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VTES Storyline Announcement: Battle Lines

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Ben Swainbank

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Mar 9, 2010, 10:31:39 PM3/9/10
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The elders of the bloodline clans are faced with a terrible choice.
Are they being offered a gift? Or being taken down a darker path? Do
they heed the warnings of the mysterious Bahari and join the followers
of Lilith? Or do they reject the Dark Mother and her infernal
servants?

The bloodlines must choose which side they are on. The Battle Lines
are drawn.

Introduction: http://www.vtesstorylines.com/PDFs/Storyline_BL_Story.pdf
Rules: http://www.vtesstorylines.com/Pdfs/Storyline_BL_Rules.pdf

2949 VTES Storyline: Battle Lines $14.99

Kit contents:
s02939 VTES Promo card Infamous Insurgent 5
s02940 VTES Promo card Lilith's Blessing 5
s02941 VTES Promo Card Guide and Mentor 5
s02942 VTES promo card Karsh 5
s02943 VTES promo card Claudio Serverino 5
2767 VTES Lords of the Night Booster Pk 3
2723 VTES Ebony Kingdom Booster Pack 2


-Ben Swainbank
VTES Storyline Coordinator
http://www.vtesstorylines.com


XZealot

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Mar 10, 2010, 12:08:03 AM3/10/10
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Awesome! Howler and Muricia in the same deck!

XZealot

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Mar 10, 2010, 12:09:27 AM3/10/10
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On Mar 9, 9:31 pm, Ben Swainbank <vtesst...@white-wolf.com> wrote:

Pure Tupdog decks!

librarian

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Mar 10, 2010, 12:30:29 AM3/10/10
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Ben Swainbank wrote:

> 2767 VTES Lords of the Night Booster Pk 3
> 2723 VTES Ebony Kingdom Booster Pack 2


Odd considering this is a storyline about Bloodlines. Would expect some HttB.

Ok, now onto the rules themselves:

http://www.vtesstorylines.com/Pdfs/Storyline_BL_Rules.pdf

0) No Grouping Rule. Whooohoooo! What's the most broken Bloodlines vamp
combo you can think of? Saulot Matthias? Angelo Kiev (maybe not...)?
Weenie Daughters pre bleed?

1) Your deck must be built around one of the thirteen BL clans
(Abominations (didn't even know they were a bloodline), Ahrimanes, Baali,
Blood Brothers, Daughters, Gargoyles, Harbingers, Kiasyd, Nagaraja,
Salubri, Salubri Anti, Samedi, Trujah). 25% of your deck can be from any
clan. In addition, 16 signature storyline vamps can be used and considered
part of any bloodline clan (basic or advanced):
Ambrogino Giovanni
Claudio Severino (one of the promos)
Count Germaine
Dmitra
Elizabeth Conde
Eze
Helena
Jan Pieterzoon
Karsh
Lambach
Lucinde
Lucita
Menele
Rev Adams
Toby (Toby? Really?)
Yazid Tamari

This will be fun. Nagaraja ftw! In theory, you could make up a crypt of
all signature characters, and claim any bloodlines clan you wanted to. I
assume in this case you would have to declare this clan before the
tournament started?

2) Slave Minions can take D actions, even if their "masters" are not
controlled. Tupdogs can now just crush crush crush. I'm not sure that's a
good thing.

3) Infernal minions aligned with Bahari (see below) don't have to pay to
untap. Wow.

4) Scarce Minions do not have to pay the scarce tax. Yes, this *is* good.
Shalmath Synesios, here we come.

5) Factions - Lilith or Loyalist. If you choose Lilith, you start with
Lilith's Blessing (a promo) in play for free: As an MPA, you may tap this
card to search your library for a Master Disc card and choose a ready
non-Bahari vampire with no blood. That vampire gains the Disc card and 3
blood, and becomes Bahari.

If you choose Loyalist, you get a card called Guide and Mentor in play at
the start of the game (you actually get both cards for participating).
Guide and Mentor (G&M): A vamp you control may search your lib for a
Master: Archetype and put it and 1 blood on that vamp. The action is at
+1s and costs X pool, where X is the number of that card on minions you
control.

So the Archetypes and the Disciplines will be flowing.

