: Non-Camarilla vampires.
: Cannot be princes, although they can become primogen members. If a
: non-Camarilla begins with votes and later gains a title, he loses the
: votes he started with, just as if he had lost a title. [RTR]
: Cannot call Praxis Seizures, Justicar Retribution, Command of the Harpies,
: nor a vote to burn Elysium: the Arboretum. [RTR]
: Can call any votes not listed above. [TOM 960102] !NEW!
Tom also ruled that NC vamps can't call Camarilla Exemplary. Not sure that
this is clear from the above rule. I have the posting in which he stated
this if you need the date...
: Cannot be chosen as an Archon or Camarilla Exemplary. [RTR]
: Suffer the effects of blocking an Archon or Camarilla Exemplary. [RTR] !NEW!
-James
Includes Rulings, Errata, Clarifications and Statements from: Rules Team
Rulings Through: 01/12/96
and
Answers from Thomas R Wylie Through: 01/15/96
--------------------------------------------------
Non-Camarilla vampires.
Cannot be princes, although they can become primogen members. If a
non-Camarilla begins with votes and later gains a title, he loses the
votes he started with, just as if he had lost a title. [RTR]
Cannot call Praxis Seizures, Justicar Retribution, Command of the Harpies,
nor a vote to burn Elysium: the Arboretum. [RTR]
Can call any votes not listed above. [TOM 960102] !NEW!
Cannot be chosen as an Archon or Camarilla Exemplary. [RTR]
Suffer the effects of blocking an Archon or Camarilla Exemplary. [RTR] !NEW!
Inner Circle members
Don't qualify for Prince/Justicar-only cards. [RTR]
Are titled (and would lose their title if they gain another). [TOM 951215]
Derive their votes from their titles (and would lose the votes with the
title), but the +2 bleed is independent of the title. [TOM 951217]
Equipment which are Unique Locations
# Are treated as both equipment and locations, and can be targetted by cards
# that target either. [TOM 951209]
Do not count as equipment while they are in play. [RTR] !NEW!
May be put on any ready minion if moved in an ambiguous fashion (by Disputed
Territory, e.g.). If the new controller has no minions, the locquipment is
burned. [RTR] !NEW!
If the equipping minion cannot pay for the locquipment, the locquipment is
simply burned with no effect. [TOM 951215]
============================================================================
CARD-SPECIFIC RULINGS
Archon - Political Action - Prince/Justicar:
Cannot choose a non-Camarilla vampire to be the Archon. [RTR]
Banishment - Political Action:
A banished vampire will return to play when it again has blood >= capacity
on it at the end of its Methuselah's influence phase. [TOM 951209]
Disciplines on the vampire will count towards his capacity. [TOM 951209]
Except for cards played on the vampire, all effects are forgotten (e.g.,
acquired/lost titles, Deevolution, Blood Bond, etc.) [TOM 951209]
All minion cards on the vampire become uncontrolled as well, and are immune
to contesting or affects like Arson or Cryptic Mission. These cards come
back into play when the vampire does. [RTR] !NEW!
All master cards on the vampire are still controlled and could be contested.
[RTR] !NEW!
A Banished vampire remembers only two things: how much blood he has and what
cards are played on him. Other effects are ended. [RTR] !NEW!
Exception: The gaining of a title *is* remembered (while the loss of one
is still not remembered) [TOM 960115] !NEW!
Passive effects remain in effect (Disciplines, e.g.) while active effects
cannot be used (Blood Doll, e.g.) [RTR] !NEW!
Blythe Candelaria - Vampire (Tre) (3):
Is mis-printed. Should have inferior, not superior, Auspex. [TOM 951208]
Camarilla Exemplary - Political Action:
Cannot choose a non-Camarilla vampire to be the Camarilla Exemplary. [RTR]
Clan Loyalty - Action Modifier (1):
Modifies only the acting minion, not the action, and would not carry over
through a Mask of a Thousand Faces modifier. [TOM 951214]
Command of the Harpies - Political Action:
Cannot be called by non-Camarilla vampires. [RTR]
Corpse Minion - Retainer (Gio) (1):
May be used any number of times during a single action. [TOM 960109] !NEW!
Donal O'Connor - Vampire (Bru) (8):
An empty blocking vampire may still block (and will simply try and fail to
burn a blood). [TOM 951215]
No blood need be burned to block an action when the block does not result in
combat. (tentative) [TOM 951215]
Elysium: the Arboretum - Master: Unique Location:
The vote to burn the Elysium cannot be called by non-Camarilla vampires. [RTR]
Force of Will - Action (fo) (1):
Will tap the acting vampire again, as it takes the bleed action. [TOM 951209]
The Bleed action is a separate action from the untap action. Untapping
is an undirected action. Any action modifiers/reaction cards will not
hold over to the Bleed action. [TOM 951214]
The Bleed action is mandatory, and must be the next action. [TOM 951217]
The Bleed action must be a cardless bleed. Action cards that allow bleeds
(such as Computer Hacking) are not usable. [TOM 951217]
Forest of Shadows - Master: Unique Location (Mal) (3):
May be used anytime it is untapped, even if it has been used previously
during the same action. [TOM 960109] !NEW!
