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Trapped in a Vault

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Michael Ulm

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Feb 24, 1999, 3:00:00 AM2/24/99
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My Priest has just been teleported into a vault in Level 3 of the main
dungeon.
I do not have any obvious mean of getting out. Am I doomed, or is there
still a
small chance for me?

BTW I got into this predicament by accidentally reading a level 3
spellbook (now
crumbled to dust) instead of some level 1 spellbook. Will this small
error on my
part really be the end of the priest?

Please help,

Michael.

--
&&&&&&&&&&&&&&&#@#&&&&&&&&&&&&&&&&
Michael Ulm
FB Mathematik, Universitaet Rostock
ta...@sun15.math.uni-rostock.de


David Richerby

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Feb 24, 1999, 3:00:00 AM2/24/99
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In article <36D3FA42...@sun15.math.uni-rostock.de>,

Michael Ulm <ta...@sun15.math.uni-rostock.de> wrote:
>My Priest has just been teleported into a vault in Level 3 of the main
>dungeon. I do not have any obvious mean of getting out. Am I doomed, or is
>there still a small chance for me?

If you stick around a while, one of the vault's guards will come and ask
you exactly what you think you're doing in his vault. Answer his question
and he'll ask you to drop all your gold and follow him out of the vault.


Dave.
--
David Richerby ``I'm in my happy place. I'm in my happy place.
http://www.chiark.greenend.org.uk/~davidr/ REBOOT!'' -- _User Friendly_

Roma812825

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Feb 24, 1999, 3:00:00 AM2/24/99
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If you ever want to stay in the vault and keep all your gold, just tell the
guard that your name is Croesus

----
Julia

Nathan Moore

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Feb 24, 1999, 3:00:00 AM2/24/99
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Roma812825 wrote in message
<19990224113256...@ng-fp1.aol.com>...

>If you ever want to stay in the vault and keep all your gold, just tell the
>guard that your name is Croesus


Uhh, yeah, but that doesn't get you *out* of the vault, it just makes the
guard go away.. I recall some discussion about whether or not that makes the
guard never come back, but I don't recall the answer to that..

So you can tell the guard whatever you want, and just drop your gold and
follow the guard out. If you can't dig or teleport, you can try to read a
spell book and it may teleport you out.. I don't think prayer can help you
though, it will get you outta lava, but probably not the vault.

Nathan

Dylan O'Donnell

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Feb 24, 1999, 3:00:00 AM2/24/99
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"Nathan Moore" <nat...@cs.wm.edu> writes:
> Roma812825 wrote in message
> <19990224113256...@ng-fp1.aol.com>...
> >If you ever want to stay in the vault and keep all your gold, just tell the
> >guard that your name is Croesus

Unless Croesus is dead, when the guard finds it rather hard to believe
you.

(You can also use the Greek form Kroisos, or the Pratchettian analogue
Creosote (vide _Sourcery_).)

> Uhh, yeah, but that doesn't get you *out* of the vault, it just makes the
> guard go away.. I recall some discussion about whether or not that makes the
> guard never come back, but I don't recall the answer to that..

The guard comes back every 30 turns that you're in the vault.

> So you can tell the guard whatever you want, and just drop your gold and
> follow the guard out.

Note that Lawful characters that lie about their name get an alignment
penalty...

> If you can't dig or teleport, you can try to read a
> spell book and it may teleport you out.. I don't think prayer can help you
> though, it will get you outta lava, but probably not the vault.

Nope. (Or, of course, a monster could be generated in the vault with
you carrying a wand of digging or a pick axe... but when is the RNG
ever _that_ kind to anyone?)

--
: Dylan O'Donnell : "The meaning doesn't matter if it's :
: Demon Internet Ltd : only idle chatter :
: Resident, Forgotten Office : Of a transcendental kind." :
: http://www.fysh.org/~psmith/ : -- W.S. Gilbert, "Patience" :

johnny carroll norris

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Feb 24, 1999, 3:00:00 AM2/24/99
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Dylan O'Donnell (dyl...@demon.net) wrote:
: "Nathan Moore" <nat...@cs.wm.edu> writes:
: > If you can't dig or teleport, you can try to read a

: > spell book and it may teleport you out.. I don't think prayer can help you
: > though, it will get you outta lava, but probably not the vault.
:
: Nope. (Or, of course, a monster could be generated in the vault with
: you carrying a wand of digging or a pick axe... but when is the RNG
: ever _that_ kind to anyone?)

I was once sprung from a vault by a rock mole. I suppose that a hostile dwarf
with a pick axe could do the trick, too.