Not sure what the benefit of being Bahari is.

best -

chris

librarian

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Mar 10, 2010, 12:34:43 AM3/10/10
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Ben Swainbank wrote:
> The elders of the bloodline clans are faced with a terrible choice.
> Are they being offered a gift? Or being taken down a darker path? Do
> they heed the warnings of the mysterious Bahari and join the followers
> of Lilith? Or do they reject the Dark Mother and her infernal
> servants?
>
> The bloodlines must choose which side they are on. The Battle Lines
> are drawn.
>
> Introduction: http://www.vtesstorylines.com/PDFs/Storyline_BL_Story.pdf
> Rules: http://www.vtesstorylines.com/Pdfs/Storyline_BL_Rules.pdf
>


When will these promo cards get added to the .csv? Sooner the better!

Thanks,

chris

XZealot

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Mar 10, 2010, 12:35:01 AM3/10/10
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So the Archetypes and the Disciplines will be flowing.
>
> Not sure what the benefit of being Bahari is.

it is just so that you can't get the Blessing of becoming Bahari
bestowed twice with the same bloodline vampire

Kevin M.

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Mar 10, 2010, 1:11:09 AM3/10/10
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librarian wrote:
> When will these promo cards get added to the .csv?

It's a real shame, but the practice has been not to post the new
.csv and .txt files to the website until the next set is released.


Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! http://vtesville.myminicity.com/
Please buy my cards! http://shop.ebay.com/kjmergen/m.html


YY

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Mar 10, 2010, 4:46:16 AM3/10/10
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This makes me want to play multiple copies of Tension in the Ranks.
(And maybe Aranthebes, in case my predator plays a pure Tupdog
deck) :)

-YY

a-e

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Mar 10, 2010, 5:18:13 AM3/10/10
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so I need total 3918 crypt cards that consist multiple copies of the
18 different Baalis and the 26 listed key minions with one copy of all
remaining 1306 different vampires to make storyline legal Baali
Betrayer deck.

5224 card crypt here I come!

Amenophobis

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Mar 10, 2010, 5:58:18 AM3/10/10
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On 10 Mrz., 06:30, librarian <aucti...@superfuncards.com> wrote:
> Ben Swainbank wrote:

> 1) Your deck must be built around one of the thirteen BL clans
> (Abominations (didn't even know they were a bloodline), Ahrimanes, Baali,
> Blood Brothers, Daughters, Gargoyles, Harbingers, Kiasyd, Nagaraja,
> Salubri, Salubri Anti, Samedi, Trujah).  25% of your deck can be from any
> clan.  In addition, 16 signature storyline vamps can be used and considered
> part of any bloodline clan (basic or advanced):
> Ambrogino Giovanni
> Claudio Severino (one of the promos)

Is it just me, or is Claudia Severino quite overcosted?
I mean, he is a 9-cap and should in theory get 10 points for
disciplines and stuff...

Raziel

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Mar 10, 2010, 6:33:17 AM3/10/10
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ALL combat cards played by opposing vampires cost additional blood. He
is not bad combat vampire.

Amenophobis

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Mar 10, 2010, 6:40:57 AM3/10/10
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The combat special is not bad, admitted. However, he still costs too
much for a vampire with 3 superior and 2 inferior disciplines, no
title and a non-dismissable disadvantage.


Raziel

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Mar 10, 2010, 7:01:24 AM3/10/10
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Or to not pay infernal penalty ?

Vincent

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Mar 10, 2010, 7:04:56 AM3/10/10
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Will all the promo cards be tournament legal one month later?

Lemminkäinen

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Mar 10, 2010, 7:07:48 AM3/10/10
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I really like Lilith's Blessing. Certainly powerful in some decks. I
see a Hambrienta Menor deck with quite a few Potence discipline cards
in my future... Agent of Power to get superior SAN for one sister a
turn and then just go to town with a weenie POT rush. Delicious.

Ector

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Mar 10, 2010, 8:22:52 AM3/10/10
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That's just one possibility. How about Creating Gargoyles without
moving blood to them, just to get superior POT and 3 blood for free?
Third Traditions with PRE (or obf/pre, or obf/dom) are also quite
scary.
Gather is also going to be good with Bahari. Finally we know what
Miller tried to teach us! :)

I've got a rules question about Promo cards. Can I use more than one
copy of a given promo during a SL tournament? This will require
trading them from the other players, but if I can get enough, can I
use them?

Ben Swainbank

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Mar 10, 2010, 9:13:32 AM3/10/10
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On Mar 10, 8:22 am, Ector <Ec...@mail.ru> wrote:

>
> I've got a rules question about Promo cards. Can I use more than one
> copy of a given promo during a SL tournament? This will require
> trading them from the other players, but if I can get enough, can I
> use them?

Yes.

