Blood to Acid states:
Only usable at close range before strikes are chosen. During strike
resolution, the opposing minion takes an amount of damage equal to the damage
he successfully inflicts.
Superior: As above, but the damage is aggravated.
If the opposing minion dodges with an additional strike is this card good
against the additional strikes?
My view is that since WOTC has always used the terms "Remainder of combat" or
"Duration of Round" on cards that have longer effectes than one strike that
this card is only effective on the strike it was chosen on. So if I wanted
this card to be effective on additional strikes I would have to play it before
the additional strike was chosen.
Yes. It works "against" the opposing minion's additional strikes
whether or not the initial strike is a dodge.
> My view is that since WOTC has always used the terms "Remainder of combat" or
> "Duration of Round" on cards that have longer effectes than one strike that
> this card is only effective on the strike it was chosen on. So if I wanted
> this card to be effective on additional strikes I would have to play it before
> the additional strike was chosen.
Combat cards affect the current round of combat, by default.
--
L. Scott Johnson (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and DCI (tournament) rules:
http://www.wizards.com/VTES/VTES_Rules.html