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[LSJ] stack Lapses?

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Chris Shorb

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May 20, 2002, 1:45:36 AM5/20/02
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Lapse [BL]
Cardtype: Combat
Cost: 2 blood
Discipline: Temporis/Potence
Only usable before range is determined.
[pot] This vampire gets +2 strength this round.
[tem] The opposing minion cannot maneuver this round.
[TEM] The opposing minion cannot strike during the initial strike phase
this round (other strike resolution effects are not affected).

I assume that at outferior potence, if I play 2 in a round, I have a
total of +4 strength? And if I played 6 (assuming I could pay), I would
have a total of +12 strength?

thank you,

chris

--
chris shorb
<www.vtesinla.org> (A V:TES site in development)
prince of torrance, california
Ultimate Disc - Hockey - Vampire the Eternal Struggle
Ebay page <http://members.ebay.com/aboutme/vtessingles/>


LSJ

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May 20, 2002, 8:09:23 AM5/20/02
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GreySeer wrote:
> "Chris Shorb" <chr...@vtesinla.org> wrote in message

> > Lapse [BL]
> > Cardtype: Combat
> > Cost: 2 blood
> > Only usable before range is determined.
> > [pot] This vampire gets +2 strength this round.
> >
> > I assume that at [...] potence, if I play 2 in a round, I have a

> > total of +4 strength? And if I played 6 (assuming I could pay), I would
> > have a total of +12 strength?
>
> Yes. All cards stack by default without specific text that prevents them
> from doing so. Note though that you have restrictions on wether you can play
> multiples of certain cards like action modifiers, additional strikes and
> reaction cards.

Correct.

--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to V:TES news, rules, cards, utilities, and tournament calendar:
http://www.white-wolf.com/vtes/

Claus Staal

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May 20, 2002, 9:30:28 AM5/20/02
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"GreySeer" <e...@i.think.not> wrote in message
news:ueh9fg...@news.supernews.com

> Yes. All cards stack by default without specific text that prevents them
> from doing so. Note though that you have restrictions on wether you can play
> multiples of certain cards like action modifiers, additional strikes and
> reaction cards.

So how about stackability on for instance political actions, like the
Masquerade Enforcement or Camarilla Threat? Will these stack for
respectively 2 pool penalty for transferring out a new minion and 2 pool
penalty for discarding a card during your discard phase (assumed that 2
is in play)??

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LSJ

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May 20, 2002, 9:34:56 AM5/20/02
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Yes. All cards stack by default.

GreySeer

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May 20, 2002, 1:00:01 PM5/20/02
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"Claus Staal" <c...@mbureauet.dk> wrote in message
news:3b28b4813d0c26c022c...@mygate.mailgate.org...

Even if a card doesn't say +x to something, each one exerts it's own effect.
In the case of Camarilla Threat you'd have to pay one pool for each
Camarilla Threat. However, note that some cards "set x to y", so cards like
Torn Signpost ( set base strength to 2/3 ) will not stack, each one sets x
to the same y ( assuming played at the same level etc ).


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