backintown after a few computer problems, so I've got a few Qs :
- Anesthetic Touch : can you play a S:CE against it even though it ends
combat as a first strike ? Will the after effects (untap for Majesty, of
inflict one damage, or burn one blood) of the CE still resolve ? I think
normally only the effects of the first S:CE (the one from the acting minion)
resolves, right ? So what happens there ?
- Spirit Marionette : can you use a Master Card in play after the borrowed
minion made his action (say, a bleed) but before giving him back ? I'm
thinking Heidelberg, or burn with Antediluvian Awakening, here... And
speaking of which, can you burn the minion at just any moment ?
Hum, must be all for now, I'll be back if I remember more questions...
Glad you're back. Lsj is on holidays, i am his sexy secretary and can help
you =)
|| - Anesthetic Touch : can you play a S:CE against it even though it
|| ends combat as a first strike ? Will the after effects (untap for
|| Majesty, of inflict one damage, or burn one blood) of the CE still
|| resolve ?
Anesthetic touch is a *hand strike*. After that hand strike is resolved,
combat ends. If you played a dodge or a combat ends yourself; you will avoid
the damage from this hand strike. All the effect of your defensive strike
apply : Earthmeld will untap you, catatonic fear will inflict one damage to
the vampire playing anesthetic touch etc...
|| - Spirit Marionette : can you use a Master Card in play after the
|| borrowed minion made his action (say, a bleed) but before giving
|| him back ? I'm thinking Heidelberg, or burn with Antediluvian
|| Awakening, here... And speaking of which, can you burn the minion
|| at just any moment ?
You can use a master card between the spirit marionette action and the
mandatory bleed action. You can tap heidelberg to give all the blood to
blanche, because she deserves it. You cannot use the heidelberg after the
mandatory bleed since the vampire goes back to his former controller as soon
as the action ends.
Antediluvian awakening's most recetn text says you must burn the vampire
during the untap phase. In case you want to try the trick with Judgment
Camarilla Segregation, it now specifies that the vampire must be burned
during your master phase. Both cards are impossible to combine with Spirit
Marionette.
|| Hum, must be all for now, I'll be back if I remember more
|| questions...
I'll tell him that you called !
have a nice day =)
By the way, ain't you the guy who's supposed to write the Giovanni
Newsletter ? And ain't I the guy who already (alreyda ?) wrote most of it
and sent iy to you ? Hmmmm...
Cheers mate, my computer works better because of a parisian jyhad player who
gave a look at it between some trades !! :-)
Orpheus
"reyda" <true_...@hotmail.com> a écrit dans le message news:
3d8e5c97$0$16436$79c1...@nan-newsreader-02.noos.net...
A lot of it is already wrote down, actually but i 'm just figuring out how i
can put your contribution in... =)
Figures. I have a sexy secretary but, through the boon that is the Internet,
I didn't even know it. :-)
> || - Anesthetic Touch : can you play a S:CE against it even though it
> || ends combat as a first strike ? Will the after effects (untap for
> || Majesty, of inflict one damage, or burn one blood) of the CE still
> || resolve ?
>
> Anesthetic touch is a *hand strike*. After that hand strike is resolved,
> combat ends. If you played a dodge or a combat ends yourself; you will avoid
> the damage from this hand strike. All the effect of your defensive strike
> apply : Earthmeld will untap you, catatonic fear will inflict one damage to
> the vampire playing anesthetic touch etc...
Correct.
> || - Spirit Marionette : can you use a Master Card in play after the
> || borrowed minion made his action (say, a bleed) but before giving
> || him back ? I'm thinking Heidelberg, or burn with Antediluvian
> || Awakening, here... And speaking of which, can you burn the minion
> || at just any moment ?
>
> You can use a master card between the spirit marionette action and the
> mandatory bleed action. You can tap heidelberg to give all the blood to
> blanche, because she deserves it. You cannot use the heidelberg after the
> mandatory bleed since the vampire goes back to his former controller as soon
> as the action ends.
> Antediluvian awakening's most recetn text says you must burn the vampire
> during the untap phase. In case you want to try the trick with Judgment
> Camarilla Segregation, it now specifies that the vampire must be burned
> during your master phase. Both cards are impossible to combine with Spirit
> Marionette.
Correct.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to V:TES news, rules, cards, utilities, and tournament calendar:
http://www.white-wolf.com/vtes/
Lies, lies, lies... I'm not sexy.
In fact James Coupe maybe the only person here thinking me=sexy. =)
Damn, your Dominate powers reveal all. Even when I'm busily going to
the theatre.
I'm so transparent.
--
James Coupe
PGP 0x5D623D5D Don't just clap. What's the use of that?
EBD690ECD7A1FB457CA2 You there, gorgeous creature.
13D7E668C3695D623D5D Stop...that...bus!
Well, unless you are using the Malkavian Madness Network version of the Spirit
Marionette deck. Steal the minion at the end of your predator's minion phase
and you don't have to worry too much about other actions. And then you can also
use Khobar Towers too! =)
Halcyan 2
yeah, but the price to pay is too much headache for everyone. I think we
have to avoid this one....
Wait ! theres a lot to do with cloack the gathering and all the new
malkavians with fortitude... hmmmm....
no, too much headache anyway =)
No, you're just a slut. :P
x
mattgreen.