- it speaks of 3 types of points, the well-known VPs, theGame Wins, and the
Tournament points
- in the final scoring, it mentions only the VPs : "The player with the
highest total of Victory Points from the final round only is the tournament
winner. The player with the next highest total of Victory Points from the
final round only is the second place winner, and so on. In the event of a
tie, the players' rankings at the end of the preliminary rounds will be the
deciding tiebreaker."
So, my question is : how do you count Game Wins and Tournament Points ??
--
Yours,
Orpheus, Prince of Marseille
http://no.exit.free.fr (onlive novel)
http://cypheranima.free.fr (goth band)
news://news.zoo-logique.org/VTES-francophone
audio...@yahoogroups.com
See [VEKN 3.1]:
After the preliminary two or more rounds, the players are ranked according
to the number of Game Wins (see section 3.8.1). For players with the same
number of Game Wins, the players' total accumulated Victory Points from the
preliminary rounds are used as a tie-breaker. In the event that ties still
exist, Tournament Points (see section 3.1.3) are used. Remaining ties for
any of the top five rankings are resolved using any fair random method
(e.g., a coin toss or a die roll). The five highest-ranked players advance
to the final round.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/
This issue of using a random method for ascertaining those tied down to
the tournament points stage seems to be causing some contention within
my local players. The question has been raised as to why some less
random method isn't used such as total blood remaining on vampires
at the point they were ousted?
I think it is the randomness of who goes through to the final versus
them having some further means of control over it that is irking them.
In a non sanctioned tournament on saturday we had 3 players tied on
tournament points for the final round. In the end we decided as the
tournament wasn't sanctioned to have the three tied players play their
own 3 player game to see who got through :P (it gave the rest of us a
chance for a break and for the contenders yet another chance to play
their beloved game :P )
I seem to recall that blood points used to be used as a further means
of sorting out tournament ranking withina given tournamament in the
case of a tie. Wondered why it was removed if so and why a random
choice is used as opposed to some other means?
(I told them I'd ask here, so, I am :P )
regards,
Simidh, Prince of Adelaide
(sorry if this was answered elsewhere but the deluge of game
wins discussions lately makes this general topic a verbose
lot of posts to wade through )
Because a *relevent* 3rd tie-breaker hasn't been found.
> I think it is the randomness of who goes through to the final versus
> them having some further means of control over it that is irking them.
Could be. But since all the well-defined measures of table performance have
been used, there is little else to consider.
> In a non sanctioned tournament on saturday we had 3 players tied on
> tournament points for the final round. In the end we decided as the
> tournament wasn't sanctioned to have the three tied players play their
> own 3 player game to see who got through :P (it gave the rest of us a
> chance for a break and for the contenders yet another chance to play
> their beloved game :P )
That's adequate. But the VEKN rules don't use play-offs (most venues
don't have the luxury of time required to accomodate playoffs).
> I seem to recall that blood points used to be used as a further means
> of sorting out tournament ranking withina given tournamament in the
> case of a tie. Wondered why it was removed if so and why a random
> choice is used as opposed to some other means?
Blood points is useless to most people at a table (who end up ousted
with 0 VPs) as a tie-breaker.
Blood points is just as "random" (ie unrelated) to table performance
as a coin toss. Having 60 pool because you aren't doing anything to
oust your prey is not indicative of your proximity toward the
victory condition.
Actually, it turns out being less random. It helps decks that bloat
their vampires, or use a lot of free cards, and punishes decks that
use a lot of cards that have blood costs.
Fanboy
cf "unrelated"