I'm a recent newcomer to Nethack, have made it down to where that
Juiblex thing is a few times, and I'm reading the current thread on
putting a wand of cancellation in a bag of holding, but what are wands
of cancellation good for? As I (almost) always play Wizards I drop the
things as soon as I ID them. I know what they do, but practical
examples of how they have saved lives might be handy for me
Ta
Paul
Sent via Deja.com http://www.deja.com/
Before you buy.
i just use them to uncurse stuff. there's probably a better use for them
though...
<>loki<>
---
PGP Key ID: 0xBEE4EB8C
I once heard you can use a wand of cancelation to "cancel" any spells or
enchanted abilities of monsters. If you zap Medusa, her stare won't be so
stoning. If used on an Umber Hulk, they can't confuse you, etc.
> Gday all
>
> I'm a recent newcomer to Nethack, have made it down to where that
> Juiblex thing is a few times, and I'm reading the current thread on
> putting a wand of cancellation in a bag of holding, but what are wands
> of cancellation good for?
You can use a wand of cancellation to invalidate an important election in
Florida...
Just ask Jeb Bush the Chaotic Rogue
--
Gov. Rocknar
Randolph S. Vance
Loc...@Iglou.com (Macintosh Eudora Mail)
QUOTE - "I'll watch some TV, it'll help me to RELAX!" - Ren Hoek
Perhaps you've also noticed that a cancelled item has its enchantment
set to +0.
It also zaps special abilities of monsters ("The plain nymph tries to
seduce you...."), turns potions to water, and makes scrolls and
spellbooks blank.
--
--------------===============<[ Ray Chason ]>===============--------------
PGP public key at http://www.smart.net/~rchason/pubkey.asc
People should respect the law, and the law should respect people.
Delenda est Windoze
> I'm a recent newcomer to Nethack, have made it down to where that
> Juiblex thing is a few times, and I'm reading the current thread on
> putting a wand of cancellation in a bag of holding, but what are wands
> of cancellation good for? As I (almost) always play Wizards I drop the
> things as soon as I ID them. I know what they do, but practical
> examples of how they have saved lives might be handy for me
They're good for replenishing your supply of holy water and blank
scrolls. Just collect useless potions and scrolls, and when you have
enough, cancel them all with one zap. They're also good for uncursing
everything in a bones pile at once (move anything you don't want
cancelled first). This is especially good for a cursed bag of holding
which may be too heavy to lift, because cancelling it will uncurse it
but have no effect on the contents.
Eva.
--
Eva Myers, Computer Officer, Statistical | Ignorance and deception can't
Laboratory, University of Cambridge | save anybody. *Knowing* saves
Email: erm...@cam.ac.uk | them.
> Gday all
G'day.
> I'm a recent newcomer to Nethack, have made it down to where that
> Juiblex thing is a few times, and I'm reading the current thread on
> putting a wand of cancellation in a bag of holding, but what are wands
> of cancellation good for?
They are good for making blank scrolls, water, getting rid of
curses, cancelling the monster's special ability and several
other tasks, I presume.
--
Jussi Ekholm,
(use the reply-to to email me, ekh...@saunalahti.fi)
I was taking the bus home today and thinking about Nethack.
I wondered what the effects of cancelling the Wizard of Yendor
would be. Could he still double trouble? Could he still steal
artifacts? Would he just resist it 99% of the time anyway?
Anyone know? Guess I could wish him up in wizard mode.
Sean
>
>"Paul" <plan...@my-deja.com> wrote in message
>news:8uni7a$qum$1...@nnrp1.deja.com...
>> Gday all
>>
>> I'm a recent newcomer to Nethack, have made it down to where that
>> Juiblex thing is a few times, and I'm reading the current thread on
>> putting a wand of cancellation in a bag of holding, but what are wands
>> of cancellation good for? As I (almost) always play Wizards I drop the
>> things as soon as I ID them. I know what they do, but practical
>> examples of how they have saved lives might be handy for me
>
>I was taking the bus home today and thinking about Nethack.
>I wondered what the effects of cancelling the Wizard of Yendor
>would be. Could he still double trouble? Could he still steal
>artifacts? Would he just resist it 99% of the time anyway?
>Anyone know? Guess I could wish him up in wizard mode.
My wife was reading over my shoulder, and said with no small amount of
distaste "Nothing. Nothing happens."
So apparently, he resists cancellation...
-------------------------------------------
"There's not a word yet / For old friends who just met"
-Gonzo, in "I'm Going to Go Back There Someday"
from "The Muppet Movie"
-------------------------------------------
stephen....@bigfoot.com ICQ#1806322
> Has anybody cancelled a wand of cancellation?
No. It's impossible. There's even a comment saying "you can't cancel
cancellation" somewhere in the source where that's handled.
Otherwise, you could use a wand of cancellation to get rid of cursed
wearables exactly once.
Raisse, killed by a wand
--
@ a human or elf (peaceful thaumaturge called Raisse)
-------< Ascended 12 times, but never in 3.3.1 yet >-------
ir...@valdyas.org (myself) http://www.valdyas.org/irina
Though it'll still be uncursed; the cancellation-zap just leaves
the charges alone, not the b/u/c status.
--
: Dylan O'Donnell http://www.spod-central.org/~psmith/ :
: "Go not to Usenet for counsel, for they will say both :
: 'No' and 'Yes' and 'Try another newsgroup'." :
: -- Usenet Rule 17. :
Just uncurses and sets the charges to 0, nothing special happens.
Ciao,
Stuart
>
>Just uncurses and sets the charges to 0, nothing special happens.
>
I thought cancelled wand had their charges set to -1. Maybe that was
wished for wands of wishing *shrug*
Cancellation resistance goes by
resisted = rn2(100 + alev - dlev) < mtmp->data->mr;
where alev is the level of the attack (your level if you cast the spell,
or 12 for wands), dlev is the monster's level, and mtmp->data->mr is the
monster's "base magic resistance" (this isn't the same thing as the
intrinsic granted by a cloak of magic resistance, which is called "antimagic"
in the source).
The Wizard of Yendor is level 30 when he first appears and has a base
magic resistance of 100, so rn2(100 + 12 - 30) = rn2(82) which will always
be less than 100 (0 <= rn2(x) < x).
If you were level 30 and casting cancellation yourself, instead of using
the wand, and you drained the WoY down to say level 10 first (with drain life
or Stormbringer), then you'd get rn2(120) < 100, or a one-in-six chance of
succeeding. I remember reading, some years ago, that someone did this
experiment in wizard mode and reported success.
zw