Last we heard, given Gehenna and all, V:tes was going to be kind of
frozen in the pre-Gehenna years (1999-2003ish?). Now that WW has their
shiny new World of Darkness and we're the last denizens of the old one,
can we (or VEKN or WW or some duly designated party) take the reigns
and run with "our" world now?
We've got the Infernal Plague Storyline and a bunch of BYO Storylines
popping up with lots of fun ideas (including Boston plug, plug). It
seems like its time to forge the new V:tes Cannon.
I would like to seem a little revisionist history for Gehenna. It was a
kind of choose-your-own-adventure in the end, right? How about V:tes
Gehenna is not so much a single, cataclysmic event as a process that'll
go on for years and years. Not so bad at all really. Play on. And in
the meantime the Ventrue can go Infernal, formidable and unusual new
clans and bloodlines can emerge etc... etc...
Wouldn't that be more fun than being frozen in amber pre-Gehenna? The
struggle IS supposed to eternal.
-Ben Swainbank
Every game sort of starts in the end times -- around 2000 and before
the onset of Gehenna. (And "around" includes a great deal of leeway.)
That's simply the basis for the game. It doesn't mean the game
is frozen. Princes come and go (see group 1 princes vs. group 3),
vampires can be advanced, etc.
For VTES, Gehenna is as short or as drawn out as the events in
each game dictate.
In the meantime the Malkavians could develop Dem instead of Dom,
the Ventrue could become Infernal, The Gangrel could leave the
Camarilla, etc.
Play on.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
V:TES homepage: http://www.white-wolf.com/vtes/
Though effective, appear to be ineffective -- Sun Tzu
> In the meantime the Malkavians could develop Dem instead of Dom,
> the Ventrue could become Infernal, The Gangrel could leave the
> Camarilla, etc.
>
Ok. That works.
So, lets assume V:tes Storyline events in the future include a clan
becoming Infernal, or a new clan appearing, or the Red Sox winning the
World Series or whatever change - dramatic or not. I take it then that
the fact that the existing WoD Books etc.. make no mention of such an
event prior to the end times is not really a problem so far as V:tes
and WoD continuity is concerned. Correct?
> Play on.
Indeed. Thanks for the clarification.
-Ben Swainbank
This would be hilarious if the Ventrue win forcing every new Ventrue to
be infernal! :) Instead of giving the Infernal Storyline winning clan a
new card, I'm all for giving them a new word ON their cards. ;)
Jeff
--
Colin "Eryx" Goodman
Cambridge UK
http://www.geocities.com/eryx_uk/Cambridge_by_night.html
Unless you ban old sets, CCGs are not a time-linear game format. Every
game begins sometime back before the Assamites broke the Blood Curse and
the Tremere Antitribu were obliterated, and proceeds in some strange
direction from there. There is no V:TES Canon, only Zuul.
Correct. Except for that Red Sox thing. This is a Dark World, but
never that dark. :-)
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to V:TES news, rules, cards, utilities, and tournament calendar:
http://www.white-wolf.com/vtes/
Infernal Plague
Event, Gehenna
Requires at least 3 Gehenna in play
Choose a Clan. All minions of that Clan become Infernal.
WHAHAHAHAHHAHAHAHA !!!!
--
Deadly yours,
Orpheus