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Alcides , The penguin

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Dec 6, 1998, 3:00:00 AM12/6/98
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I have played several roguelike games , but there are probably some i don´t
know about . Which one do you suggest as being the best ? Thanks

Drakmere

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Dec 6, 1998, 3:00:00 AM12/6/98
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In article <74e28q$fok$1...@duke.telepac.pt>, "Alcides , The penguin" <zpin...@mail.telepac.pt> babbled thusly:

>I have played several roguelike games , but there are probably some i don´t
>know about . Which one do you suggest as being the best ? Thanks
>
>
Angband, Ragnarok, ADOM, Nethack, Alphaman, Crawl, and any/all varients have
been proclaimed the best, try each and find out...

--
(All quotes and spellings are not guaranteed accurate.)
ICQ: 8869737 Yahoo: Drakmere Aim: drakmere9
The irony is that Bill Gates claims to be making a stable operating system and Linus Torvalds claims to be trying to take over the world.
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Any suggestions are appreciated, and disposed of ;)

Timothy Meyers

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Dec 6, 1998, 3:00:00 AM12/6/98
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Drakmere <Mat...@uscom.com> wrote:
: In article <74e28q$fok$1...@duke.telepac.pt>, "Alcides , The penguin" <zpin...@mail.telepac.pt> babbled thusly:

:>I have played several roguelike games , but there are probably some i don´t
:>know about . Which one do you suggest as being the best ? Thanks
:>
:>
: Angband, Ragnarok, ADOM, Nethack, Alphaman, Crawl, and any/all varients have
: been proclaimed the best, try each and find out...
I agree-try 'em all! Go to the RLGames News page and the RLGames page for
a few older dls (rogue, moria, larn) and try all of 'em! My top 10,
though, just because I like listing things...:)

1) ADOM
2) Zangband
3) Crawl
4) SLASH 'EM
5) Cthangband
6) Omega
7) LoRD
8) Alphaman
9) Reaping the Dungeon
10) Nethack

No mind, I'm bored. :)
-tim-

: --

Josh Fishman

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Dec 6, 1998, 3:00:00 AM12/6/98
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On Sun, 6 Dec 1998 12:54:17 -0100, Alcides , The penguin wrote:
> I have played several roguelike games , but there are probably some i don´t
> know about . Which one do you suggest as being the best ? Thanks

If one man asks another, ``Which is the best roguelike?'' and the
other man stops hacking on his own pet roguelike long enough to
answer, neither of them know it.

- Zen Master Josh
--
O< ( ( ``I would turn the question around, and ask,
_NH >=O ) ) "If it's a hobby for us and a job for you,
<_>-<_ + :::::-. then why are you doing such a shoddy job?"''
HCl<O> :::`-' -- Linus Torvalds

Gero Kunter

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Dec 7, 1998, 3:00:00 AM12/7/98
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Drakmere (Mat...@uscom.com) wrote:
> In article <74e28q$fok$1...@duke.telepac.pt>, "Alcides , The penguin"
> ><zpin...@mail.telepac.pt> babbled thusly: I have played several

> >roguelike games , but there are probably some i don´t know about . Which
> >one do you suggest as being the best ? Thanks
> >
> >
> Angband, Ragnarok, ADOM, Nethack, Alphaman, Crawl, and any/all varients
^^^^^^^^
I downloaded Ragnarok from ftp.win.tue.nl once, and it was so buggy that
it was impossible to play... Graphics errors galore, and even a system
crash. But maybe I shouldn't have played under Windows, though...

> have been proclaimed the best, try each and find out...

In general, it is difficult to state which roguelike is the best, for
there are quite different flavours. As far as my Angband experiences are
concerned, the appealing point is character improvement (getting better
equipment, getting deeper into the dungeon, getting better stats). ADOM is
the roguelike that reminded me most of pen & paper RPGs, and is my favourite
at the moment.
The strong side of NetHack is its compexity, the incredible amount of
things that are possible to happen or to do. You can spend several years of
playing and still discover some new features.
I didn't play Omega for long, but it seems that it is quite special in the
way you develop your character. While playing you can, for example, join
some "guildes" (like a magical academy or a gladiator school), so you don't
have to choose your character class at startup.

