Deadcold:
Could be the top contender. Please, Joseph, give us an update!
Abura Tan:
Theme: good. Stability: not. I wouldn't go as far as the Abura Tan
urbandictionary listing, but I would love more stability.
DoomRL:
Too themed for me.
Steamband:
Is the same as Angband, so it's not that great.
Any others out there I've missed, maybe?
Maybe you should report the crash bugs? I'm sure Michael Blackney (the
author) would fix them.
> DoomRL:
> Too themed for me.
Too themed?! What's that supposed to mean?
> Steamband:
> Is the same as Angband, so it's not that great.
Steamband changed a lot of the Angband mechanics. So it's not really
"the same as Angband".
> Any others out there I've missed, maybe?
>
Yes, Tower of Doom (my game):
http://todoom.sourceforge.net/
copx
Alphaman - very old, postapocaliptic IIRC
Decker - hacker simulator
Xenocide - SF, a bit like DeadCold
--
Archibald
I must have been in a hurry yesterday- your responses bring to light
the shortcomings of my post.
By DoomRL being 'too themed', I mean that it's very, very "Doom". Which
isn't a bad thing, just not something I'd play in the same way I play
ToME. I guess the correct phrase would have been "the wrong theme".
Steamband feels an awful lot like Angband- even Sang and Oang have a
very distinctive family feel. Obviously, since I play ToME, I don't
dislike Steam inherently- I just feel there's nothing I can get from it
that I can't get from ToME.
I will send Michael Blackney my crash bugs (I'm pretty much just
randomly crashing out when I use stairs in XP, is there any way to
collect more info than just this)?
Thanks!
"Teleolurian" <teleo...@gmail.com> wrote in message
news:1106690720.5...@c13g2000cwb.googlegroups.com...
Because it's intended as a coffee break game ;-). I would like you to
elaborate on why you don't like DoomRL, but I expect the answer "too little
elaborate" (which would be competely valid, but that's something that is not
going to change much).
regards,
Kornel Kisielewicz
GearHead, of course!
:-D
> Yes, it is a little
> light for my tastes; my only serious complaint has more to do with how
> I play games (once I find a working combo, i.e. SoaB and Chaingun in a
> game, I tend not to explore other paths to victory).
Victory will be harder in future versions. And there will be no killer-combo
anymore. At least I hope so ;-). So from time to time try a new version if
it comes out -- maybe it will suit your play-style.
--
At your service,
Kornel Kisielewicz
DoomRL ( http://chaos.magma-net.pl/doom/ )