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Prospector 0.1.8b Released

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magellan

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Nov 2, 2009, 9:02:55 AM11/2/09
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I just released Prospector 0.1.8b
For those who don't know its a space exploration roguelike. Your goal
is to try and get rich by exploring an unknown sector of the galaxy.
Playing it looks something like this: http://www.youtube.com/watch?v=Rq88_KRfrow

0.1.8b is mainly a bugfix, but also some new stuff, to make your
exploring a little bit more interesting. Your crew now can gain
skills, and the nameless redshirts are not nameless anymore, and show
a certain degree of self preservation.

If you want to give it a shot you can get it here
http://code.google.com/p/rlprospector/

Here the details of what changed:
* Savegames are not compatible with 0.1.8a!
* added some saveguards so that you don't stay sick if you aren't
* finally got visibility+lighting right
* rewrote FOV, adding an option to mark actually visible squares
* Crew talents
* Stations now pay less for goods
* Fixed some map generation bugs
* Tries to save the game if encountering an error
* fixed (yet another) door bug
* Added teammember overview
* fixed the black market
* fixed a bug with shop rerolling
* fixed an autoequip bug
* fixed some bugs with catching life monsters

Enjoy!

hidetides1

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Nov 15, 2009, 8:57:52 PM11/15/09
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On Nov 2, 7:02 am, magellan <matthias.men...@gmail.com> wrote:
> I just released Prospector 0.1.8b
> For those who don't know its a space exploration roguelike. Your goal
> is to try and get rich by exploring an unknown sector of the galaxy.
> Playing it looks something like this:http://www.youtube.com/watch?v=Rq88_KRfrow
>
> 0.1.8b is mainly a bugfix, but also some new stuff, to make your
> exploring a little bit more interesting. Your crew now can gain
> skills, and the nameless redshirts are not nameless anymore, and show
> a certain degree of self preservation.
>
> If you want to give it a shot you can get it herehttp://code.google.com/p/rlprospector/

>
> Here the details of what changed:
>     * Savegames are not compatible with 0.1.8a!
>     * added some saveguards so that you don't stay sick if you aren't
>     * finally got visibility+lighting right
>     * rewrote FOV, adding an option to mark actually visible squares
>     * Crew talents
>     * Stations now pay less for goods
>     * Fixed some map generation bugs
>     * Tries to save the game if encountering an error
>     * fixed (yet another) door bug
>     * Added teammember overview
>     * fixed the black market
>     * fixed a bug with shop rerolling
>     * fixed an autoequip bug
>     * fixed some bugs with catching life monsters
>
> Enjoy!

Cool! Hope to see it for Mac someday!

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