--
John Norris
Center for Simulation of Advanced Rockets
jno...@uiuc.edu
http://www.uiuc.edu/ph/www/jnorris

Toni Lassila

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Feb 24, 1999, 3:00:00 AM2/24/99
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>If you stick around a while, one of the vault's guards will come and ask
>you exactly what you think you're doing in his vault. Answer his question
>and he'll ask you to drop all your gold and follow him out of the vault.

Unless of course your pet eats the vault guard and the tunnel
dissappears instantly, leaving you stuck in the middle of the wall
with no escape <g>.

My 2 cents of YASD this week...


-
"If the meaning of life was printed in a book, someone
would use it to keep the window open."

Raymond Martineau

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Feb 24, 1999, 3:00:00 AM2/24/99
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Toni Lassila (frq...@nospam.sci.fi) writes:
>>If you stick around a while, one of the vault's guards will come and ask
>>you exactly what you think you're doing in his vault. Answer his question
>>and he'll ask you to drop all your gold and follow him out of the vault.
>
> Unless of course your pet eats the vault guard and the tunnel
> dissappears instantly, leaving you stuck in the middle of the wall
> with no escape <g>.
>

In this case, you can say a prayer to get out of the wall.


mote

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Feb 24, 1999, 3:00:00 AM2/24/99
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Dylan O'Donnell wrote:

> "Nathan Moore" <nat...@cs.wm.edu> writes:
> > So you can tell the guard whatever you want, and just drop your gold and
> > follow the guard out.
>
> Note that Lawful characters that lie about their name get an alignment
> penalty...

So...just curious: what happens if i'm playing a Lawful whose name *is* Croesus?

nick

--
"warming by the fires of bridges burned..."


Dylan O'Donnell

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Feb 24, 1999, 3:00:00 AM2/24/99
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mote <mo...@scf-fs.usc.edu> writes:
> Dylan O'Donnell wrote:
>
> > "Nathan Moore" <nat...@cs.wm.edu> writes:
> > > So you can tell the guard whatever you want, and just drop your gold and
> > > follow the guard out.
> >
> > Note that Lawful characters that lie about their name get an alignment
> > penalty...
>
> So...just curious: what happens if i'm playing a Lawful whose name
> *is* Croesus?

Give your full name and title ("Croesus the Wayfarer", or what have you.)
The Croesus-check is an exact (case-insensitive) string match, while
the check for lying ignores trailing characters after your name.

Cpt. Lloydy

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Feb 24, 1999, 3:00:00 AM2/24/99
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Matt Ryan (or somebody who likes nethack as much as Matt Ryan)wrote:

> >> > Note that Lawful characters that lie about their name get an alignment
> >> > penalty...
>
> Are you implying that lawfuls get an alignment penalty if they give
> their name and omit the title?
>
Uh oh... cavemen are lawful. My caveman kept telling the guard his
name was Croesus while waiting for the waternymph he had for breakfast
to kick in. (hey, she deserved it, she kept grabbing his stuff and
running away laughing) Finally killed the guard by zapping him with
a wand of sleep found while chasing the nymph. When I hit him with
my club, he woke up, so I give him another zap and finish him with
my bow and arrow. Finally teleport out.
Later, the caveman is dragging chests full of clothes from the more
obnoxious inhabitants of the gnomish mines into gnometown to sort out
the cursed from the blessed and sell off uneeded items. This is hungry
work and he runs out of food. Gets attacked by a rope golem and is
down to 3hp when his life is saved by praying, so I guess what happened
to the guard couldn't have been *too* bad. Leprachuans *are* chaotic,
aren't they?
So he crawls into the deli, weak with hunger, chows the first thing
he falls on, and pays the 204 zorkmids with a big corpse-eating grin
on his face and starts stocking up. But before he can pay his grocery
bill... (*hiccup*) now he's on the other side of the level. An alarm
goes off, the kops are closing in... (*hiccup*) Guess who just landed
in the hardware store? Ah! I *need* that bag of holding! Reach for
the wallet, when suddenly... (*hiccup*) Another alarm! More kops!
Fortunately, he lands next to the up staircase, at the top of which
are two chests full of goods. Grab all the wands, grab everything
that can be thrown with a reasonable chance of doing damage. Stash
all the groceries. Don't forget the towel! Anybody want a copy of
the save file? Dos protected mode NH 3.2.2. If things work out,
I'll be back with enough cream pie for everyone. If things don't
work out, well, any character that goes after a rope golem with
a club when he's got Sting on his belt deserves to YASD.

