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JOL 2008 Tournament - registration open!

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ira...@gmail.com

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Feb 15, 2008, 5:38:02 PM2/15/08
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Hello All,

Registration for the JOL* 2008 Tournament is now open. If you haven't
already sent me a private e-mail, please reply to this thread. I
don't check ira...@gmail.com, so please don't e-mail me there.

*JOL stands for Jyhad Online, and it was created by George Finklang.
It's an incredibly fun way to play VTES asychronously, and it's quite
robust. I can't imagine how many hours George has spent developing
it, but I'm sure it's in the hundreds. You can check it out here:
http://deckserver.net/jol3/beta

For those new to the format of this tournament, you play 3
simultaneous games (with different decks), and then the top 5 players
play in the final. Games usually take a couple months to complete.

*******************************************
REGISTRATION DEADLINE: 2/24/08
DECK SUMBISSION DEADLINE: 3/8/08
*******************************************

This year, I'd like to run the tournament using the Kuta transfer
rules:
5 transfers.
Costs 1 transfer to move a minion from uncontrolled to ready.
Costs 5 transfers plus 1 pool to decrypt.

Note: On the first turn of the game, player 1 gets only 1 transfer,
player 2 gets 2, etc, up to 5 transfers for player 5.

These transfer rules address three main complaints with the game:
1) 1-caps are overpowered, as are weenies in general.
2) Big caps take too long to get into play.
3) Going 5th is almost always worse than going 4th.

There are some drawbacks of this change:
1) It's easier to transfer out, because you can keep building up as
much pool as you want on a minion in uncontrolled.

If you'd like to play in the tournament, but strongly object to
playing using these alternate transfer rules, please send a private e-
mail to this address backwards: moctodyafaritaari. Web crawlers and
humans alike - try to figure that one out.

If many people object to using the Kuta transfer rules, I'd be willing
to nix the idea. But I truly believe it's an improvement to the game,
so I want a lot of people to try it, and then LSJ might change the
actual rules.

So far, the main complaint with using this variation is that it's not
the "real" game. It will be someday, because it's better, and LSJ has
shown a willingness to change the tournament rules to make the game
better. :)

Thanks,
Ira

XZealot

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Feb 15, 2008, 6:06:27 PM2/15/08
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On Feb 15, 4:38 pm, "ira...@gmail.com" <ira...@gmail.com> wrote:
> Hello All,
>
> Registration for the JOL* 2008 Tournament is now open. If you haven't
> already sent me a private e-mail, please reply to this thread. I
> don't check ira...@gmail.com, so please don't e-mail me there.

Sign Me UP!

Comments Welcome,
Norman S. Brown, Jr
XZealot
Archon of the Swamp

adam....@gmail.com

unread,
Feb 15, 2008, 6:14:41 PM2/15/08
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I'm confused... what's to stop any from playing with the crypt of all
inner circle members (using 1-2 pool per IC) and just play bleed/vote/
voter cap? maybe I'm not getting it?

LSJ

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Feb 15, 2008, 6:52:43 PM2/15/08
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adam....@gmail.com wrote:
> I'm confused... what's to stop any from playing with the crypt of all
> inner circle members (using 1-2 pool per IC) and just play bleed/vote/
> voter cap? maybe I'm not getting it?

Most IC members cost 11, not 1 or 2.

Salem

unread,
Feb 15, 2008, 7:38:44 PM2/15/08
to

yeah i think the bit Ira missed was that the vampires have to be at or
over their capacity when you spend your 1 transfer to move them to the
controlled region.

Also, "most" IC members? Is this some sort of hint regarding a future
expansion, LSJ? ;)

--
salem
(replace 'hotmail' with 'yahoo' to email)

ira...@gmail.com

unread,
Feb 16, 2008, 1:56:14 AM2/16/08
to
On Feb 15, 4:38 pm, Salem <salem_christ....@hotmail.com> wrote:
> LSJ wrote:

> > adam.hu...@gmail.com wrote:
> >> I'm confused... what's to stop any from playing with the crypt of all
> >> inner circle members (using 1-2 pool per IC) and just play bleed/vote/
> >> voter cap? maybe I'm not getting it?
>
> > Most IC members cost 11, not 1 or 2.
>
> yeah i think the bit Ira missed was that the vampires have to be at or
> over their capacity when you spend your 1 transfer to move them to the
> controlled region.

