Can Anarchs take the action to "become" an Anarch (either through
the card or through the cardless action)?
If so, a "Tap and burn one blood" cardless action could be pretty
powerful for a Temptation based deck, couldn't it?
Add fortitude, and freak drive, and you could do it twice (since,
as of now, the No Repeat Actions re-ruling wouldn't apply to this
cardless action...)
Not through the Go Anarch card, by cardtext (requires a non-anarch).
Given that, probably not through the cardless action either. Just
guessing, of course.
> If so, a "Tap and burn one blood" cardless action could be pretty
> powerful for a Temptation based deck, couldn't it?
> Add fortitude, and freak drive, and you could do it twice (since,
> as of now, the No Repeat Actions re-ruling wouldn't apply to this
> cardless action...)
Could be nice, if possible, I guess. Is it that much better (due
to being less effort) than using Rave or Heidelberg? And if you're
going to add Fortitude, you could just be Force of Willing. :-)
Josh
nothing like a little temptation....
so ? =)
> Could be nice, if possible, I guess. Is it that much better (due
> to being less effort) than using Rave or Heidelberg? And if you're
> going to add Fortitude, you could just be Force of Willing. :-)
Reserving final judgement until after we see the mechanic in detail, but I
think it's not a big deal. Bleeding your prey for one, or getting blocked
and, in all likelihood, getting a blood knocked off him and one of your
prey's minions tapped is better. Diablerizing is better. Neither of
those require cards, either.
If I'm using cards in a Temptation strategy, I like Clan
Impersonation. It costs two, then two to get rid of, and in the meantime
you can Curse of the Niktiku, Brujah Frenzy, or Malk Dementia the poor
suckers.
David Cherryholmes
Duke Radiology
P.E.T. Facility
(919) 684-7714
david.che...@duke.edu
Getting rid of Clan Impersonation is a 0-cost, 0-stealth action.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
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