:)


Irina Rempt

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Feb 24, 1999, 3:00:00 AM2/24/99
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Nathan Moore wrote:
>
> Roma812825 wrote in message
> <19990224113256...@ng-fp1.aol.com>...
>>If you ever want to stay in the vault and keep all your gold, just tell the
>>guard that your name is Croesus
>
>
> Uhh, yeah, but that doesn't get you *out* of the vault, it just makes the
> guard go away.. I recall some discussion about whether or not that makes the
> guard never come back, but I don't recall the answer to that..

No, the guard or one of his colleagues will come back; and even if
you kill a guard, another one will be sent. (Anyone else noticed that
you can talk to guards even when you've fainted with hunger, or when
you're paralysed?)

Raisse the Thaumaturge

--
ir...@rempt.xs4all.nl -- Ascended: VPWATHVP -- Raisse the Thaumaturge
http://www.xs4all.nl/~bsarempt/irina/frontpage.html (English)
http://www.xs4all.nl/~bsarempt/irina/backpage.html (Nederlands)

Irina Rempt

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Feb 24, 1999, 3:00:00 AM2/24/99
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johnny carroll norris wrote:

> I was once sprung from a vault by a rock mole.

Exact same thing happened to me, after I'd read both my spellbooks
and both had crumbled to dust.

> I suppose that a hostile dwarf
> with a pick axe could do the trick, too.

Or even a peaceful dwarf.

Irina Rempt

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Feb 24, 1999, 3:00:00 AM2/24/99
to
Toni Lassila wrote:

> Unless of course your pet eats the vault guard and the tunnel
> dissappears instantly, leaving you stuck in the middle of the wall
> with no escape <g>.

But in *that* case prayer *will* help you out (if you can safely
pray). The same goes if you're polymorphed into a xorn and return to
human form in the middle of solid rock.

DavidRaine

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Feb 25, 1999, 3:00:00 AM2/25/99
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Dylan O'Donnel Engraved:

>Nope. (Or, of course, a monster could be generated in the vault with
>you carrying a wand of digging or a pick axe... but when is the RNG
>ever _that_ kind to anyone?)

Can monsters be generated in your line of sight? I didn't think they could.

David Raine

Dylan O'Donnell

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Feb 25, 1999, 3:00:00 AM2/25/99
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They _can_. The RNG will try 50 times before doing so, though, so it's
highly improbable - all of the previous tries would have had to have
come up unacceptable positions.

(The obvious example of this is the blank lit Big Room, where there _are_
no places out of sight (modulo boulders), yet monsters are still created
there.)

Matt Ryan

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Feb 25, 1999, 3:00:00 AM2/25/99
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In article <m37lt7c...@curmudgeon.home.miggy.org>,

Dylan O'Donnell <dyl...@demon.net> wrote:
>mote <mo...@scf-fs.usc.edu> writes:
>> Dylan O'Donnell wrote:
>>
>> > "Nathan Moore" <nat...@cs.wm.edu> writes:
>> > > So you can tell the guard whatever you want, and just drop your gold and
>> > > follow the guard out.
>> >
>> > Note that Lawful characters that lie about their name get an alignment
>> > penalty...
>>
>> So...just curious: what happens if i'm playing a Lawful whose name
>> *is* Croesus?
>
>Give your full name and title ("Croesus the Wayfarer", or what have you.)
>The Croesus-check is an exact (case-insensitive) string match, while
>the check for lying ignores trailing characters after your name.

Are you implying that lawfuls get an alignment penalty if they give


their name and omit the title?

--

-Matt Ryan
mb...@world.std.{nospam}com http://world.std.com/~mbr2/
================================ ====================================
Let us treat men and women well; If you dare to be who you truly want
treat them as if they were real. to be, you risk enjoying every day
Perhaps they are. --R.W.Emerson of your life. --Desmond Atholl
================================ ====================================

Dylan O'Donnell

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Feb 25, 1999, 3:00:00 AM2/25/99
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mb...@world.std.{nospam}com (Matt Ryan) writes:
[how to get out of a vault with the guard's help]

> >Give your full name and title ("Croesus the Wayfarer", or what have you.)
> >The Croesus-check is an exact (case-insensitive) string match, while
> >the check for lying ignores trailing characters after your name.
>
> Are you implying that lawfuls get an alignment penalty if they give
> their name and omit the title?

No. I'm saying that they must give their name, if they're to avoid
the penalty, but that anything they say after their name (eg, their
title, but it can be anything in fact - the title is just more
"realistic") won't be taken into consideration. The _guard_ triggers
exactly on "Croesus" (and cognates), and any extraneous text will cause
him not to recognise the name.

pi

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Feb 25, 1999, 3:00:00 AM2/25/99
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Irina Rempt wrote:

> (Anyone else noticed that
> you can talk to guards even when you've fainted with hunger, or when
> you're paralysed?)

