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New Card- Fire Axe

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XZealot

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May 12, 2008, 10:37:10 PM5/12/08
to
In the novels, the ubiqutious Fire Axe was used as a weapon. What do
you think would be the best rendering of this in VTES.

a) Just like a bastard sword/meat cleaver +1 str for 1 pool
b) Like a headsman's axe +1 str for 2 pool. If the minion opposing
this vampire is going to torpor then this vampire may produce a press
to burn the vampire instead.
c) Like an even BIGGER Bank Nahk +3 str for 3 pool
d) Like something completely different (i.e. str +1 for zero pool, but
if the opposing minion dodges then the opposing minion gets an
optional additional strike/press/first strike/etc)
e) LIke a WWS (pre range equip, str +1 for the duration of combat,
burn at the end of combat)

Comments Welcome,
Norman S. Brown, Jr
XZealot
Archon of the Swamp

Malone

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May 12, 2008, 10:59:58 PM5/12/08
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> In the novels, the ubiqutious Fire Axe was used as a weapon. What do
> you think would be the best rendering of this in VTES.

> d) Like something completely different (i.e. str +1 for zero pool, but


> if the opposing minion dodges then the opposing minion gets an
> optional additional strike/press/first strike/etc)
> e) LIke a WWS (pre range equip, str +1 for the duration of combat,
> burn at the end of combat)

Strike: dodge and place this card on this minion. While in play this
card represents a melee weapon that does strength +2 damage each
strike, only useble on the first strike each round. If this minion
makes a strike at close range other than with this weapon, burn this
card.


Malone

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May 13, 2008, 9:39:01 AM5/13/08
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> Strike: dodge and place this card on this minion. While in play this
> card represents a melee weapon that does strength +2 damage each
> strike, only useble on the first strike each round. If this minion
> makes a strike at close range other than with this weapon, burn this
> card.

Hmmm... I guess that's strictly better than Dodge, so it would need a
cost. Maybe a minion with a Fire Axe gets -1 stealth.

Jazzbeaux

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May 13, 2008, 11:07:54 AM5/13/08
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I guess you want something different to all the other melee weapons
really, so how about.

Fire Axe
Type: Equipment
Cost: 1 pool
Melee weapon.
Strength +2 damage each strike. Only usable once each round.

Would make Gas-Powered Chainsaw wallpaper, but its not far from that
anyway. Reasoning behind it is that a Fire Axe is a heavy chopping
weapon, rather than something quick like a Meat Cleaver. Could
perhaps add something about first point of damage being non
preventable, but might be too much.

Sam

John Flournoy

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May 13, 2008, 11:18:57 AM5/13/08
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On May 12, 9:37 pm, XZealot <xzea...@cox.net> wrote:
> In the novels, the ubiqutious Fire Axe was used as a weapon. What do
> you think would be the best rendering of this in VTES.

I think that a bunch of people saw your subject line and went "Oooo,
are the preview cards up finally!" and were cruelly disappointed.

Good work, keep it up! :)

-John Flournoy

XZealot

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May 13, 2008, 11:21:41 AM5/13/08
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It warms my cockles or my Inner VTES Sadist's cockles, one or the
other?

James Coupe

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May 13, 2008, 1:27:35 PM5/13/08
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In message <0bc9ba8e-339d-44a4...@e53g2000hsa.googlegroup

s.com>, Jazzbeaux <Prince...@hotmail.co.uk> writes:
>Fire Axe
>Type: Equipment
>Cost: 1 pool
>Melee weapon.
>Strength +2 damage each strike. Only usable once each round.

I was thinking something similar - heavy weapon, slow, unwieldy etc. To
make it a bit quirky relative to other weapons and/or not wallpaper
other weapons, I was thinking something more Haymaker-like. Perhaps
instead of once per round...

Strength +2 damage each strike. When the bearer chooses the
Fire Axe for a strike, the opposing minion's strike is granted
First Strike.

The wording is massively shoddy because my brain isn't in gear, but you
see the idea, anyway.

--
James Coupe
PGP Key: 0x5D623D5D YOU ARE IN ERROR.
EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

Wookie813

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May 13, 2008, 7:11:51 PM5/13/08
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On May 12, 10:37 pm, XZealot <xzea...@cox.net> wrote:
> In the novels, the ubiqutious Fire Axe was used as a weapon. What do
> you think would be the best rendering of this in VTES.

