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7DRL Success - Arima: Desdemona's Fall

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Timothy M

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Mar 13, 2010, 11:22:17 AM3/13/10
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7DRL Success - Arima: Desdemona's Fall

You can play right out of the browser. The game is written in Adobe
Flash using ActionScript3 (AS3).

Controls are just arrow keys for now. Your character automatically
picks up the best armor and weapon.

http://www.timothysmurphy.com/games/Arima_Desdemonas_Fall/index.html


Wow! That was a lot for such a short period of time. I still have a
ton of work I need to do with the game. But as of right now it's
functional and playable.

Things to do:
- More controls (vi keys, numpad).
- Diagonal Movement.
- Random Maps!
- Better enemy distribution on a given map.
- Balancing!
- Better enemy AI / pathfinding.
- Score
- Spell Casting / More interesting combat.
- Way more maps!
- A lot more area to explore!
- Better armor diversity.
- More armor types (rings, necklaces).

Please keep an eye on timothysmurphy.com if you are interested in
updates.
Also you can email me at [timothysmurphy @ gmail] for any comments or
suggestions or anything.

My original announcement is here:
http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/db29e987c8290180/9e92dc2468caf3fe

Ryan Szrama

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Mar 13, 2010, 3:04:59 PM3/13/10
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Looks like an excellent start! Just played through a few levels till
I got bored, but I like the different tile sets and the simple
gameplay. Watching my character get beefier and beefier armor was
fun. ; )

Geoffrey White

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Mar 16, 2010, 7:05:36 PM3/16/10
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On 13/03/2010 16:22, Timothy M wrote:
> 7DRL Success - Arima: Desdemona's Fall

I liked this game for the first few minutes, but it ran out of
interesting content way too quickly.

I liked the character tiles too.

- Geoffrey White

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