Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Madness Network & repeat actions [LSJ]

1 view
Skip to first unread message

The Emperor

unread,
Jan 24, 2002, 8:58:57 AM1/24/02
to
Can I bleed once each methuselah's minionphase with the same malkavian if I
madness network is out?


The Lasombra

unread,
Jan 24, 2002, 9:49:03 AM1/24/02
to
"The Emperor" <theem...@chello.se> wrote in message
news:BqU38.206$A%.433230@news01.chello.se...

> Can I bleed once each methuselah's minionphase with the same
> malkavian if I madness network is out?

Yes.

One each Methuselah's turn, a vampire can take a bleed action.


See section 3.19 of the FAQ.

http://www.thelasombra.com/vtes_faq.htm


Carpe noctem.

Lasombra

http://www.TheLasombra.com


--
Posted via Mailgate.ORG Server - http://www.Mailgate.ORG

James Coupe

unread,
Jan 24, 2002, 9:56:11 AM1/24/02
to
In message <BqU38.206$A%.433230@news01.chello.se>, The Emperor

<theem...@chello.se> writes:
>Can I bleed once each methuselah's minionphase with the same malkavian if I
>madness network is out?

If you can get the Malkavian concerned to untap (possible, but not
entirely trivial), yes.

--
James Coupe "Never give in to them," she whispered. "No matter what
PGP 0x5D623D5D EB they do or how important you feel it is to get their accep-
D690ECD7A1FB457CA21 tance. Never kill part of yourself for them. Because other
3D7E668C3695D623D5D people will notice that part is missing before you do."

LSJ

unread,
Jan 24, 2002, 5:19:06 PM1/24/02
to
The Lasombra wrote:
> "The Emperor" <theem...@chello.se> wrote in message
> > Can I bleed once each methuselah's minionphase with the same
> > malkavian if I madness network is out?
>
> Yes.

Correct.

--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/

Noal McDonald

unread,
Jan 25, 2002, 12:25:22 AM1/25/02
to
James Coupe wrote:

> If you can get the Malkavian concerned to untap (possible, but not
> entirely trivial), yes.


It's easy if you have the right deck. Malkavians with Protean can get a
Homunculus to allow them to untap between other people's turns. It gets
expensive, so you need to use the 5th Traditional Hospital to fill them
up again. Here's an example:

Malkavian "Mini Me" Deck that I played at GenCon 2000:

-Vampires (12)
Greger Anderssen (x3)
Gilbert Duane (x3)
Zebulon (x3)
Victoria (x3)

-Masters (18)
Madness Network (x7)
Elysium: The Arboretum
Protean (x6)
Dominate (x4)
-Retainers/Equipment (10)
Homunculus (9)
Aaron's Feeding Razor
-Actions (19)
Pulse of the Canaille (x3)
Scouting Mission (x6)
5th Tradition: Hospitality (x10)
-Action Modifiers (24)
Bonding (x5)
Command of the Beast (x4)
Faceless Night (x4)
Swallowed by the Night (x5)
Spying Mission(x6)
-Reactions (5)
Obedience (x5)
-Combat (14)
Claws of the Dead (x7)
Flesh of Marble (x7)

Regards,
Noal McDonald

Ben Swainbank

unread,
Jan 25, 2002, 2:13:31 PM1/25/02
to
Noal McDonald <dhar...@none-of-your-fscking-business.com> wrote in message news:<3C50EC42...@none-of-your-fscking-business.com>...


That's one really funky deck. I notice that it has no defense and no
pool gain other than Victoria. All go, go, go! Eh? I'm most curious.
How did it do at GenCon and how does it do in general?

-Ben Swainbank

Noal McDonald

unread,
Jan 26, 2002, 6:58:07 PM1/26/02
to
Ben Swainbank wrote:

> That's one really funky deck. I notice that it has no defense and no
> pool gain other than Victoria.


Well, the Elysium was useful at the time. Probably could ditch it for
something more useful, like KRCG. The Scouting Missions can be used for
pool gain, though. The Flesh of Marble/Wolf's Claws made it scary for
rush combat decks to come calling. Considering that they tend to be the
biggest bane of S&B decks, it's usually defense enough.

> All go, go, go! Eh?


That's how most of my decks are. These days, it's impossible to guess
what I have to defend against, so I don't usually bother. I also try to
keep speed in mind when designing my more esoteric decks. If your Killer
Kombo takes 8 turns to set up, it's not going to work very well. Witness
a Dirty Contract/Sacrificial Lamb/Demonic Posession Samedi deck that I
buil that fell flat on its face.

> I'm most curious. How did it do at GenCon and how does it do in general?


That GenCon was rough. It was the Year of the Bloat Decks. If I had
built in some intercept to stop others from going to the 5th Traditional
Hospital, it would have done much better. Considering how well the
Salubri pair up with the !Ventrue, I expect to see another wave of bloat
decks. As a result, next I time I build it, I'll add Telepathic
Misdirections.

Overall, it generally is an extremely effective deck. I may want to
revisit it once the new Camarilla set comes out. If there are more Malk
Princes or Malks with Protean, it may make the crypt more robust.

Regards,
Noal McDonald
V:EKN Prince of Metro Detroit

0 new messages