1996, 3:00:00 AM6/24/96
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di...@mitre.org (DeAnn Iwan) wrote:

>In article <DtAzL...@twisto.eng.hou.compaq.com>, csi...@blkbox.com
>(Craig Sivils) wrote:

> >
>> So while I fully agree with type 1.5 banning the type I restricted
>> list, I haven't heard a good argument of why the type II list needs to
>> be added to complicate things.
>>
>>

> I, on the other hand, favor banning everything that need restricting
>anywhere on the grounds that, if it needs to be restricted in either type
>I or type II, then it is "too powerful" and degrades the game environment.

This argument just doesn't fly. The cards power change with the
environment they are in. There are many examples of cards with power
that change according to their environment.

In type II a vise is a powerful card, in type I its a good card at
best. The reason is the moxen and other fast mana.

In type I feldon's cane is a killer card since it lets you recycle
many spoiler level cards. Its like having 2 lotus, 2 timewalks, etc.
In type II the power level of spoilers is much lower. Low enough that
a feldons cane isn't much of a spoiler.

Land tax is deemed a spoiler in type II (I guess for its massive card
drawing ability). But in type I where you have the real ancesteral
recall, mana drained braingeysers and most critical dual lands.
Anyone playing with land tax is usually considered the underdog.

And if this doesn't convince you then think about the poor guy playing
red/green in a sealed deck tourney when I played my combat medic (with
tons of mana to back it up).

The environment determines the spoilers.

Craig


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