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Multiple combat & Ravnos

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tetragr...@my-deja.com

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Feb 24, 2000, 3:00:00 AM2/24/00
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I was reading that Psyche is
played after the combat is over,
even if it is a combat card.
That's allright, but
how it works if someone plays an
Hidden Lurker or a Fast Reaction
(or maybe both are played by respectives Methuselas)?
There's here a chanche to see a combat involving
three or more minions/vampires?
That's could be funny.
A question already presented in a prevoius thread:
the lacking of specific cards against the (non Camarilla)
Ravnos is intentional or it was an error in the Dark Sovereign
card list?
Thanks in advice for the answers.
Aemilianus, Prince of Rome.


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ravnos...@my-deja.com

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Feb 25, 2000, 3:00:00 AM2/25/00
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In article <8948fv$cn4$1...@nnrp1.deja.com>,
Don't you think the Ravnos are weak enough with the high blood cost and
low blood recycling capability. What we need is a Path card for the
Ravnos like the Serpants and the Assassins have.

LSJ

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Feb 25, 2000, 3:00:00 AM2/25/00
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tetragr...@my-deja.com wrote:
>
> I was reading that Psyche is
> played after the combat is over,
> even if it is a combat card.
> That's allright, but
> how it works if someone plays an
> Hidden Lurker or a Fast Reaction
> (or maybe both are played by respectives Methuselas)?

If Psyche is played to start another combat involving
the acting and blocking minions, then another combat
starts immediately - before Hidden Lurker or Fast
Reaction can be played.

Once that combat is over, Hidden Lurker can be played
as normal. If it is not, then Fast Reaction could be
played as normal.

> There's here a chanche to see a combat involving
> three or more minions/vampires?

No.

> A question already presented in a prevoius thread:
> the lacking of specific cards against the (non Camarilla)
> Ravnos is intentional or it was an error in the Dark Sovereign
> card list?

The card list is correct.

--
LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.wizards.com/VTES/rules.asp

Halcyan 2

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Feb 28, 2000, 3:00:00 AM2/28/00
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>Don't you think the Ravnos are weak enough with the high blood cost and
>low blood recycling capability. What we need is a Path card for the
>Ravnos like the Serpants and the Assassins have.

How about the "Path of Paradox?" First of all, it fits nicely with Path of
Blood and Path of Typhon, and it is indeed one of the philosophy "paths" (i.e.
those that don't follow Humanity), and was created by the Ravnos. But then
again, it HAS undergone lots of changes, with the death of Ravnos and all....

Halcyan 2

ravnos...@my-deja.com

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Feb 29, 2000, 3:00:00 AM2/29/00
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In article <20000227194846...@ng-fa1.aol.com>,
halc...@aol.com (Halcyan 2) wrote:

>
> How about the "Path of Paradox?" First of all, it fits nicely with
Path of
> Blood and Path of Typhon, and it is indeed one of the philosophy
"paths" (i.e.
> those that don't follow Humanity), and was created by the Ravnos. But
then
> again, it HAS undergone lots of changes, with the death of Ravnos and
all....
>
> Halcyan 2
>

That is exactly what I was thinking. Ravnos dead? No way! We still
live (well you know). Just fewer of us. :)

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