Inner Circle members are identified in the same way as Princes and Justicars
are - they have "Inner Circle member" printed on their card.
>up of a deck if you want to have a competitive game? I primarily
>play with with wife and friends who do not buy the cards but use
>mine, and I want to make it an interesting game. Is there a good
>number of masters, reactions, etc. that would be good?
If you have enough cards - make nine decks.
Three each of Bleed, Combat, and Voting. (various styles of each)
(More on each of the three strategies in an article by curt adams,
which has been archived in
http://131.194.137.10/~mlangsdo/RPGs/Jyhad/Strategy.html
Those without web access: e-mail me (sjoh...@math.sc.edu) and I'll e-mail
you a copy).
Then have everyone choose a deck randomly.
In a generic deck, I would suggest 1/7 Master cards.
The typical makeup of a deck is not a useful concept.
MtG can work with "1/3 land, 1/3 creatures, 1/3 Enchanments and Instants",
but Jyhad isn't so easy to disect (not that such a MtG deck would
win any tourneys, just that it's a workable mix in general).
--
-----
L. Scott Johnson (lsc...@crl.com) | The opinions expressed are mine
Graphics Specialist and V:tES Rulemonger | and subject to card text
Inner Circle members are those vampires marked as such from the Dark Sovereigns
expansion. In the Vampire RPG, the Inner Circle is the elite ruling council of
the Camarilla.
and whats a good make
#up of a deck if you want to have a competitive game?
try using a 4 card limit and see what fun Jyhad can really be. However, if you
stick around I'm sure you'll see that my opinion on the 4CL is in the minority in
this newsgroup....
I primarily
#play with with wife and friends who do not buy the cards but use
#mine, and I want to make it an interesting game. Is there a good
#number of masters, reactions, etc. that would be good?
# Steve
I would recommend that if your master cards are approaching 20% of the cards in
your deck you may want to cut back on them a bit. Intercept cards are always
good to have. Try to get a balance of options, but try not to do more than 3 or
4 things with the Deck, ie- use only 2 or 3 disciplines as your mainstay. Hope
this helps a little.
--
Greg Zuvich |gzu...@symantec.com
Or, for a really great time, use a 1-card limit. :-/
(zero-card would theoretically be Nirvana, which is why
you see so many monks meditating about their next action :-).
(Where does this magic number four come from anyhow?)
(Answers of "from MtG" gleefully ignored, since this is *not* MtG :-)
As long as we're grabbing limits from thin air, why not have a maximum
of ten Master cards in your library, or a minimum of two Justicars in
your crypt?