Ben Swainbank

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Mar 10, 2010, 9:14:41 AM3/10/10
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On Mar 10, 7:04 am, Vincent <v.rip...@gmail.com> wrote:

>
> Will all the promo cards be tournament legal one month later?- Hide quoted text -

Promo and event cards will be tournament legal 30 days after the first
event is run.

Shockwave

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Mar 10, 2010, 10:43:43 AM3/10/10
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Legal Crypt for Salubri:

4 Dmitra Illyanova
3 Count Germaine
2 Counter Germaine (Adv)
2 Brachah
1 Pug Jackson

CEL FOR PRE. Wait... eh?

Can I put my £5 on Baali winning now, incidentally?

Meej

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Mar 10, 2010, 11:30:16 AM3/10/10
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On Mar 10, 10:43 am, Shockwave <d_knowles...@hotmail.com> wrote:
> Legal Crypt for Salubri:
>
> 4 Dmitra Illyanova
> 3 Count Germaine
> 2 Counter Germaine (Adv)
> 2 Brachah
> 1 Pug Jackson
>
> CEL FOR PRE. Wait... eh?

Heh; and that's without putting in Elizabeth Conde. (Who, granted,
isn't a Brujah, but.)

- D.J.

Blooded Sand

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Mar 10, 2010, 12:54:03 PM3/10/10
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you forgot Menele. his special when merged is AWESOME!

XZealot

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Mar 10, 2010, 1:04:00 PM3/10/10
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That may be entirely required

Brum

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Mar 10, 2010, 1:42:25 PM3/10/10
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He's supposed to be a minion active only during Gehenna. Disadvantage
reflects that.

Tiago

Amenophobis

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Mar 10, 2010, 1:46:34 PM3/10/10
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> Tiago- Zitierten Text ausblenden -
>
> - Zitierten Text anzeigen -

Ok. But he still is lacking 2 points of special abilities and/or
disciplines. A 9-cap with a combat-related special, no title and a
disadvantage will not often see play, except for very specialised
Tremere combat decks, which are not going to win a lot of
tournaments...

Blooded Sand

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Mar 10, 2010, 2:03:25 PM3/10/10
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Ian Forestal Tupdogs. Scary concept.....

Brum

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Mar 10, 2010, 2:06:38 PM3/10/10
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"The following signature storyline characters
(basic or advanced versions) may be included in
any crypt. They count as being members of any
bloodline clan for the purposes of meeting the
above 75% in-clan requirement:"

Also for Grooming the Protegé and clan cards????
Please say no.

John Flournoy

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Mar 10, 2010, 2:16:40 PM3/10/10
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On Mar 10, 12:46 pm, Amenophobis <preache...@gmx.at> wrote:

> Ok. But he still is lacking 2 points of special abilities and/or
> disciplines. A 9-cap with a combat-related special, no title and a
> disadvantage will not often see play, except for very specialised
> Tremere combat decks, which are not going to win a lot of
> tournaments...

Not every vampire should be expected to win tournaments. Especially
those that are coming as promo vampires (and not part of a normal
set.)

Furthermore, it's been stated (repeatedly) that the 'point' system is
used as a guideline and nothing more.

So yeah, Claudio is comparatively weak and clearly costs more than he
probably 'should'. Personally, if a vampire is going to 'not often see
play except for very specialized decks', that is exactly the sort of
vampire I'd prefer to see as a promo and not as one I'm going to
repeatedly end up with from buying booster packs.

-John Flournoy

Kushiel

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Mar 10, 2010, 2:27:12 PM3/10/10
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On Mar 10, 2:06 pm, Brum <tiago.br...@gmail.com> wrote:
> "The following signature storyline characters
> (basic or advanced versions) may be included in
> any crypt. They count as being members of any
> bloodline clan for the purposes of meeting the
> above 75% in-clan requirement:"
>
> Also for Grooming the Protegé and clan cards????
> Please say no.

Since it doesn't say anything about any clan requirements other than
the crypt construction ones, why would they?

John Eno

Brum

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Mar 10, 2010, 2:39:17 PM3/10/10
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Girls Will Find Their Inner Peace with Cybelle / Huitzilopochli.
Add 3 Arikas just because you can.

If I have time, that's what I'll do.
What do you guys think?

4 Huitzi DOM OBF PRE
3 Cybelle OBF PRE
3 Arika DOM OBF PRE
1 Helenna obv pre DOM
1 Helenna ADV. obv pre DOM

Blooded Sand

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Mar 10, 2010, 7:36:30 PM3/10/10
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Cybele, Huitzi and anson. And crap loads of master. With some renewed
vigor.
Lucian bleeds me for 15? Ok, so that is me still up 25 pool from last
turn......

