Anyway, I've kept the same executable faithfully, transferred from
computer to computer, 5.25" to 3.5" to hard disk to CD-R, over the past
fourteen years or so.
In looking around the Rogue resources on the internet, I've yet to find
this same version elsewhere.
This is a DOS executable. Instead of showing numbers for level, every
level past the first has a title ("Guild Novice", Apprentice",
"Journeyman", "Adventurer", etc.) This is different from the version I
find for download on the 'net...
I suspect this is a cracked copy of something, since the splash screen at
the start says "Brought to you by Codebusters Tazz and Speedy". The
executable's name is '10ROGUE.EXE'.
Anyone know what the geneaology of this version might be?
Thanks...
--
--------------------------
Alex Taylor
al...@eddie.cis.uoguelph.ca
--------------------------
Kevin
Others seem to share your opinion. Actually, I've noticed that the same
copy (same crack, same exe name even) seems to be on Gaming Depot under
the "Adventure" section (as "10Rogue"). They also have the more usual DOS
version, of course - which uses boring numbers for levels. :)
Since this does appear to be a cracked version, am I irredeemably awful if
I keep playing it? I've gotten so attached to the level names...
Absolutely not.
EPYX Rogue is the...and I mean THE...ORIGINAL...ROGUE.
EVERY other version of Rogue ever written was based on that version.
It's basically the same as a 1st edition of a book. It's a classic.
It's THE Classic.
And in my opinion, it's STILL the hardest version of the game I've
ever played.
Been playing that version since...86? 87, maybe?
AND...(I don't know why I'm bragging about this) I have
never...EVER...made it all the way to level 26 and back. (Without
cheating, of course.) My odds of getting through the game in one
piece are just as good if I were physically walking through it
myself.
And I too...have gotten used to the level names...
Try to reach these rank before you leave the level next to them...
Guild Novice (1)
Apprentice (2)
Journeyman (3)
Adventurer (4)
Fighter (5)
Warrior (7)
Rogue (9)
Champion (11)
Master Rogue (14)
Warlord (?)
Hero (?)
And then I think it's...Wizard. If you finish the game, you WILL
finish as a Wizard.
Russ
>> Since this does appear to be a cracked version, am I irredeemably
>awful if
>> I keep playing it? I've gotten so attached to the level names...
>>
>
>Absolutely not.
>
>EPYX Rogue is the...and I mean THE...ORIGINAL...ROGUE.
>
>EVERY other version of Rogue ever written was based on that version.
>
Well, not quite. Please see the Rogue Home Page,
http://www.win.tue.nl/games/roguelike/rogue/, for a description of the
evolution of the game. The (and *I* mean THE) original version
predates the PC, and hence the Epyx version. The epyx version does
seem, however, to have been developed by the people who DID write the
original.
Sir Monon de Mount
>EPYX Rogue is the...and I mean THE...ORIGINAL...ROGUE.
>
>EVERY other version of Rogue ever written was based on that version.
You are confused...
Rogue was first widely distributed with Berkeley Unix in the early
80s. Glen Wichman's rogue history page
http://www.wichman.org/roguehistory.html
says it was distributed with 4.2 BSD, but I'm sure I used it on 4.1 in
1983.
-- Richard
--
Spam filter: to mail me from a .com/.net site, put my surname in the headers.
"The Internet is really just a series of bottlenecks joined by high
speed networks." - Sam Wilson
I've never won, either (except by save-scumming, as somebody here so
nicely put it). It's a good game if I get below level 12; I don't think
I've _ever_ legitimately gotten below about level 17 or 18.
Incidentally, I don't think the Amulet is necessarily on level 26... I
think I've seen it found as early as 23 or 24... or much later, of course.
>And I too...have gotten used to the level names...
>
>Try to reach these rank before you leave the level next to them...
...
>Master Rogue (14)
>Warlord (?)
>Hero (?)
>And then I think it's...Wizard. If you finish the game, you WILL
>finish as a Wizard.
I believe "Dragonlord" comes after "Hero"... I've reached that once or
twice. (There's a list out there that has them all... I believe there's a
whole bunch even higher - including "Cheater" - but I've certainly never
gotten that high...)
It was definitely on 2.9 BSD, which is 1984 or 1985. I don't remember if
it was on 2.8 BSD.
Kevin W. Thomas
Sun System Administrator & Meteorologist
National Severe Storms Laboratory
Norman, Oklahoma
Email: kwth...@wizard.nssl.noaa.gov
I guess you're right. I am confused.
