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Q: [TOM] New Rotschreck Ruling

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Robert Goudie

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Jul 1, 1996, 3:00:00 AM7/1/96
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From the most recent list of errata:

Rotschreck - Master Out-Of-Turn:
Should be read as follows: "Play on a vampire that attempts to inflict
aggravated damage. Combat ends, and that vampire goes into torpor. During
the vampire's controller's next untap phase, burn this card instead of
untapping the vampire." [RTR]

Is played when strikes are chosen, not during resolution. [TOM 960521]
!NEW!

*****

When strikes are chosen? So am I correct in understanding that a
Rotschreck can be played against a burst of sunlight strike or a hand
strike modified from a Dawn Operation or a hand strike that was
modified via a Wolf Claws BEFORE strikes were chosen, but that it CANNOT
be used when a hand strike is modified via Wolf Claws during strike
resolution?

Robert

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:The opinions expressed here are strictly my own delusional ramblings:
:and do not reflect the opinions of The Walt Disney Company. :
: :
:Robert Goudie robert...@studio.disney.com:
:....................................................................:
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:....................................................................:

L. Scott Johnson

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Jul 1, 1996, 3:00:00 AM7/1/96
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Robert Goudie <Robert...@studio.disney.com> writes:

>From the most recent list of errata:

>Rotschreck - Master Out-Of-Turn:
>Should be read as follows: "Play on a vampire that attempts to inflict
>aggravated damage. Combat ends, and that vampire goes into torpor. During
>the vampire's controller's next untap phase, burn this card instead of
>untapping the vampire." [RTR]

>Is played when strikes are chosen, not during resolution. [TOM 960521]
>!NEW!

>*****

>When strikes are chosen? So am I correct in understanding that a
>Rotschreck can be played against a burst of sunlight strike or a hand
>strike modified from a Dawn Operation or a hand strike that was
>modified via a Wolf Claws BEFORE strikes were chosen, but that it CANNOT
>be used when a hand strike is modified via Wolf Claws during strike
>resolution?

Wolf Claws must be used *before* strike resolution (i.e., at the last
moments of the strike announcement phase) in order to be applied to the
strike. So, while Rotschreck couldn't be used if you wait 'til strike
resolution to play claws, it won't matter, because the claws won't turn the
damage of the strike being resolved into aggravated damage.

<begin soapbox>

A better question would be "Can you play Rotscheck on a gun strike
that is modified by Dragon's Breath Rounds?" (since ammo cards *are*
played during strike resolution, by card text.) For some reason the
Rules Team chose to make the Claws resolve differently from the ammo
modifiers, even though the ammo timing is cleaner and easier to
follow. At the time, this was done in an attempt to avoid dividing the
strike resolution phase into 'apply strike effects' and 'heal damage'.
Such a division would simplify all of the above without introducing
any new rulings nor timing issues, and actually makes sense from a
game mechanics POV.

The question that caused the poor ruling from the Design Team on the
timing of Claws was "Can I play claws after playing a damage-prevention
card?" Naturally, this should be disallowed to avoid "slap" situations.
By cleanly separating the 'apply strike' from the 'heal/prevent damage'
activity, the desired result is acheived.

<end soapbox>
--
L. Scott Johnson (sjoh...@math.sc.edu) | I am Barney of Borg.
http://www.math.sc.edu/~sjohnson | You will be nauseated.
Graphics Specialist and V:tES Rulemonger. |

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