YY

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Mar 10, 2010, 8:31:53 PM3/10/10
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You don't pay for Infernal the moment you, as a player, chooses to
side with the Bahari. If I understand the rules correctly, this is
regardless of the Bahari-ness of the vampires you control (i.e. if you
choose to side with Caine, you have to pay the pool cost for untapping
Infernal minions, even if they are Bahari).

Relevant text (emphasis mine):
Infernal minions controlled by *Methuselahs* aligned with the Bahari
faction untap normally with no pool cost.

-YY

Janne Hägglund

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Mar 11, 2010, 8:13:17 AM3/11/10
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librarian <auct...@superfuncards.com> writes:

> 4) Scarce Minions do not have to pay the scarce tax. Yes, this *is*
> good. Shalmath Synesios, here we come.


Saulot and Eurayle were already an awesome pair, their only drawback being
the severe scarce tax.

(I had a Salubri + Obtenebration masters + Descent into Darkness deck, which
I played for a long time. The main benefit of the Obt + Descent trick was
bringing Eurayle into play to aid Saulot without paying the scarce penalty.)


I speculate the tournament will be chock full of Salubri and Baali decks...


HG

Tetragrammaton

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Mar 11, 2010, 1:57:42 PM3/11/10
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"Ben Swainbank" <vtes...@white-wolf.com> ha scritto nel messaggio
news:40480156-2f46-4848...@z11g2000yqz.googlegroups.com...

> The elders of the bloodline clans are faced with a terrible choice.
> Are they being offered a gift? Or being taken down a darker path? Do
> they heed the warnings of the mysterious Bahari and join the followers
> of Lilith? Or do they reject the Dark Mother and her infernal
> servants?
>
> The bloodlines must choose which side they are on. The Battle Lines
> are drawn.
>
> Introduction: http://www.vtesstorylines.com/PDFs/Storyline_BL_Story.pdf
> Rules: http://www.vtesstorylines.com/Pdfs/Storyline_BL_Rules.pdf
>
> 2949 VTES Storyline: Battle Lines $14.99
>
> Kit contents:
> s02939 VTES Promo card Infamous Insurgent 5
> s02940 VTES Promo card Lilith's Blessing 5
> s02941 VTES Promo Card Guide and Mentor 5
> s02942 VTES promo card Karsh 5
> s02943 VTES promo card Claudio Serverino 5
> 2767 VTES Lords of the Night Booster Pk 3
> 2723 VTES Ebony Kingdom Booster Pack 2
>
>
> -Ben Swainbank
> VTES Storyline Coordinator
> http://www.vtesstorylines.com
>
>

Great work and kudos for the good background and nice format rules, very
much appreciated :-)

best regards

Emiliano, NC Italy
www.italybynight.org


echia...@yahoo.com

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Mar 12, 2010, 3:32:15 AM3/12/10
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Hmmm, let's see what sort of interesting (and scary) decks we can come
up with for the Bloodlines clans.

Abominations: Nothing special. At least you can make a functional deck
(using 4 unique minions to fill 9 slots, rather than the 2 unique
minions you get to choose from with the normal Grouping rules in
place). Seems like OBF is the order of the day, followed by PRO, and
then a little Serpentis and Presence.

Ahrimanes: Pretty solid crypt options, especially since you can use
Howler/Muricia/Sylvie for multiple minions with all the in-clans at
superior.

Baali: Most Baali players will side with Lilith to save some pool. But
the removal of the Infernal penalty probably won't be *that* big of a
difference for most decks (with the exception being The Unnamed and
also swarm decks - I've seen some nasty Horde decks that are regularly
paying 6+ pool each turn to untap). I think the bigger impact will be
the relaxing of the Grouping rule (people have already suggested
teaming Huitzilopochtli with Cybele).

Blood Brothers: Different Circles don't normally mix well with each
other, so the Blood Brothers probably benefit the least from this rule
(though you can combine Angelo with the Kiev Circle, which you
normally couldn't do). The more interesting angle is the Mexico City
Circle combined with Lilith's Blessing (which largely negates the
"burn blood" clause and lets you get out lots of non-unique weenie POT
or weenie "for").

Daughters of Cacophony: Being able to combine Groupings lets you get
lots of solid mid-caps (especially good for voting and multi-acting)
or swarms of weenie Melpominee (for Choir decks or Shattered
Crescendos).

Gargoyles: Tupdog decks are going to be very very scary. But other
Gargoyle decks will only be average. You get a little more freedom by
combining groups and being able to ignore master vampires, but I can't
really think of any especially broken combos.

