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7DRL Attempt: abstractRL
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jimmy...@gmail.com
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Mar 7, 2009, 4:51:30 AM
3/7/09
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Planned Features:
* Data driven game logic
* Text based input/output (rather than 2d console/tile)
Content:
* 7 enemies, 7 items, 7 dungeon levels, 7 room types
Implementation Platform:
* C#
jimmy...@gmail.com
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Mar 7, 2009, 5:14:21 AM
3/7/09
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Daily New Features - Day 1:
color: gray
race: human
role: warrior
item: sword
roomtype: corridor
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