Huh? No. Never noticed that. How愀 that possible? And when it愀 possible, I
hope you扉e mailed the DevTeam about that ...

Ivan

Matt Ryan

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Feb 25, 1999, 3:00:00 AM2/25/99
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In article <m3emned...@curmudgeon.home.miggy.org>,

Dylan O'Donnell <dyl...@demon.net> wrote:
>mb...@world.std.{nospam}com (Matt Ryan) writes:
>[how to get out of a vault with the guard's help]
>> >Give your full name and title ("Croesus the Wayfarer", or what have you.)
>> >The Croesus-check is an exact (case-insensitive) string match, while
>> >the check for lying ignores trailing characters after your name.
>>
>> Are you implying that lawfuls get an alignment penalty if they give
>> their name and omit the title?
>
>No. I'm saying that they must give their name, if they're to avoid
>the penalty, but that anything they say after their name (eg, their
>title, but it can be anything in fact - the title is just more
>"realistic") won't be taken into consideration. The _guard_ triggers
>exactly on "Croesus" (and cognates), and any extraneous text will cause
>him not to recognise the name.

If I correctly understand your last sentence above, giving your name as
"Croesus the Wayfarer" would cause the guard not to recognize the
special name.

Dylan O'Donnell

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Feb 25, 1999, 3:00:00 AM2/25/99
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mb...@world.std.{nospam}com (Matt Ryan) writes:
> In article <m3emned...@curmudgeon.home.miggy.org>,
> Dylan O'Donnell <dyl...@demon.net> wrote:

> >[how to get out of a vault with the guard's help]
>

> If I correctly understand your last sentence above, giving your name as
> "Croesus the Wayfarer" would cause the guard not to recognize the
> special name.

Correct. Which is what mote was asking how to achieve (so that one
could escape the vault) without lying, if one happened to be called
Croesus. If the guard _did_ recognise the name, he'd go away and
you'd still be stuck there.

johnny carroll norris

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Feb 25, 1999, 3:00:00 AM2/25/99
to
Matt Ryan (mb...@world.std.{nospam}com) wrote:
: Dylan O'Donnell <dyl...@demon.net> wrote:
: >mb...@world.std.{nospam}com (Matt Ryan) writes:
: >[how to get out of a vault with the guard's help]
: >> Someone else wrote:
: >> >Give your full name and title ("Croesus the Wayfarer", or what have you.)

: >> >The Croesus-check is an exact (case-insensitive) string match, while
: >> >the check for lying ignores trailing characters after your name.
: >>
: >> Are you implying that lawfuls get an alignment penalty if they give
: >> their name and omit the title?
: >
: >No. I'm saying that they must give their name, if they're to avoid
: >the penalty, but that anything they say after their name (eg, their
: >title, but it can be anything in fact - the title is just more
: >"realistic") won't be taken into consideration. The _guard_ triggers
: >exactly on "Croesus" (and cognates), and any extraneous text will cause
: >him not to recognise the name.
:
: If I correctly understand your last sentence above, giving your name as

: "Croesus the Wayfarer" would cause the guard not to recognize the
: special name.

Exactly. That's the point. Lawfuls who really are named Croesus can get the
guard to let them out of the vault by answering "Croesus the Wayfarer" without
suffering an alignment penalty for lying.

Dylan O'Donnell

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Feb 25, 1999, 3:00:00 AM2/25/99
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pi <p...@sol.wohnheim.uni-ulm.de> writes:
> Irina Rempt wrote:
>
> > (Anyone else noticed that
> > you can talk to guards even when you've fainted with hunger, or when
> > you're paralysed?)
>
> Huh? No. Never noticed that. How´s that possible? And when it´s possible, I
> hope you´ve mailed the DevTeam about that ...

It's deliberate, it seems. A couple of snippets from vault.c :

reset_faint(); /* if fainted - wake up */

and

/* not fair to get mad when (s)he's fainted or paralyzed */
if(!is_fainted() && multi >= 0) egrd->warncnt++;

You can _talk_ to the guards when paralysed, which is a little odd,
but they don't get impatient when they notice you're unable to move.