Cheers, Gero

-----------------------------------------------------------------------------
Gero Kunter kun...@mathematik.uni-marburg.de
-----------------------------------------------------------------------------

William Tanksley

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Dec 10, 1998, 3:00:00 AM12/10/98
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On 7 Dec 1998 16:17:02 GMT, Gero Kunter wrote:
>Drakmere (Mat...@uscom.com) wrote:
>> In article <74e28q$fok$1...@duke.telepac.pt>, "Alcides , The penguin"
>> ><zpin...@mail.telepac.pt> babbled thusly: I have played several
>> >roguelike games , but there are probably some i don´t know about . Which
>> >one do you suggest as being the best ? Thanks

>> Angband, Ragnarok, ADOM, Nethack, Alphaman, Crawl, and any/all varients
> ^^^^^^^^
> I downloaded Ragnarok from ftp.win.tue.nl once, and it was so buggy that
>it was impossible to play... Graphics errors galore, and even a system
>crash. But maybe I shouldn't have played under Windows, though...

Strange. I've played it under Windows, DOS, and OS/2... Soon I'll try it
under Linux. I've never had a crash. Of course, I didn't play it much back
when it was shareware. Perhaps one of the versions he released in between
fixed the problems.

I agree with the listing, although I would say that you can play them in any
order you want _so long_ as you don't imagine that some feature is necessary
just because the first game you played had it.

My first game was Omega. I _love_ the Omegan outdoors, and NO other game
does it as well (although somme have fewer crashes). But once I beat Omega,
I switched to Angband... and I had tons of fun. Some of the modern variants
of Angband have a wilderness ... but I don't think very much of them, to be
honest. That's okay; Angband has artifacts and uniques that Omega could
never dream of. Even when I add those into Omega, it won't be as good as
Angband's, because they're a fundamental part of the design (I know, they
didn't used to be).

>> have been proclaimed the best, try each and find out...

> In general, it is difficult to state which roguelike is the best, for
>there are quite different flavours. As far as my Angband experiences are
>concerned, the appealing point is character improvement (getting better
>equipment, getting deeper into the dungeon, getting better stats). ADOM is
>the roguelike that reminded me most of pen & paper RPGs, and is my favourite
>at the moment.
> The strong side of NetHack is its compexity, the incredible amount of
>things that are possible to happen or to do. You can spend several years of
>playing and still discover some new features.

Also, there's a pretty strong need for community, or at least
spoiler-reading. ADOM has less, and Angband has none at all (there is a
spoiler taboo in the Angband newsgroup, but nothing at all as strong as it
is in the ADOM NG). From the time I've spent in the NH NG, spoiler space is
required but very weakly enforced.

> I didn't play Omega for long, but it seems that it is quite special in the
>way you develop your character. While playing you can, for example, join
>some "guildes" (like a magical academy or a gladiator school), so you don't
>have to choose your character class at startup.

Reasonably well said. The guilds also provide goals and some plot elements,
and a reason to check your alignment. Another nice feature worth
mmentioning is the outdoors -- Omega's outdoors is a challenge in and of
itself. In (for example) ADOM, wandering around outdoors feels very similar
to wandering around indoors -- you get hungry a lot quicker, and monsters
attack differently, but other than that, it's just wandering, and the forest
is the same as the plains which are the same as the road...

In Omega, though, the wilderness feels huge. You can't cross it without
either massive supplies or good directions -- or just daring and luck.

Unfortunately, the 'luck' element is a little too strong; you can get swept
up in a chaos storm without warning and deposited in the other side of a
huge swamp. Thus, even a short walk across the street is a gamble (although
as long as you stay on the road it's a very small chance).

But don't think that Omega's the best. Try them all.

> Cheers, Gero

-Billy

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