The bit that *I* missed, or the bit that Adam missed? ;)

Adam, to clarify, Salem is exactly right - the minion must be at or
over their capacity before you can spend 1 transfer to move them to
the controlled region.

In practice, it's not very different from the existing rules. It
slightly slows down weenies, and speeds up big caps. Other side
effects include an elegance balance in going 5th, and the ability to
transfer out from large amounts of pool down to 0 more quickly. Oh,
it also eliminates the Bakija Gambit (sorry, Peter.)

Ira

Salem

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Feb 16, 2008, 2:27:02 AM2/16/08
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ira...@gmail.com wrote:
> On Feb 15, 4:38 pm, Salem <salem_christ....@hotmail.com> wrote:
>> LSJ wrote:
>> > adam.hu...@gmail.com wrote:
>> >> I'm confused... what's to stop any from playing with the crypt of all
>> >> inner circle members (using 1-2 pool per IC) and just play bleed/vote/
>> >> voter cap? maybe I'm not getting it?
>>
>> > Most IC members cost 11, not 1 or 2.
>>
>> yeah i think the bit Ira missed was that the vampires have to be at or
>> over their capacity when you spend your 1 transfer to move them to the
>> controlled region.
>
> The bit that *I* missed, or the bit that Adam missed? ;)

I'm going to lay it all on *you*, here. :)

See, you didn't actually mention it in your post:

*****


5 transfers.
Costs 1 transfer to move a minion from uncontrolled to ready.
Costs 5 transfers plus 1 pool to decrypt.

Note: On the first turn of the game, player 1 gets only 1 transfer,
player 2 gets 2, etc, up to 5 transfers for player 5.

*****

From that, I can see how someone, who wasn't familiar with the original
thread describing this variant, might make the same mistake Adam did.


Having said that, seeing your post made me actually go to the deckserver
site and think about playing JOL for the first time. (although if you go
to the deckserver.net root page, you see that root page might not have
been updated in a while....vtes is by WotC, huh?)

James Coupe

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Feb 16, 2008, 2:50:48 AM2/16/08
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In message <48afeda6-202d-4e72...@v3g2000hsc.googlegroups

.com>, "ira...@gmail.com" <ira...@gmail.com> writes:
>There are some drawbacks of this change:
>1) It's easier to transfer out, because you can keep building up as
>much pool as you want on a minion in uncontrolled.

You could add a modification to the rules to handle that. Perhaps:

"If an uncontrolled minion pool on them equal to or greater than
their cost, you cannot use transfers to move more pool to them."

This would make it difficult to add more pool to a vampire who has 17
billion out of play Discipline masters (for example) who has ended up
back in the uncontrolled region, which the current rules allow.
However, adding tweaks to say things like "If they have any blood that
would drain off" is tricky-ish because of Wormwood.


Also, pre-emptive questions:

Rule text: "Costs 1 transfer to move a minion from uncontrolled to
ready."

Does that 1 transfer cost only apply to minions I'm bringing out the
"normal" way? Or does it apply to ANY movement from uncontrolled to
ready? Examples of where this might matter:

- Tomb of Rameses: Card text would potentially indicate that Tomb of
Rameses III allows you to bring out a vampire without having to
spend an extra transfer. "At the end of your influence phase,
if the total number of counters on the chosen vampire and on the
Tomb equals or exceeds that vampire's capacity, you may move the
vampire to the ready region." Is that true? Getting to bring
out a 10 cap on their first turn might be interesting to some
players, I imagine.

- Gather, similarly. Do I just tap it and get the vampire out, or do I
have to tap it and have a transfer available?

- Web of Knives Recruit. When I move them from uncontrolled to ready,
does it cost a transfer? Note that movement of them is
mandatory, but during the untap phase. Would I then get 2 less
transfers if I brought out two WoKN?

- Chain of Command, bringing out X vampires from the uncontrolled
region, temporarily. Are these "for free", or do I lose
transfers later?

