Crypt [13 vampires] Capacity min: 1 max: 8 average: 4.30769
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4x Anarch Convert 1 Caitiff:0
2x Jacko 8 CEL POT PRE obt !Brujah:2
2x Jeremiah Noble 6 CEL POT obt pre !Brujah:3
2x Mitchell, The Head 2 obt pot Pander:2
1x Sela 6 POT PRE cel obt bishop !Brujah:2
2x Sela Adv 7 POT PRE cel obt archbishop !Brujah:2
Library [90 cards]
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Action [18]
4x Black Metamorphosis
1x Epiphany
5x Flurry of Action
2x Heroic Might
2x Preternatural Strength
4x War Party
Action Modifier [11]
7x Iron Glare
4x Voter Captivation
Combat [34]
5x Hell-for-Leather
10x Immortal Grapple
4x Street Cred
13x Taste of Vitae
2x Thrown Sewer Lid
Master [16]
3x Fame
1x Flames of Insurrection
2x Frontal Assault
4x Perfectionist
1x Powerbase: Los Angeles
5x Villein
Political Action [8]
4x Kine Resources Contested
4x Reckless Agitation
Reaction [3]
3x Lost in Translation
Crafted with : Anarch Revolt Deck Builder. [Tue Sep 07 18:22:22 2010]
> Action Modifier [11]
> 7x Iron Glare
> 4x Voter Captivation
What, no Power of One?
Action Modifier [11]
7x Iron Glare
4x Voter Captivation
Political Action [8]
4x Kine Resources Contested
4x Reckless Agitation
Honestly, I'm surprised you have the Vote-Module in this. I could see
most of those Voter Caps & Pol Actions being Scalpel Tongues or other
anti-vote... maybe light intercept for use with the untaps you're
probably planning on getting from Flurry of Action. I'd keep the Iron
Glares for Bleed Mods and to use in a pinch when something hits the
table you can vote-away.
Especially as Power of One at pot is super awesome; one of the only
bleed mods in the game that doesn't restrict playing another. So you
can pump with Power of One and then Iron Glare.
I'm with Juggernaut, I'd ditch the vote angle, focus on combat. 13
Tastes seem like a lot too. I'd drop a few for some more hell for
leathers.
Remember that without Anarch Secession, Sela cannot play any anarch cards
ever.
So I guess the low ratio of anarch cards vs. non-anarch cards is a design
choice. If you want to up the ratio, then you better replace Sela with
someone else.
HG
So all problems with pool defense and recycling resolve with
additional assault actions like bums rush, harass and so on.
Must be Archon Investigation. Maybe Two Wrongs.
- 2-3 Reckless Agitation (not a lot votes and blood)
- 2-3 War Party (not a lot archbishops or extra actions)
- 5 Taste of Vitae
- 2 Thrown Thewer Lids
- 3 Lost in Translation
+ 1 Hunting Ground
+ 4-6 Bums Rush
+ 7-8 Pursuit
+ 1 Archon Inestigation
+ 1 Giants Blood
Here's a problem: you have no stealth. This means that unless you
already have a pret strength or heroic might, those black
metamorphoses are dead cards, as are alot of the bleeds. 0 stealth
action that almost anyone will want to block? Yah, that's not
happening. Your transient combat simply isn't scary until you have
the +strength actions. Each and every one of your vampires needs one
of those cards... and you only have 4 in the whole deck. You need to
increase the number of +str actions... cut the deck down to 80 cards,
and then see if you can reliably get 2 scary vampires. At that
point... you'll be able to worry about stuff like: how do I deal with
stealth bleed, but until you're reliably getting a big buff card on
each vampire, you're starting off at a huge handicap.