Yes. The cards that say "play before range is determined" really mean
"play at the start of a round". This is official, and a good example
of what can happen when you allow common sense to override the imprecise
(or plain wrong) wording so common to the Jyhad/VtES cards.
From: aa...@hal.COM (Tom Wylie)
Newsgroups: rec.games.deckmaster
Subject: NEW: Rulings summary for Jyhad
Date: 9 Nov 1994 13:11:24 -0800
Message-ID: <39rdts$s...@perv.hal.COM>
Storm Sewers:
Eliminates the "choose range" steps for that combat. Any card which is
played before range is chosen is then played before strikes are chosen.
--
L. Scott Johnson (sjoh...@math.sc.edu) | Smith & Wesson: the original
http://www.math.sc.edu/~sjohnson | "point and click" interface.
Graphics Specialist and V:tES Rulemonger. |
If there is no "choose range" step for a given round, effects that are
"only usable before range is chosen" become "only usable before strikes
are chosen".
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@cats.ucsc.edu Wizards of the Coast, Inc.
>Chad Lubrecht (lubr...@udel.edu) wrote:
>: If you want to be picky you could say that the stormsewers allows you to
>: play torn signpost any time during combat, since even during strike
>: resolution it is still before the choose range phase, (There wasn't any)
>Maybe it's me, but it seems that this is yet another example of what might
>have been clear if they had written what they meant to say, namely that
>Storm Sewers prevents the use of cards which may change the range determination
>during the "choose range" step of combat...
>-James
To be fair that would be more wordy.
I always thought the card worked as described.
REF