--
James Coupe
PGP Key: 0x5D623D5D YOU ARE IN ERROR.
EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

ira...@gmail.com

unread,
Feb 16, 2008, 3:14:12 AM2/16/08
to
On Feb 15, 11:50 pm, James Coupe <ja...@zephyr.org.uk> wrote:
> In message <48afeda6-202d-4e72-92db-649b1db17...@v3g2000hsc.googlegroups

>
> .com>, "ira...@gmail.com" <ira...@gmail.com> writes:
> >There are some drawbacks of this change:
> >1) It's easier to transfer out, because you can keep building up as
> >much pool as you want on a minion in uncontrolled.
>
> You could add a modification to the rules to handle that. Perhaps:
>
> "If an uncontrolled minion pool on them equal to or greater than
> their cost, you cannot use transfers to move more pool to them."

Sure. Personally, I don't think it's a significant issue, and I favor
simple rules when possible. I'll run the tournament without this
additional rule, and see how often it comes up that someone has a lot
of pool and wants to transfer out quickly. I figure that's going to
be quite rare.

> Also, pre-emptive questions:

Great questions. Thank you, James!

> Rule text: "Costs 1 transfer to move a minion from uncontrolled to
> ready."
>
> Does that 1 transfer cost only apply to minions I'm bringing out the
> "normal" way? Or does it apply to ANY movement from uncontrolled to
> ready?

I'm open to suggestions, but I think the most straightforward answer
is, "only in the normal way."

Therefore:

> - Tomb of Rameses: Card text would potentially indicate that Tomb of
> Rameses III allows you to bring out a vampire without having to
> spend an extra transfer. "At the end of your influence phase,
> if the total number of counters on the chosen vampire and on the
> Tomb equals or exceeds that vampire's capacity, you may move the
> vampire to the ready region." Is that true? Getting to bring
> out a 10 cap on their first turn might be interesting to some
> players, I imagine.

Sure, you can move the vamp to the ready region via Tomb of Rameses's
text, and avoid the extra 1 transfer cost.

> - Gather, similarly. Do I just tap it and get the vampire out, or do I
> have to tap it and have a transfer available?

Just tap it. You avoid the 1 transfer cost by card text on Gather.

> - Web of Knives Recruit. When I move them from uncontrolled to ready,
> does it cost a transfer? Note that movement of them is
> mandatory, but during the untap phase. Would I then get 2 less

> transfers if I brought out two WoKR?

Definitely no transfer cost here. They enter the ready region via
WoKR's card text.

You could get into real weirdness with the opposite ruling, when
combined with Leandro.

> - Chain of Command, bringing out X vampires from the uncontrolled
> region, temporarily. Are these "for free", or do I lose
> transfers later?

No loss of transfers later. They come to the ready region via Chain
of Command's card text.

Thanks for thinking about this stuff. I welcome any other feedback
you have about it.

Ira

Kevin M.

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Feb 17, 2008, 2:26:25 AM2/17/08
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ira...@gmail.com wrote:
> 3) Going 5th is almost always worse than going 4th.

I thought that Rehlow had gotten LSJ to concede that going 5th was
*always* worse than going 4th? What gives? :)


Kevin M., Prince of Las Vegas
"Know your enemy, and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment... Complacency... Catastrophe!" -- Joseph Chevalier


Salem

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Feb 17, 2008, 2:31:52 AM2/17/08
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Kevin M. wrote:
> ira...@gmail.com wrote:
>> 3) Going 5th is almost always worse than going 4th.
>
> I thought that Rehlow had gotten LSJ to concede that going 5th was
> *always* worse than going 4th? What gives? :)

if you're playing a Twister deck going 5th gives you an extra untap
phase in which to discard a burn-option card.....?

demonturtle

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Feb 17, 2008, 8:06:55 AM2/17/08
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Ira:

Sign me up for the tourney! I am interested in using these rules, and
JOL sounds like a good place to try them out.

No Bakija Gambit?? Dang!

Cheers,

John

Rehlow

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Feb 22, 2008, 8:40:15 PM2/22/08
to
ira...@gmail.com wrote:
> Hello All,
>
> Registration for the JOL* 2008 Tournament is now open. If you haven't
> already sent me a private e-mail, please reply to this thread. I
> don't check ira...@gmail.com, so please don't e-mail me there.
>

Ira,

Sign me up please.

Later,
~Rehlow

librarian

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Feb 22, 2008, 8:49:51 PM2/22/08
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Ira, sign me up please.

JOL = shorb.

best -

chris


--
Super Fun Cards
http://stores.ebay.com/superfuncards/
auct...@superfuncards.com

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