Fire Axe
2 Pool

Str+1 Damage each strike. Only usable once each round.
A vampire equipped with this weapon may
burn a Haven on a minion controlled by another
methuselah as a D action. If a minion opposing
this vampire in combat is not ready at the end of
combat and this vampire is, you may spend 1 pool
to burn that minion.

"Good for necks and steel doors, in most cases."
- Jacko

Built-in door-basher and decapitate. Ouch.

Kevin M.

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May 13, 2008, 7:36:42 PM5/13/08
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Malone <kffo...@indiana.edu> wrote:
>> In the novels, the ubiqutious Fire Axe was used as a weapon.
>> What do you think would be the best rendering of this in VTES.
>
> Strike: dodge and place this card on this minion. While in play this
> card represents a melee weapon that does strength +2 damage each
> strike, only useble on the first strike each round. If this minion
makes
> a strike at close range other than with this weapon, burn this card.

If 'Strike: Dodge and place this card on this minion' was on every melee
weapon, I predict that their use would go up 500%. ;)


Kevin M., Prince of Las Vegas
"Know your enemy, and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment... Complacency... Catastrophe!" -- Joseph Chevalier


Malone

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May 13, 2008, 9:38:24 PM5/13/08
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> >> In the novels, the ubiqutious Fire Axe was used as a weapon.
> >> What do you think would be the best rendering of this in VTES.

> > Strike: dodge and place this card on this minion. While in play this
> > card represents a melee weapon that does strength +2 damage each
> > strike, only useble on the first strike each round. If this minion
> makes
> > a strike at close range other than with this weapon, burn this card.

> If 'Strike: Dodge and place this card on this minion' was on every melee
> weapon, I predict that their use would go up 500%. ;)


Most melee weapons are generally considered useless, so one that's
used 500% more may not be a bad thing. Maybe it should read, "If this
minion makes a strike at close range other than with this weapon, the
opposing minion may take control of this card." I didn't think thru
the cost/benefit balance very carefully. I was picturing the scenario
where you see the axe behind the 'in case of emergency break me'
glass, duck a brutal blow from a better fighter, grab the axe and come
out swinging.

I think that increasing the ability of any minion (or almost any
minion) to wage decent combat is a good idea. The aim cards suggest
that the game's designers don't entirely disagree.

J

unread,
May 13, 2008, 11:34:37 PM5/13/08
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Fireaxe, Equipment 2 pool
Melee Weapon
Minion may strike for Str +2 each strike, only usable once each
round. If opposing minion takes any damage from strike, wielder gains
an optional press, only usable to continue. If opposing minion dodges
strike, they gain an optional press to end.

--> J
grail_pbem "at" hotmail.com

Oortje

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May 14, 2008, 9:15:03 AM5/14/08
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> e) LIke a WWS (pre range equip, str +1 for the duration of combat,
> burn at the end of combat)

A fireaxe with a burn ability doesn't seem suited. It should prevent
the burning of a location.

Blooded Sand

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May 14, 2008, 3:50:06 PM5/14/08
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Dude, have you ever swung one of these things? Doors gain a
surprisingly close feel to thin strips of paper. Windows become not
panes of glass to view things through, but rather interesting sounding
smashable stuff. And limbs fly, really really fly...

Oortje

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May 15, 2008, 10:09:44 AM5/15/08
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> Dude, have you ever swung one of these things?

For obvious reasons.... no I have never used a fire axe. Not even to
make "limbs fly".

Thanks for asking though :)

Oortje

Blooded Sand

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May 15, 2008, 4:53:00 PM5/15/08
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You DO know i meant tree limbs, right?

Oortje

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May 16, 2008, 8:04:55 AM5/16/08
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>
> You DO know i meant tree limbs, right?

Nope. I thought limbs meant body parts.

Blooded Sand

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May 16, 2008, 9:45:33 AM5/16/08
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On May 16, 2:04 pm, Oortje <internetoor...@hotmail.com> wrote:
> > You DO know i meant tree limbs, right?
>
> Nope. I thought limbs meant body parts.

You need help buddy, serious help ;)

But maybe thats why fireaxes are red, to stop the blood splatters from
showing...

