BanMido wrote:
>
> My human, male, neutral Ranger's game is coming along nicely at the
> moment. With ascension kit is almost complete, maybe only few minor
> items remaining, things are looking good.
>
> Got Vorpal Sword as the first gift which was unintentional but no real
> damage was done so I thought it was OK. Alas, a randomly generated,
> lying on the floor Sting ruined chances of wishing for "the Eye" so my
> Ranger proceeded on a mini-sacfest and got 'Fire Brand' and 'Werebane'.
> Have advanced long sword skill to the maximum allowed, i.e. Basic and
> have been using 'Fire Brand' as the primary melee weapon since.
> I did not enhance the saber skill though.
There's essentially no chance you'll get Grayswandir so Werebane for you
is no different than a regular silver saber for most purposes. I go
with not enchanting an additional melee weapon other than Fire Brand.
> Already advanced to Expert in dagger and now my ranger has a descent
> stack of moderately enchanted eleven daggers, 20 stack of blessed +2
> daggers, to be precise. So that is what I will be using wherever I can.
>
> Now my ranger will shortly descend into Gehennom so he will indubitably
> face lots of silver hating monsters. Hence, I am wondering if enchanting
> 'Werebane' is worth it, especially considering 'Fire Brand' will be less
> effective against majority of the monsters in Gehennom. Currently, both
> 'Fire Brand' or 'Werebane' are at +0 enchantment.
>
> Although I probably could just enchant both weapons to +7, my thinking
> is more on the lines of optimizing strategy and resource consumption.
> Any thoughts?
You'll also have the Longbow after the Quest. It will supply endless
arrows. You may want to build up a stack of a hundred or so, bless them
and enchant them. Now you'll gain more from enchanting the stack of
daggers but when you have the scrolls to spare machine gun fire of
arrows can work very well even at range one.