4.2 BSD? 4.1? I have no idea what you're talking about.
And how many people here owned a computer back in 1983?
(Besides an Atari 2600.)
I like the Epyx version the best anyway.
>> Rogue was first widely distributed with Berkeley Unix in the early
>> 80s. Glen Wichman's rogue history page
>>
>> http://www.wichman.org/roguehistory.html
>>
>> says it was distributed with 4.2 BSD, but I'm sure I used it on
>4.1 in
>> 1983.
>>
>
>I guess you're right. I am confused.
>
>4.2 BSD? 4.1? I have no idea what you're talking about.
ye old bezerkely unix distributions.
ie: where the rogue genre STARTED.
>And how many people here owned a computer back in 1983?
mmm. lots? apples. commodore beasts. texas instruments boxes.
lots of ppl had various kinds of boxes back then.
-df
[ Dark Fiber <dfi...@mega-tokyo.com> Running FreeBSD 3.2 ]
[FAQ] Write Your Own OS
http://www.mega-tokyo.com/os/
3x3 Eyes Fan Fiction Archive
http://www.mega-tokyo.com/pai/
Sarien Sierra Emulator
http://www.mega-tokyo.com/sarien/
>4.2 BSD? 4.1? I have no idea what you're talking about.
>
>And how many people here owned a computer back in 1983?
Sigh... I guess this illustrates how fast things change in computers.
Back in the old days, computers cost lots of money. They weren't things
that individuals owned. Companies and universities might have one, and
later "mini-computers" (which might be the size of a wardrobe) might
be found at the departmental level.
And funnily enough, people played games on them, even though they
didn't own the computer! Think of that!
[BSD stands for Berkeley Software Distribution, commonly known
as Berkeley Unix. The 4.x series ran on Vaxes, and later on other
machines. Even if you've never heard of it, you're almost certainly
using software from it, and not just Rogue.]
>In article <01bf7c02$89cc2720$da13...@hada.san.rr.com>,
>Van Hada <wha...@san.rr.com> wrote:
>
>>4.2 BSD? 4.1? I have no idea what you're talking about.
>>
>>And how many people here owned a computer back in 1983?
>
>Sigh... I guess this illustrates how fast things change in computers.
>
>Back in the old days, computers cost lots of money. They weren't things
>that individuals owned. Companies and universities might have one, and
>later "mini-computers" (which might be the size of a wardrobe) might
>be found at the departmental level.
And, in fact, Unix was developed largely because the first of these
machines had no operating system; DEC was a hardware manufacturer
which had little interest in software at the time, so they put out the
machine but didn't have an OS for it. They had a testing system they
called "DOS" that they would let some customers have, just to have
something, and RT-11 came out later. Meanwhile, the pre and post
increment and decrement operators in C come directly out of the
instruction set of some of the old DEC 16-bit computers.
>
>And funnily enough, people played games on them, even though they
>didn't own the computer! Think of that!
>
>[BSD stands for Berkeley Software Distribution, commonly known
>as Berkeley Unix. The 4.x series ran on Vaxes, and later on other
>machines. Even if you've never heard of it, you're almost certainly
>using software from it, and not just Rogue.]
>
>-- Richard
Try explaining to him that there were no mice and no GUIs, and that
the keystroke movement keys in Rogue were based on a text editor that
moved its cursor that way because many terminals did not have
cursor-movement keys. Try explaining to him that the reason the
machines were named Programmable Data Processors (PDPs) is that
anything called a "computer" and being sold to the US Government at
the time had to be made by IBM (this was before THEIR antitrust
trial).
rc
>Meanwhile, the pre and post
>increment and decrement operators in C come directly out of the
>instruction set of some of the old DEC 16-bit computers.
Not exactly; see http://cm.bell-labs.com/cm/cs/who/dmr/chist.html
> >AND...(I don't know why I'm bragging about this) I have
> >never...EVER...made it all the way to level 26 and back. (Without
> >cheating, of course.) My odds of getting through the game in one
> >piece are just as good if I were physically walking through it
> >myself.
>
> I've never won, either (except by save-scumming, as somebody here so
> nicely put it). It's a good game if I get below level 12; I don't think
> I've _ever_ legitimately gotten below about level 17 or 18.
Well, I think of Rogue as I do of pinball: I *know* I will die eventually,
but how far can I get down?
My record, so far, has been level 23.
Avital Pilpel