Harbingers of Skulls: You can come up with a more reliable discipline
spread, but otherwise, no super decks really jump out. Maybe if you
want to get silly, you could build a deck around Agaitas, using your
25% non-clan for Ian Forestal, Mata Hari, and Vidal Jarbeaux - so you
really can play just about every card in your prey's deck!

Kiasyd: Solid stealth bleed decks, where you can optimize your crypt
for Govern chains. Marconius and Omme can shut down a lot of other
decks with multiple Faerie Wards.

Nagaraja: They benefit from the relaxing of the Grouping and Scarce
rules so you can build decent decks. Nothing particularly awe-
inspiring though.

Salubri: Watch out for Salubri bloat - make sure to block all those
Renewed Vigors (assuming you're old enough to ignore Neutral Guard)!
Spirit Marionette decks are also likely to make an appearance. Might
be a good reason to actually pack Mistrusts for once.

Salubri Antitribu: Interesting crypt selections (whether you want to
go weenies, mid-caps, or fatties) but nothing really jumps out. Being
able to include both Saulot and Nahum as your 25% non-clan could be
helpful. Lilith's Blessing could potentially be used to give Brother
in Arms inferior Auspex (once they're empty) so you can use Eye of
Unforgiving Heaven.

Samedi: With four disciplines and more crypt cards than most other
Bloodlines, Samedi benefit a lot from being able to pick and choose
from their minions. Besides Baron Samedi Soul Gem, nothing seems
especially alarming.

True Brujah: Combining incompatible groups lets you better utilize out-
of-clan Obfuscate or Fortitude. Nu and Shalmath sound like a fun team.

[Special Mentions]

Baron Samedi: Removal of the Grouping rule could be a major boon to
Baron Soul Gem decks. With the 75% clan requirement, your best bet is
choosing Harbingers, Nagaraja, or Samedi as your primary clan.
Harbingers have 11 vampires with NEC (the most) who are younger than
the Baron plus plenty of Fortitude for Force of Will. Nagaraja have 6
candidates, but plenty of Dominate. Samedi only have 4 other options
but you can better use the Samedi clan cards. Unless you're willing to
double-up (and risk self contestation), Harbingers are the best
option. You'll probably be playing a 14-card crypt (11 Harbingers, 1
Baron, and 2 others). You have a smaller crypt than the typical Group
2/3 NEC version, but you do have a much higher ratio of Fortitude.

Prince/Justicar: With the Signature Character rule, you can actually
build a decent Prince/Justicar deck. Since none of the Bloodlines
clans is inherently Camarilla, just about everyone will be running
some non-Camarilla vampires (except maybe a Tremere Slave Gargoyle
deck), allowing you to really capitalize on multiple copies of
Judgment: Camarilla Segregation. You can also play with Parity Shift
(with Closed Session). If you want to be really mean, you can
structure your deck so that you won't be hurt by Recalled to the
Founder.

Since most Bloodlines lack lots of titles, political decks can be
quite strong (especially Daughters and Baali). Stealth bleed might
also be stronger since many Bloodlines clans lack access to bounce. 8
clans have neither Dominate or Auspex. One clan has both (Nagaraja).
One clan has just Dominate (Kiasyd). And three clans have just Auspex.
Baali stealth bleed is probably in the best position since Hide the
Mind and I am Legion can both be used to counter the few Auspex bounce
cards you encounter.

Lilith's Blessing provides access to discipline cards and blood, but
it can be difficult to use (only usable once per minion, that minion
must be empty, requires a master phase action). Guide and Mentor is
best used with a variety of archetypes (expensive if relying on the
same one). But between Perfectionist, Monster, Cavalier, and Dabbler,
you have some good options. So between the two card mechanics, I'd say
it's pretty balanced.

Lilith may have a slight advantage due to greater Baali support (or if
you're making trick decks with other Infernal minions like Helena,
Count Germaine + Infamous Insurgent, Valerius Maior, Petaniqua, etc.).
But this could be balanced out since Caine is probably going to get
more support from the RPG enthusiasts (and by the anti-Infernalist,
demon-hatin' crowd). So it will be interesting to see which side
prevails....

BobbyDoc

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Mar 12, 2010, 4:44:44 AM3/12/10
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Infameous Insurgent -
It doesn't have the word "once" in the text.

// robert

Janne Hägglund

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Mar 12, 2010, 4:48:13 AM3/12/10
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BobbyDoc <robert_...@hotmail.com> writes:


But it does have "Unique master" in the text. So there goes the idea of
merged Germaine with 10 votes and 5 untaps.


