Prospector 0.1.9 has left the docking bay.
It's a science fiction roguelike, you are in command of a scoutship
and your goal is to get rich, or die trying.
Give it a shot, you can get it here:
http://code.google.com/p/rlprospector/
Changes in 0.1.9
* 6 Biotech augmentations to buy for your crew
* added Prefixes for weapons, armor and some misc equipment
* More resource variation
* Critters behave minorly more intelligent
* Random Critters get stored after generation (Allowing to do some
neat new things with them)
* Comments to make the logbook a little more usefull
* You can now assigne favourite weapons to awayteam members
* toughness talent works now
* Fixed some bugs in quests
* a certain alien scoutship now displayes the correct statbox
* Fixed a bug in space rescue
* Audio alerts now work with aux. oxygen tanks too
For the more visually inclined: Some gameplay videos
Down the wrong wormhole: http://www.youtube.com/watch?v=Rq88_KRfrow
The last adventure of captain jerk: http://www.youtube.com/watch?v=LU8sZ1TajXk
Yay!
> Changes in 0.1.9
>
> * 6 Biotech augmentations to buy for your crew
Strangely enough I think this might be my favourite new feature, now I
just need to check it out in game!
That might take a while though, not the best player... :D
The good thing about them is that they finally allow you to tailor
your crew a little, like plug a targeting computer into the guy with
sharpshooter talents head :)
But some of the prefixes are fun too! like camoflague spacesuits,
that make it harder for enemys to spot you. They also increased the
amount of different items quite a bit. (all in all guesstimate by a
factor of 4 or 5, too lazy to actually calculate it :)
--
Giacometti Luca alias Samel - "Close the world,txen eht nepo!" - "You
will never break my mind!"
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Seems like I am not the only italian rogueliker out there ;)