Am 27.09.2022 um 01:07 schrieb Janis Papanagnou:
Congratulations!
>The
> only (minor, if at all) issue where the player characters; even three
> Solars around them many turns could not kill them - so they got simply
> teleported away (while cautiously avoiding line-of-sight with the zap
> to not target the riders or their corpses).
I do not quite understand those parentheses: How can you avoid line of
sight with a teleport-away zap? I don't think these can be reflected?
But a non-reflected ray zapped be yourself should never be able to leave
your line of sight (even though you may be unable to see where it
hits...). The straight line of the zap always has you as its starting
point...