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New card Idea

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Jon Stahler

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Aug 27, 2002, 5:28:54 PM8/27/02
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Due to a problem a friend of mine is having, I've come up with the following
ally. Probably most appropriate for the Ravnos to have this ally, but will
leave it clan-less for now:

Group of Hippies
Ally
no cost
1 life
0 Strength
0 bleed

The Group of Hippies may take a +1 stealth (d) action to inhabit any
location. If this action is successful, place the Group of Hippies on that
location. Only one Group of Hippies can be on a given location at any time.
The hippies are not considered controlled while inhabiting a location. While
inhabited, the location cannot be used. The methusalah controlling the
location can use a master phase action and discard one master card or spend
1 pool as a master phase action to move the hippies to another location. If
there are no ready locations, move the hippies to your ready region. You
now control the hippies.


I was considering adding some flavor elemennt of "if you control more than
one Group of Hippies, burn one pool during your untap phase for each Group
of Hippies in excess of 1 that you control." I think that might lead to
abuse, though, so I don't know. I was also considering adding a clause that
says "the Group of Hippies cannot take action card actions or play combat
cards."

Go ahead and use it if you like, White Wolf. You're free to. If you do,
let me give a quote for the flavor text (if there's room) or at least do the
art for that card (I'd even do it for free). How funny would it be to see a
Group of Hippies ally in the Anarch set? Fairly appropriate, I'd
imagine...counter-culturalists and all...

Thoughts?


Xian

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Aug 27, 2002, 7:16:39 PM8/27/02
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Jon Stahler wrote:
[snip Group of Hippies]
> Thoughts?

Just as far as wording goes, you're probably better off just using a simple
"target" mechanic, rather than placing the Hippies on a location, since that has
no real meaning in V:tES. Guard Duty is a good example of how to phrase this.
Counters might also work, but you might then have to throw something in about
the hippies not untapping while they have a Hippie Counter in play. Hmm.
Tricky.

Cleaned-up wording (scraped together from Guard Duty and Seeds of Corruption)
might be something like:

Group of Hippies
Mortal Ally
0 cost
1 life
0 strength
0 bleed
Group of Hippies may take a +1 stealth (D) action to choose a location. Only
one Group of Hippies may select a given location at one time. The location
selected by Group of Hippies cannot be used for any special abilties (nor can it
be tapped for an effect); the Methuselah controlling the selected location can
[do X] to choose a new location that the Hippies target. If there are no ready
locations, the Methuselah controlling the selected location takes control of the
Hippies.

A little long, but what're ya gonna do?

Xian
pt-player in a previous lifetime


Orpheus

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Aug 28, 2002, 5:30:08 AM8/28/02
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> Group of Hippies
> Ally
> no cost
> 1 life
> 0 Strength
> 0 bleed
>
> The Group of Hippies may take a +1 stealth (d) action to inhabit any
> location.

(...)

Dunno about game mechanics, but the idea sure id funny !! :°)

Orpheus


James Coupe

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Aug 28, 2002, 7:36:55 AM8/28/02
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In message <akh1g2$1i6a2q$1...@ID-123937.news.dfncis.de>, Xian <xi...@waste.org>
writes:

>Group of Hippies
>Mortal Ally
>0 cost
>1 life
>0 strength
>0 bleed
>Group of Hippies may take a +1 stealth (D) action to choose a location. Only
>one Group of Hippies may select a given location at one time. The location
>selected by Group of Hippies cannot be used for any special abilties (nor can it
>be tapped for an effect); the Methuselah controlling the selected location can
>[do X] to choose a new location that the Hippies target. If there are no ready
>locations, the Methuselah controlling the selected location takes control of the
>Hippies.
>
>A little long, but what're ya gonna do?

Group of Hippies
Mortal Ally
0 cost
1 life
0 strength
0 bleed

Group of Hippies may take a +1 stealth (D) action to place themselves on a
location card which does not have a Group of Hippies on it (their controller
does not change). Whilst they are on it, that card's special effect text is
blank. That card's controller can move the Group to a new location card, or
take control of the Group if there are no other ready locations, by [doing X].

--
James Coupe
PGP 0x5D623D5D Don't just clap. What's the use of that?
EBD690ECD7A1FB457CA2 You there, gorgeous creature.
13D7E668C3695D623D5D Stop...that...bus!

Jon Stahler

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Aug 28, 2002, 10:17:16 AM8/28/02
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"Orpheus" <orph...@wanadoo.fr> wrote in message
news:aki57k$6dj$1...@wanadoo.fr...
It gave my friend who's roommate allowed a hippie to infest their place a
good laugh last night. He used to play regularly, but alas is gone from the
game now. Perhaps he would come back if he knew he could kill hippies with
vampires.


L. Scott Johnson

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Aug 28, 2002, 10:20:23 AM8/28/02
to

Your friend then might also enjoy the new Cheapass game Freeloader.
(Sold at Gen*Con, but not "officially" available until September)

--
L. Scott Johnson (sjoh...@math.sc.edu)
http://www.math.sc.edu/~sjohnson

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