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LSJ: Some more questions from our league

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Chris Shorb & Tammy Martin

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Jul 31, 1998, 3:00:00 AM7/31/98
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1. If Samantha uses a Meat Cleaver, is the +1 damage the MC
inflicts agg? What if Badger strikes Meat Cleaver, then
plays Wolf Claws?

2. Can the Black Spiral Buddy (or any ally) play Channeling
the Beast - i.e. cards that do not require disciplines but
do require a blood (life?) cost. This is of course not
counting those allies that have special text indicating that
they can play cards of a discipline and the cost if any of
those cards is payed with life.

3. I play Carrion Crows. He plays S:CE. Does his minion
still take 1 pt. damage? I think not.

4. If the Bonecraft's 1 damage is prevented, is the rest of
the effect of the card in effect (the -1/-2 hand damage)?

5. Can Bonecraft cause a vampire to go to -1 hand damage
(or more?). I assume multiple Bonecrafts cause multiples of
the -1/-2 hand damage.

Thanks,

Chris

--
Chris Shorb & Tammy Martin
ino...@ix.netcom.com

"It was Tuesday. That meant steak-and-
suspicious-organs pie at the Thieves' Guild...
On the whole, he reflected, it could have
been a lot worse."
Pratchett

James Coupe

unread,
Aug 1, 1998, 3:00:00 AM8/1/98
to
In article <35C27116...@ix.netcom.com>, Chris Shorb & Tammy Martin
<ino...@ix.netcom.com> writes

>1. If Samantha uses a Meat Cleaver, is the +1 damage the MC
>inflicts agg?

No. Samanta makes hand damage aggravated. Meat Cleaver damage is based
on hand damage but is converted to weapon damage.

> What if Badger strikes Meat Cleaver, then
>plays Wolf Claws?

No, as above. Exchange Wolf Claws for Samantha.

>
>2. Can the Black Spiral Buddy (or any ally) play Channeling
>the Beast - i.e. cards that do not require disciplines but
>do require a blood (life?) cost.

No, allies have life not blood so can't play blood costs. That's why
the "special" allies have the wording they do.

>
>3. I play Carrion Crows. He plays S:CE. Does his minion
>still take 1 pt. damage? I think not.
>

He doesn't take the damage. Carrion Crows resolves like Wolf Companion
which waits until normal (non Dodge, non S:CE and, I think, none First
Strike) strikes resolve.

>4. If the Bonecraft's 1 damage is prevented, is the rest of
>the effect of the card in effect (the -1/-2 hand damage)?
>

Not sure. Have to leave it for LSJ.

>5. Can Bonecraft cause a vampire to go to -1 hand damage
>(or more?). I assume multiple Bonecrafts cause multiples of
>the -1/-2 hand damage.
>

Yes, it can, I think (not so sure) but it doesn't *give* you blood. It
would be treated as 0 damage when a strike resolved but would actually
be -whatever for purposes of raising it back up.

--
James Coupe (Prince of Mercia) Change nospam to obeah to reply

Vampire: Elder Kindred Network
madnessnetwork.hexagon.net

Gomi no Sensei

unread,
Aug 1, 1998, 3:00:00 AM8/1/98
to
In article <kwRak1A3$zw1...@obeah.demon.co.uk>,
James Coupe <ve...@nospam.demon.co.uk> wrote:

>>4. If the Bonecraft's 1 damage is prevented, is the rest of
>>the effect of the card in effect (the -1/-2 hand damage)?

>Not sure. Have to leave it for LSJ.

Yes, per the ruling on Pulled Fangs (if it's prevented, the no-hunt is
still in effect).

>>5. Can Bonecraft cause a vampire to go to -1 hand damage
>>(or more?). I assume multiple Bonecrafts cause multiples of
>>the -1/-2 hand damage.

>Yes, it can, I think (not so sure) but it doesn't *give* you blood. It
>would be treated as 0 damage when a strike resolved but would actually
>be -whatever for purposes of raising it back up.

Exactly. If a minon is at (say) -2 hand damage, it would need a superior
Torn Signpost to get up to 1. Permanent -X hand damage is ultranasty
for Potence decks.

gomi

LSJ

unread,
Aug 3, 1998, 3:00:00 AM8/3/98
to
In article <kwRak1A3$zw1...@obeah.demon.co.uk>,
James Coupe <ve...@nospam.demon.co.uk> wrote:
> In article <35C27116...@ix.netcom.com>, Chris Shorb & Tammy Martin
> <ino...@ix.netcom.com> writes
> >1. If Samantha uses a Meat Cleaver, is the +1 damage the MC
> >inflicts agg?
>
> No. Samanta makes hand damage aggravated. Meat Cleaver damage is based
> on hand damage but is converted to weapon damage.

I'd say "... but is melee wepaon damage" (not "converted"), but essentially
correct.

> > What if Badger strikes Meat Cleaver, then
> >plays Wolf Claws?
>
> No, as above. Exchange Wolf Claws for Samantha.

Correct.

> >2. Can the Black Spiral Buddy (or any ally) play Channeling
> >the Beast - i.e. cards that do not require disciplines but
> >do require a blood (life?) cost.
>
> No, allies have life not blood so can't play blood costs. That's why
> the "special" allies have the wording they do.

Correct.

> >3. I play Carrion Crows. He plays S:CE. Does his minion
> >still take 1 pt. damage? I think not.
>
> He doesn't take the damage. Carrion Crows resolves like Wolf Companion
> which waits until normal (non Dodge, non S:CE and, I think, none First
> Strike) strikes resolve.

It resolves when the strike of the vampire who played it resolves.
If this is at first strike, then so be it.

But, if either (or both) minions S:CE, the resolve strike step is ended
"before any damage is dealt".

> >4. If the Bonecraft's 1 damage is prevented, is the rest of
> >the effect of the card in effect (the -1/-2 hand damage)?

Yes. Preventing damage doesn't prevent the other (non-damage) part
of the strike. A Dodge will prevent the whole business, however.

> >5. Can Bonecraft cause a vampire to go to -1 hand damage
> >(or more?). I assume multiple Bonecrafts cause multiples of
> >the -1/-2 hand damage.
>
> Yes, it can, I think (not so sure) but it doesn't *give* you blood. It
> would be treated as 0 damage when a strike resolved but would actually
> be -whatever for purposes of raising it back up.

Correct, nice work.

--
L. Scott Johnson (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast.
Searchable database of official card text, errata, and rulings:
http://deckserver.net/cgi-deckserver/rulemonger.cgi/powersearch

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