On 13.03.2022 00:39, Pat Rankin wrote:
>
> One thing I don't know is whether giving the poly'd item a
> name matching an artifact of the original type will turn it
> into that artifact when it reverts. It could depend on how
> the name gets propagated.
I seem to recall that individual names of items will get lost,
at least when returning to its original form, but I think also
the other way round, if the original item gets polypiled.[*]
I usually #name a polypiled tool as "poly'd unihorn" or "poly'd
bag of tricks" to not put the latter into a bag of holding that
might then explode on reverting back.[**] The reverted back items
don't show that name any more. My expectation would be that this
should also prevent creating an artifact by that trick.[***]
Janis
[*] I should try to polymorph an artifact, BTW. (It might
not return to its original form.)
[**] That should not be an issue if the bag of tricks had
no charges when polymorphed, but paranoia rules of course.
[***] Or maybe the #name'ing/polymorph behavior had been
just designed exactly to prevent that exploit?