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[AliensRL] Firearms mods for 'realism'

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Seamus

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Mar 23, 2007, 1:14:36 PM3/23/07
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Hey, Kornel, I just thought I'd post a list of suggestions (and I'm
not twisting your arm) if you want an idea about how the guns in
AliensRL compare with average milspec fireams these days.

Here's a list of suggestions, in case you're interested:

M4A3 9x19mm Parabellum pistol: usually (as in the case of the BAretta
M92F adopted by the Military), most service pistols chambered in 9x19
Para. carry roughly 15 rounds. Glock produces magazines for their
Models 17, 18 and 19 that can hold 17 rounds.

The Colt .44, if it's supposed to be a Colt M1911A1 (chambered in .45
ACP), should be carrying 7 rounds.

As stated before in another thread, the H&K MP5 should have either 15
or 30 rounds, per magazine.

I haven't looked at the specs for the pulse rifle, but I know the
actual gun was a hybrid built from a Thompson .45 ACP sub-machine gun
and a SPAS-12 (Single Shot/Semiautomatic) 12-gauge shotgun.

Kornel Kisielewicz

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Mar 23, 2007, 2:05:23 PM3/23/07
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In a state of madness Seamus wrote the following :

> Hey, Kornel, I just thought I'd post a list of suggestions (and I'm
> not twisting your arm) if you want an idea about how the guns in
> AliensRL compare with average milspec fireams these days.

Most of the weapons are based fully on the Aliens universe, I'll cite
the sources.

> Here's a list of suggestions, in case you're interested:
>
> M4A3 9x19mm Parabellum pistol: usually (as in the case of the BAretta
> M92F adopted by the Military), most service pistols chambered in 9x19
> Para. carry roughly 15 rounds. Glock produces magazines for their
> Models 17, 18 and 19 that can hold 17 rounds.

I was basing on:
http://en.wikipedia.org/wiki/Weapons_of_the_Colonial_Marines#M4A3_Pistol

See side-table (Capacity 12)

> The Colt .44, if it's supposed to be a Colt M1911A1 (chambered in .45
> ACP), should be carrying 7 rounds.

There's a lot of confusion with this one, I'll write more once I
research it (It was NOT supposed to be a Colt M1911A1, rather something
more like Colt M1917).

> As stated before in another thread, the H&K MP5 should have either 15
> or 30 rounds, per magazine.

They did have 15 shots originaly, but playtesters were unhappy that it
couldn't fire three full series, so I raised it to 18. In 7DRL++ it will
be 30.

> I haven't looked at the specs for the pulse rifle, but I know the

http://en.wikipedia.org/wiki/M41A_Pulse_Rifle

I nerfed the capacity to 60 for playability's sake (it should be 95 or 99).
--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
"If hackers will ever use virtual reality, it would show a bunch
of text terminals floating around them..." -- The Sheep

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