HG

YY

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Mar 12, 2010, 5:54:32 AM3/12/10
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But it has the 'During X, do Y' text format, which means the untap
works once a turn only.

-YY

Raziel

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Mar 12, 2010, 6:04:54 AM3/12/10
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On 12 Mar, 09:32, "echiang...@yahoo.com" <echiang...@yahoo.com> wrote:
> Hmmm, let's see what sort of interesting (and scary) decks we can come
> up with for the Bloodlines clans.
>
> Abominations: Nothing special. At least you can make a functional deck
> (using 4 unique minions to fill 9 slots, rather than the 2 unique
> minions you get to choose from with the normal Grouping rules in
> place). Seems like OBF is the order of the day, followed by PRO, and
> then a little Serpentis and Presence.
>
> Ahrimanes: Pretty solid crypt options, especially since you can use
> Howler/Muricia/Sylvie for multiple minions with all the in-clans at
> superior.

One of the strongest clan, Howler + new ahrimanes is strong.

> Baali: Most Baali players will side with Lilith to save some pool. But
> the removal of the Infernal penalty probably won't be *that* big of a
> difference for most decks (with the exception being The Unnamed and
> also swarm decks - I've seen some nasty Horde decks that are regularly
> paying 6+ pool each turn to untap). I think the bigger impact will be
> the relaxing of the Grouping rule (people have already suggested
> teaming Huitzilopochtli with Cybele).

The strongest clan imo. With multiple master phases, strong specials
and better call the great beast support, they are golden. (cybele play
villein for 10, gain 3 blood and fortitude discipline from blessing,
play mots, freak and CtgB). Also good political deck could be made.
Hordes are very good - play hordes, villein one for 3, gain 3 blood
and OBF master, play tend the flock. 2 cards played, one fetched and
you gained 6 pool and 3 transfers. Hordes with parthenon will be quite
strong (3 cap weenie with dai obf pre is good vamp). Also Maauren
seems solid - she would goes well to the horde deck (to play unleash
the hell's fury and condamnation:mute if it's political horde deck -
with that new 6 cap baali and her totally solid). Heh, there are
variety of good baali decks, if every villein allows you to gain pool
equal to vampire capacity and you have 3 blood afterwards (once for
every vampire).

> Blood Brothers: Different Circles don't normally mix well with each
> other, so the Blood Brothers probably benefit the least from this rule
> (though you can combine Angelo with the Kiev Circle, which you
> normally couldn't do). The more interesting angle is the Mexico City
> Circle combined with Lilith's Blessing (which largely negates the
> "burn blood" clause and lets you get out lots of non-unique weenie POT
> or weenie "for").

Lilith's Blessing seems solid for young hermanas, maybe to gain DOM :>

> Daughters of Cacophony: Being able to combine Groupings lets you get
> lots of solid mid-caps (especially good for voting and multi-acting)
> or swarms of weenie Melpominee (for Choir decks or Shattered
> Crescendos).

Not bad clan, but baali's are better pick imo.

> Gargoyles: Tupdog decks are going to be very very scary. But other
> Gargoyle decks will only be average. You get a little more freedom by
> combining groups and being able to ignore master vampires, but I can't
> really think of any especially broken combos.

Tupdogs suffer from their flaw, good deck, probably will make final,
but most players have counter, like Scourge of Enochians, Nightmares
upon Nightmares (Kiasyd Nocturn), damage prevention, range control,
Tension in their ranks and That church that taps.

> Harbingers of Skulls: You can come up with a more reliable discipline
> spread, but otherwise, no super decks really jump out. Maybe if you
> want to get silly, you could build a deck around Agaitas, using your
> 25% non-clan for Ian Forestal, Mata Hari, and Vidal Jarbeaux - so you
> really can play just about every card in your prey's deck!

They are not very good, even with combined crypt.

> Kiasyd: Solid stealth bleed decks, where you can optimize your crypt
> for Govern chains. Marconius and Omme can shut down a lot of other
> decks with multiple Faerie Wards.

Solid, but not much better than G4/5. There is option for vigilant
Marconius and Omme, and s&b are strong (and free jake washington lite
card is neat). Good clan.

> Nagaraja: They benefit from the relaxing of the Grouping and Scarce
> rules so you can build decent decks. Nothing particularly awe-
> inspiring though.

Bad clan.

> Salubri: Watch out for Salubri bloat - make sure to block all those
> Renewed Vigors (assuming you're old enough to ignore Neutral Guard)!
> Spirit Marionette decks are also likely to make an appearance. Might
> be a good reason to actually pack Mistrusts for once.