Perttu Makela

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Feb 25, 1999, 3:00:00 AM2/25/99
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mb...@world.std.{nospam}com (Matt Ryan) writes:

> In article <m3emned...@curmudgeon.home.miggy.org>,


> Dylan O'Donnell <dyl...@demon.net> wrote:
> >mb...@world.std.{nospam}com (Matt Ryan) writes:
> >[how to get out of a vault with the guard's help]

> >> >Give your full name and title ("Croesus the Wayfarer", or what have you.)
> >> >The Croesus-check is an exact (case-insensitive) string match, while
> >> >the check for lying ignores trailing characters after your name.
> >>
> >> Are you implying that lawfuls get an alignment penalty if they give
> >> their name and omit the title?
> >
> >No. I'm saying that they must give their name, if they're to avoid
> >the penalty, but that anything they say after their name (eg, their
> >title, but it can be anything in fact - the title is just more
> >"realistic") won't be taken into consideration. The _guard_ triggers
> >exactly on "Croesus" (and cognates), and any extraneous text will cause
> >him not to recognise the name.
>
> If I correctly understand your last sentence above, giving your name as
> "Croesus the Wayfarer" would cause the guard not to recognize the
> special name.

Yep. And then he asks you to drop your gold and takes you out
from the vault. But it is still considered that you gave your
right name so you don't get the alignment penalty if lawful.
Remeber the problem was how to get out from the vault if you're
lawful and your right name is Croesus.

Sometimes it really seems that DevTeam thinks everything ;-)

Perttu

Matt Ryan

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Feb 25, 1999, 3:00:00 AM2/25/99
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In article <m3yalmb...@curmudgeon.home.miggy.org>,

Dylan O'Donnell <dyl...@demon.net> wrote:
>mb...@world.std.{nospam}com (Matt Ryan) writes:
>> In article <m3emned...@curmudgeon.home.miggy.org>,
>> Dylan O'Donnell <dyl...@demon.net> wrote:
>
>> >[how to get out of a vault with the guard's help]
>>
>> If I correctly understand your last sentence above, giving your name as
>> "Croesus the Wayfarer" would cause the guard not to recognize the
>> special name.
>
>Correct. Which is what mote was asking how to achieve (so that one
>could escape the vault) without lying, if one happened to be called
>Croesus. If the guard _did_ recognise the name, he'd go away and
>you'd still be stuck there.

Ah, now I understand. Thanks for bearing with me.

Sascha

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Feb 25, 1999, 3:00:00 AM2/25/99
to
Toni Lassila wrote on Wed, 24 Feb 1999 19:12:52 GMT :

> >If you stick around a while, one of the vault's guards will come and ask
> >you exactly what you think you're doing in his vault. Answer his question
> >and he'll ask you to drop all your gold and follow him out of the vault.
>

> Unless of course your pet eats the vault guard and the tunnel
> dissappears instantly, leaving you stuck in the middle of the wall
> with no escape <g>.

IIRC that is a situation where a prayer can get you teleported away.

Sascha

--
net...@gmx.de | the old E-Mail and URL
NETHACK 3.2.x SPOILER SITE : http://come.to/nethack | are still valid, but
Quote of Today : | please use these ones
Tastatur nicht gefunden. Druecke F1 zum Fortfahren

BPCramer

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Feb 27, 1999, 3:00:00 AM2/27/99
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In article <m31zjfc...@curmudgeon.home.miggy.org>, dyl...@demon.net (Dylan
O'Donnell) writes:

>> Can monsters be generated in your line of sight? I didn't think they
>could.
>
>They _can_. The RNG will try 50 times before doing so, though, so it's
>highly improbable - all of the previous tries would have had to have
>come up unacceptable positions.

I've had monsters generate in my line of sight lots of times. It's just they
always wait until I'm running from a water demon or something, then a horde of
orcs pops up out of nowhere...

BPCr...@aol.com

Ascended - ABCEKSV

You wield the blessed rustproof +7 Spambane.
The Spammer is blasted by Spambane's power!
The Spammer is destroyed.
You feel very happy.

(All hail WWWWolf!)

Sascha

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Feb 28, 1999, 3:00:00 AM2/28/99
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BPCramer wrote on 27 Feb 1999 03:57:17 GMT :

> I've had monsters generate in my line of sight lots of times. It's just they
> always wait until I'm running from a water demon or something, then a horde of
> orcs pops up out of nowhere...

that is probably a side-effect of the "create horde". The first orc
gets generated out of your sight, but the others are created around
the first one, some in your line of sight.

[disclaimer: I didn't check the code!]

(and there are some more circumstances under which monsters are
created in your line of sight, but these monsters are not created
randomly by the game)

Sascha

--
net...@gmx.de | the old E-Mail and URL
NETHACK 3.2.x SPOILER SITE : http://come.to/nethack | are still valid, but
Quote of Today : | please use these ones

Papi, was bedeutet "Formatiere Laufwerk C:" ?

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