In general, what does a trip through uncontrolled region change in a
card's state?
This trip clearly sets it's "tappedness" state to untapped (e.g.
Corporal Reservoir & Banishment), on the other hand, it doesn't reset
the card type (Embrace & Banishment).
Similar question, what does a card remember when going through out-of-
play (Descent into Darkness), or ashheap.
Thanks
dvorax.
No. He has bled already.
> In general, what does a trip through uncontrolled region change in a
> card's state?
Nothing.
> This trip clearly sets it's "tappedness" state to untapped (e.g.
> Corporal Reservoir & Banishment), on the other hand, it doesn't reset
> the card type (Embrace & Banishment).
Ah. Well, sure. It also changes its controlledness and its readiness (from ready
to uncontrolled and back to ready). It will often change the amount of blood on
the vampire as well.
> Similar question, what does a card remember when going through out-of-
> play (Descent into Darkness), or ashheap.
Descent into Darkness is like contested/uncontrolled: the card remembers everything.
Burn is more cleansing. The card remembers nothing.
How do temporary control effects work with descent into darkness? It
states on the card that they are broken, but does that mean that the
original controller then chooses when the vampire comes back into play
or does the player that played the card breaking the temporary control
effect still control the action card?
My guess would be the original controller has the choice. Although the
cardtext might suggest differently.
Descent into Darkness, Action, 1 blood, Obtenebration, C , [G]
+1 stealth action.
[obt] Turn the acting vampire and any cards on him or her face down,
out of play (breaking any temporary control effects). Put this card on
him or her (in play). During your influence phase, move 2 blood to
this face down vampire from the blood bank, and you can choose to burn
this card to return the vampire to play, tapped.
[OBT] As above, but the vampire is untapped when he or she returns to
play.
Correct. It's a minion card.
> Although the
> cardtext might suggest differently.
Not particularly: it's a minion card.