Good clan. Bloat like hell. Decent wall.

> Salubri Antitribu: Interesting crypt selections (whether you want to
> go weenies, mid-caps, or fatties) but nothing really jumps out. Being
> able to include both Saulot and Nahum as your 25% non-clan could be
> helpful. Lilith's Blessing could potentially be used to give Brother
> in Arms inferior Auspex (once they're empty) so you can use Eye of
> Unforgiving Heaven.

Could be good.

> Samedi: With four disciplines and more crypt cards than most other
> Bloodlines, Samedi benefit a lot from being able to pick and choose
> from their minions. Besides Baron Samedi Soul Gem, nothing seems
> especially alarming.

Baron aside, not good.

> True Brujah: Combining incompatible groups lets you better utilize out-
> of-clan Obfuscate or Fortitude. Nu and Shalmath sound like a fun team.

Decent.

> [Special Mentions]
>
> Baron Samedi: Removal of the Grouping rule could be a major boon to
> Baron Soul Gem decks. With the 75% clan requirement, your best bet is
> choosing Harbingers, Nagaraja, or Samedi as your primary clan.
> Harbingers have 11 vampires with NEC (the most) who are younger than
> the Baron plus plenty of Fortitude for Force of Will. Nagaraja have 6
> candidates, but plenty of Dominate. Samedi only have 4 other options
> but you can better use the Samedi clan cards. Unless you're willing to
> double-up (and risk self contestation), Harbingers are the best
> option. You'll probably be playing a 14-card crypt (11 Harbingers, 1
> Baron, and 2 others). You have a smaller crypt than the typical Group
> 2/3 NEC version, but you do have a much higher ratio of Fortitude.
>
> Prince/Justicar: With the Signature Character rule, you can actually
> build a decent Prince/Justicar deck. Since none of the Bloodlines
> clans is inherently Camarilla, just about everyone will be running
> some non-Camarilla vampires (except maybe a Tremere Slave Gargoyle
> deck), allowing you to really capitalize on multiple copies of
> Judgment: Camarilla Segregation. You can also play with Parity Shift
> (with Closed Session). If you want to be really mean, you can
> structure your deck so that you won't be hurt by Recalled to the
> Founder.

There is only 1 justicar there, so at most you can have 4 unique
princes/justicars. Political deck with some parity shifts could work,
but you are likely to have non cammy boys.

> Since most Bloodlines lack lots of titles, political decks can be
> quite strong (especially Daughters and Baali). Stealth bleed might
> also be stronger since many Bloodlines clans lack access to bounce. 8
> clans have neither Dominate or Auspex. One clan has both (Nagaraja).
> One clan has just Dominate (Kiasyd). And three clans have just Auspex.
> Baali stealth bleed is probably in the best position since Hide the
> Mind and I am Legion can both be used to counter the few Auspex bounce
> cards you encounter.

Bloat is stronger in the storyline. Villein + Lilith's blessing seems
like a good combo.

> Lilith's Blessing provides access to discipline cards and blood, but
> it can be difficult to use (only usable once per minion, that minion
> must be empty, requires a master phase action). Guide and Mentor is
> best used with a variety of archetypes (expensive if relying on the
> same one). But between Perfectionist, Monster, Cavalier, and Dabbler,
> you have some good options. So between the two card mechanics, I'd say
> it's pretty balanced.

Damn, i forget it require master phase action. Still, Villein for X
and gain 3 blood as a full master seems like a sound strategy. I think
lilith's blessing is stronger.

> Lilith may have a slight advantage due to greater Baali support (or if
> you're making trick decks with other Infernal minions like Helena,
> Count Germaine + Infamous Insurgent, Valerius Maior, Petaniqua, etc.).
> But this could be balanced out since Caine is probably going to get
> more support from the RPG enthusiasts (and by the anti-Infernalist,
> demon-hatin' crowd). So it will be interesting to see which side
> prevails....

As Lilith have baali's support, and they are strongest faction, i
think that this storyline will be baali's victory.