Horrid Reality - Combat (ch) (2):
If no weapon can be found, the two blood is simply burned and the acting
vampire is left tapped. [TOM 951212]
If the weapon gained is not in play (burned by Destroy Equipment, e.g.) by
the end of combat, do not burn it (or shuffle it into your library, if
superior). [TOM 951212]
If the weapon gained is not owned by the same vampire (e.g, has been stolen),
do not burn it (or shuffle it into your library). [TOM 951214]
Incriminating Videotape - Equipment:
If the tape is stolen, then the chosen minion is unable to block the new
possessor of the tape (and can now block whoever used to have it). If
the tape is removed from play, its effect ends. [TOM 960114] !NEW!
Inverary, Scotland - Equipment (1):
The blood that a minion may place on this card is placed as an undirected
action, at zero stealth. [TOM 951215]
Jar the Soul - Action (ne):
Its effect doesn't damage vampires, an empty vampire will simply attempt
to burn blood and fail. [TOM 951212]
Javier Montoya - :
Should say "blood", not "pool". [RTR] !NEW!
Justicar Retribution - Political Action:
Cannot be called by non-Camarilla vampires. [RTR]
Does not count a +bleed that isn't 'active' (Laptop, e.g.) [TOM 960109] !NEW!
Leandro - Vampire (Mal) (11):
The victim Methuslah decides (during her untap) whether to lose a pool
or all transfers. [TOM 951208]
The inferior Dominate is not a typo [TOM 951208]
Legacy of Power - Reaction:
May be used if one of your vampires is in combat with an ally. In this case,
your vampire goes into torpor, and the ally is unaffected. [RTR] !NEW!
Legendary Vampire - Master:
May only be used on a vampire moved to your active region if that move
was from your uncontrolled region. [TOM 960102] !NEW!
Praxis Seizure: <City> - Political Action:
Cannot be called by non-Camarilla vampires. [RTR]
Ravnos Cache - Master: Unique Location (Rav) (2):
The blood on the cache may be used in place of pool or blood, as appropriate
to the cost of the equipment. [RTR]
Regina Giovanni - Vampire (Gio):
Reduces the pool cost of retainers, as printed. [RTR] !NEW!
[as opposed to the blood cost, which she cannot reduce -lsj]
Rutor's Hand - Action (th) (1):
To prevent the damage (superior version), treat it as if you are being struck
in combat (i.e., use combat cards, Flak Jackets, etc.) [TOM 951208]
Sacrificial Lamb - Action (ob) (3):
If the superior version (a directed action) is used to burn a vampire in
you own torpor region, no one may attempt to block. [TOM 951212]
Secure Haven - Master: Unique Location (1):
All Methuselahs (including the target vampire's controller) must pay one
extra pool when playing Master cards on the target minion. [TOM 951208]
Only (D) actions targetting the minion are restricted. The minion's
retainers and equipment are not immune from attack. [TOM 951208]
Secure Haven will be burned when the target minion is burned. [TOM 951215]
If it is contested, it will not be burned when the target (vampire) goes
to torpor, but will be if the target regains control (wins the contest)
while still in torpor. (tentative) [TOM 951215]
Sensory Deprivation - Action:
Is a (D) action in both its normal and superior forms. [RTR] !NEW!
Shackles of Enkindu - Equipment (Gan) (2):
"The shackled minion" refers to the minion the card is put upon (not the
Gangrel the card is put upon with the equip action). [TOM 951212]
The controller of the Gangrel who places the Shackles on another minion
continues to control the shackles (and is the target of the (D) action
to burn the shackles) (errata). [RTR]
Shepherd's Innocence - Action (an) (1):
The basic version is a (D) action. [RTR] !NEW!
Spiritual Protector - Retainer (Gio) (3):
Will not restrict the opposing minion if no block occured. [TOM 951208]
Does not restrict the ability of retainers to use equipment. [RTR] !NEW!
Stefano Giovanni - Vampire (Gio):
Can only burn 1 blood for 1 vote once during a political action. [RTR] !NEW!
Strained Vitae Supply - Master:
The pool placed on this card comes from the Methuselahs pool. [TOM 951209]
Tereza Rostas - Vampire (Rav) (8):
Cannot steal the Edge if it is uncontrolled, and if the controller of the
Edge loses the edge between the time Tereza begins her action to steal
it and the time the action resolves, then the action fizzles. [TOM 951214]
Must pay 2 blood for the attempt. This cost is paid even if the action is
blocked or otherwise fails. [RTR] !NEW!
