On a side note Diablo is getting a paper crossover. There are two variants
coming out to go with D&D 3e (3rd edition and they're dropping the Advanced
part of the title). One is an 'intro to paper RPG' style game to get
computer RPG gamers into playing paper RPGS (using a mix of DiabloII
items/chars/spells/quests with D&D rule system). The other is a module that
follows the DiabloII storyline called "Temple of the Sightless Eye" that
fits into 3e rules but adds twists for the D2 classes, skills, spells, item
structure (from what I gathered the DM probably rolls for exact effects of
items on monsters), and has the monsters from the game in D&D stats.
Course its a matter till they come out to see how good a job they did but oh
well it looks promising. And I do consider Diablo/DiabloII rogue-likes even
if they are on the border of non-rogue-like CRPG.
--
G'razel the shifty-kitty
Sritthh-Kahal the demon-kitty
Sareth the demon-wolf
Kele Kravelin the human
http://www.furcen.org/~kestrel/
PFTMIDTPTWFDTUAPWONTDTEOTALTEORTTSAJJTRBOATSOLSNOPTFMTR!
In fact, they're not going 3D at all with Diablo II, which I
believe is a good thing. It was amusing to read about the
"outrage in the gaming community" that they're going
to stay with the *gasp* 2D interface of the original,
rather than developing some new fancy 3D engine.
>On Sat, 16 Oct 1999 13:33:06 -0500, "Kele Kravelin"
><kes...@furcen.org> wrote:
>
>*big snip*
>
>>eye candy. But Diablo seems to have put alot more work into the
>>gameplay and evolution of the gameworld then they did into eye candy.
>>But then I've noticed Blizzard generally does pretty good with its
>>games.
>
>What other games have Blizzard made, especially games from a year or
>two ago that would run on my (relatively) old P100 w/ 16Mb RAM & no
>(shock horror) 3D card
Well, Warcraft II, and Starcraft, mainly. A few other things, but...
Cody
--
"There can be no sin as great as the failure
to have the courage of your convictions."
--Bane, Lord of Chaos
Sheesh. Not _every_ game company feels the need to screw up perfecly fine
games with a hard-to-control 3D engine. Diablo 2 will still be isometric 2D.
|Magic Carpet is pretty awesome (red-blue 3D with no video card!).
Magic Carpet was by Bullfrog, last time I checked. Good game, but it gets a
tad boring after a while. They should have spent more time on the story
elements, IMO.
| I can't
|remember other names, but they do really good work. They're very good at
|taking other people's ideas and taking the time to do them right -- in the
|process making something totally new.
Amen to that. They're one of the best game development companies out there,
though there's a lot of new up and comers, like Valve and Relic who are
looking really good. Oh, and Black Isle Studios of course - Mmmmmmm Baldur's
Gate. Fallout. MmmmMMmmm....
Anyway, all the titles by Blizzard I can think off op the top of my head
(and which should run reasonably to perfectly) are :
Warcraft I & II (especially II is very good)
Starcraft
Diablo
Ummmmm....that's it, really.
They're not very prolific - they spend ages on design and polishing.
Daniel Reid, Osmosisch
Current CD : k's Choice|Paradise in Me
"He's your hero, he's your god..."