_angst_

unread,
Mar 12, 2010, 11:00:01 AM3/12/10
to
On Mar 10, 4:31 am, Ben Swainbank <vtesst...@white-wolf.com> wrote:
> The elders of the bloodline clans are faced with a terrible choice.
> Are they being offered a gift? Or being taken down a darker path? Do
> they heed the warnings of the mysterious Bahari and join the followers
> of Lilith? Or do they reject the Dark Mother and her infernal
> servants?
>
> The bloodlines must choose which side they are on. The Battle Lines
> are drawn.
>
> Introduction:http://www.vtesstorylines.com/PDFs/Storyline_BL_Story.pdf
> Rules:http://www.vtesstorylines.com/Pdfs/Storyline_BL_Rules.pdf
>
> 2949 VTES Storyline: Battle Lines $14.99
>
> Kit contents:
> s02939 VTES Promo card Infamous Insurgent   5
> s02940 VTES Promo card Lilith's Blessing 5
> s02941 VTES Promo Card Guide and Mentor 5
> s02942 VTES promo card Karsh 5
> s02943 VTES promo card Claudio Serverino 5
> 2767 VTES Lords of the Night Booster Pk 3
> 2723 VTES Ebony Kingdom Booster Pack   2
>
> -Ben Swainbank
> VTES Storyline Coordinatorhttp://www.vtesstorylines.com

Will it be possible to play for team Knizia? 0:)

Jeff Poole

unread,
Mar 12, 2010, 1:33:44 PM3/12/10
to

What are the Booster Packs for?

First off, when is WW going to create a storyline that follows more
than the 1 Gehenna book that they printed to end the storyline all
together? The last storyline was more of this kind of non-traditional
storyline about Lilith, Inconnu and the such. Why can't we see the
two biggest factions fight it out some more in a more traditional
storyline? Sabbat Crusades! Camarilla respond. These two sects
represent the majority of crypt cards and clans. Let's see a return
to some classic sect warfare. I think this will get a stronger player
response than, oh Lilith vs Caine and Bloodline decks with no
bloodline vampires required!

Jeff Poole

librarian

unread,
Mar 12, 2010, 1:38:03 PM3/12/10
to
Raziel wrote:

>
> As Lilith have baali's support, and they are strongest faction, i
> think that this storyline will be baali's victory.

Which is no surprise, it seems like WW/CCP loves the Devils.

best -

chris

librarian

unread,
Mar 12, 2010, 1:41:15 PM3/12/10
to
echia...@yahoo.com wrote:
> Hmmm, let's see what sort of interesting (and scary) decks we can come
> up with for the Bloodlines clans.
>
>

Really nice analysis Eric. Gave me several ideas.

Thanks,

chris

Sutekh.23

unread,
Mar 13, 2010, 12:28:52 AM3/13/10
to
On Mar 10, 4:30 pm, librarian <aucti...@superfuncards.com> wrote:
> 1) Your deck must be built around one of the thirteen BL clans
> (Abominations (didn't even know they were a bloodline), Ahrimanes, Baali,
> Blood Brothers, Daughters, Gargoyles, Harbingers, Kiasyd, Nagaraja,
> Salubri, Salubri Anti, Samedi, Trujah).  25% of your deck can be from any
> clan.  In addition, 16 signature storyline vamps can be used and considered
> part of any bloodline clan (basic or advanced):

Just a question on this if I may.
If you are using one or more of these signature vamps and choose to
play BB's, does that mean that they are considered part of your main
circle of BB's, or does it follow the same rules as clan impersonating
into a BB (circle of one etc)

Cheers
Sutekh_23

Blooded Sand

unread,
Mar 13, 2010, 7:39:59 AM3/13/10
to

They only count as Bloodlines for the purposes of crypt requirements,
they stay their original clans as far as card and gameplay reuirements
go.

Mael

unread,
Mar 14, 2010, 4:41:09 PM3/14/10
to
On Mar 10, 5:30 am, librarian <aucti...@superfuncards.com> wrote:
> 5) Factions - Lilith or Loyalist.  If you choose Lilith, you start with
> Lilith's Blessing (a promo) in play for free: As an MPA, you may tap this
> card to search your library for a Master Disc card and choose a ready
> non-Bahari vampire with no blood. That vampire gains the Disc card and 3
> blood, and becomes Bahari.
>
> If you choose Loyalist, you get a card called Guide and Mentor in play at
> the start of the game (you actually get both cards for participating).
> Guide and Mentor (G&M): A vamp you control may search your lib for a
> Master: Archetype and put it and 1 blood on that vamp.  The action is at
> +1s and costs X pool, where X is the number of that card on minions you
> control.
>
Quick rules question on this; does the card you start with in play
count towards your deck size?

Ben Swainbank

unread,
Mar 15, 2010, 9:11:25 AM3/15/10
to
On Mar 14, 4:41 pm, Mael <seamus.otuath...@gmail.com> wrote:
> On Mar 10, 5:30 am, librarian <aucti...@superfuncards.com> wrote:> 5)
>
> Quick rules question on this; does the card you start with in play
> count towards your deck size?

No. You can play a 90 card deck plus the event card.

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