Thoughts Betrayed - Combat (do) (2):
May (must) be played outside of combat (before combat begins). [TOM 951209]
The superior version only prevents cards from being played. Cards already
in play may be used as appropriate (errata). [RTR]
If the acting vampire uses Thoughts Betrayed, then the Blocking minion is
prohibited from doing so. [TOM 951214]
Is played "at the last moment" before combat - will not prevent reaction
cards from being played (errata). [TOM 951216]
Treatment, The - Master (1):
The action to burn The Treatment is not directed, as printed. [RTR] !NEW!
Trick of Danya, The - Action (ch):
The normal (only) version is a (D) action. [RTR] !NEW!
Triole's Revenge - Action (Bru) (2):
The Ventrue is burned only if the hunt isn't blocked - even if the benefit
of the hunt is reduced to zero (a failed action). [TOM 951212]
The victim Ventrue cannot take any other actions before hunting, but other
minions' actions can be taken before the hunt. [TOM 951214]
The action to burn is a (D) action (at the Meth. that played it). [RTR] !NEW!
Veiled Sight - Reaction (ch) (2):
The strike option (steal blood) given by the superior version may be used
once, on any round of the combat. [RTR]
The strike is not ranged. [TOM 951215]
May be used even if the acting minion is at zero stealth. [TOM 960115] !NEW!
Vial of Garou Blood - Equipment:
Using Vial of Garou Blood counts as your one source of additional strikes for
each round, so it may not be used if you've already acquired additional
strikes this round and prohibits you from playing any further additional
strike cards for the rest of the combat. [RTR] !NEW!
Zombie - Reatiner:
Is a retainer, and the damage dealt exactly as for Wolf Companion.
============================================================================
Rules indented with "# " are commented out - they have been overturned and
are no longer part of the official Errata/Clarification/etc.
[TOM] Tom Wylie - WotC Net Representative
[RTR] Ruling, Errata, Clarification, or Statement from Official WotC Rules Team
Ruling.
--
L. Scott Johnson (sjoh...@math.sc.edu) | These opinions are mine and
http://www.math.sc.edu/~sjohnson | are subject to card text.
Graphics Specialist and V:tES Rulemonger. |
!!!
James, e-mail to you account bounces.
!!!
>L. Scott Johnson (sjoh...@math.scarolina.edu) wrote:
>: Non-Camarilla vampires.
>: Cannot be princes, although they can become primogen members. If a
>: non-Camarilla begins with votes and later gains a title, he loses the
>: votes he started with, just as if he had lost a title. [RTR]
>: Cannot call Praxis Seizures, Justicar Retribution, Command of the Harpies,
>: nor a vote to burn Elysium: the Arboretum. [RTR]
>: Can call any votes not listed above. [TOM 960102] !NEW!
>Tom also ruled that NC vamps can't call Camarilla Exemplary. Not sure that
>this is clear from the above rule. I have the posting in which he stated
>this if you need the date...
Yes, please - I have his answer:
Subject: Re: TOM: Would you please define Non-Camarilla?
Date: 17 Dec 1995 20:25:26 GMT
Message-ID: <4b1ubm$a...@darkstar.UCSC.EDU>
which fits the above-mentioned RTR, but none which denies the calling
of CamExemplar.
Thanks.
Even after an Acceptance vote?
>Archon - Political Action - Prince/Justicar:
> Cannot choose a non-Camarilla vampire to be the Archon. [RTR]
Again, even after an Acceptance vote?
>Camarilla Exemplary - Political Action:
> Cannot choose a non-Camarilla vampire to be the Camarilla Exemplary. [RTR]
Again, even after an Acceptance vote?
--
Planet Bog -- pools of toxic chemicals bubble under a choking atomsphere of
poisonous gases... but aside from that, it's not much like Earth.
-- Calvin
>In article <4ddo50$3...@redwood.cs.sc.edu>,
>L. Scott Johnson <sjoh...@math.scarolina.edu> wrote:
>>
>>Dark Sovereigns
>>---------------
>>
>>Includes Rulings, Errata, Clarifications and Statements from: Rules Team
>>
>>Non-Camarilla vampires.
>> Cannot be chosen as an Archon or Camarilla Exemplary. [RTR]
>Even after an Acceptance vote?
>>Archon - Political Action - Prince/Justicar:
>> Cannot choose a non-Camarilla vampire to be the Archon. [RTR]
>Again, even after an Acceptance vote?
>>Camarilla Exemplary - Political Action:
>> Cannot choose a non-Camarilla vampire to be the Camarilla Exemplary. [RTR]
>Again, even after an Acceptance vote?
After an acceptance vote, the accepted vampires are no longer "non-Camarilla",
and would therefore not be governed by the non-Camarilla rules.