Daneel

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May 16, 2008, 7:41:31 PM5/16/08
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On Mon, 12 May 2008 19:37:10 -0700 (PDT), XZealot <xze...@cox.net> wrote:

> In the novels, the ubiqutious Fire Axe was used as a weapon. What do
> you think would be the best rendering of this in VTES.

OK, definitely something requiring Malkavian or Dementation. I mean, who
else would be crazy enough to attack fire with an axe? :)

--
Regards,

Daneel

XZealot

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May 16, 2008, 8:58:11 PM5/16/08
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On May 16, 5:41 pm, Daneel <dan...@eposta.hu> wrote:

> On Mon, 12 May 2008 19:37:10 -0700 (PDT), XZealot <xzea...@cox.net> wrote:
> > In the novels, the ubiqutious Fire Axe was used as a weapon. What do
> > you think would be the best rendering of this in VTES.
>
> OK, definitely something requiring Malkavian or Dementation. I mean, who
> else would be crazy enough to attack fire with an axe? :)

Probably anyone who was attacking someone and had no better weapon on
hand.

Jeff Kuta

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May 18, 2008, 4:35:29 PM5/18/08
to

Never read the books much, but it seems to me this is just a bigger,
badder Garrote:

Fireaxe
2 pool
Melee Weapon
Strike: Strength+1 damage, only usable at close range. If the opposing
vampire goes into torpor during the strike resolution step of this
strike and the bearer remains ready, the bearer may burn this card to
burn the opposing vampire. This is not considered diablerie.

"Wendy, I'm home!"

J

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May 19, 2008, 6:15:23 AM5/19/08
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> Never read the books much, but it seems to me this is just a bigger,
> badder Garrote:
>
> Fireaxe
> 2 pool
> Melee Weapon
> Strike: Strength+1 damage, only usable at close range. If the opposing
> vampire goes into torpor during the strike resolution step of this
> strike and the bearer remains ready, the bearer may burn this card to
> burn the opposing vampire. This is not considered diablerie.

Except that cutting someone's head off with an axe doesn't really
wreck the axe, but severing someone's head with a piece of wire may
wreck it. Hence, I can't see any justification for the burn to burn
part, it just doesn't make sense.

Alasteir

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May 19, 2008, 1:13:33 PM5/19/08
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Why only the opposing minion need to be a vamp? Anybody had any notice
about human decapitates with axes? THE IMBUED DOESN'T HAVE A NECK?!

oh, the the axe could have "if all the damage done by this equipment
is prevent, burn this equipment"... cuz if a vamp absorbs the damage,
so, the blade of the axe will broke... cuz the damage done by an axe
is pierce and wound, not slash..

Wookie813

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May 19, 2008, 1:23:58 PM5/19/08
to

>
> Why only the opposing minion need to be a vamp? Anybody had any notice
> about human decapitates with axes? THE IMBUED DOESN'T HAVE A NECK?!
>
> oh, the the axe could have "if all the damage done by this equipment
> is prevent, burn this equipment"... cuz if a vamp absorbs the damage,
> so, the blade of the axe will broke... cuz the damage done by an axe
> is pierce and wound, not slash..

My version allowed for the destruction of Imbued on purpose.

J

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May 19, 2008, 5:59:09 PM5/19/08
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>cuz the damage done by an axe
> is pierce and wound, not slash.

Actually I thought it's more akin to crushing trauma, just with a
cutting edge. They don't pierce, they smash apart what they hit.

Fireaxe
2 pool
Melee Weapon

Strength +3 damage each strike, only useable once each combat.

Would be another simple method of doing it. A big, heavy and clumsy
weapon that if it hits, you really feel it.

jiazhou...@gmail.com

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May 20, 2008, 2:50:56 AM5/20/08
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First, a Fire Axe shouldn't be a concealabled weapon. Hence it needs
to cost either 3 or more pool or do more than 3 damage.

Fire Axe
2 pool
Melee Weapon
Strike: 4 damage. If this vampire has [pot] the opposing minion must
burn 2 blood or have -2 strength for the remainder of combat. If this
vampire has [POT] the opposing minion must burn 2 blood or burn.

Or this version might be more interesting:

Fire Axe
2 pool
Melee Weapon
Strike: 4 damage.
If used with a strike that requires [pot] and inflicts damage, the
opposing minion may burn up to 2 blood. If he burns 1 blood, he has -2
strength for the remainder of combat. If he burns no blood, he is
burned.

Cheers,

Dai

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