> The 2012 Seven Day Roguelike Challenge is almost upon us!
> Sharpen your compilers and dust off your text editors, for as of March
> 10th it shall be time to start work on your roguelike!
> As usual, you may start any time on Saturday or Sunday so long as you
> stop 168 hours later. (And, yes, you must stop in the same timezone
> you start - so don't forget to not adjust for daylight savings!)
> You are also expected and encouraged to reuse existing code and
> assets. This is not a typing challenge!
> Jeff Lait
It's a few minutes after midnight and I'm starting work on my seven
day roguelike. I came across 7DRL about three hours ago, so I don't
have much planned yet, but I'll make it up as I go. Let's see how this