Alright, didn't sleep a whole lot this week, but the game is done!
(no it doesn't run on facebook)
"Steel Knights" by psy_wombats (WombatRPGs) and Enker (Cascade Studios). Some code reused from my last year's 7DRL "Deep Realm Heroes." Graphics all original by Enker.
Game features a sci-fi setting, full graphics, 3 different dungeons, 4 bosses, 30 enemies, plenty of guns, a highscore table, and a short (optional) story written by Enker that updates as you travel the dungeon. We both sunk a /lot/ of time on this and I'm really glad we were able to get it done.
Controls are all in an in-game manual, along with the first parts of the story.
You wake from the peaceful slumber of cryo and stumble out onto the cold metal floor of the Staging Point. Outside the reinforced windows the darkness of deep space can be seen highlighted against the deep red colour of a barren world. Your S.K. suit insulates you against the chill as the ships systems begin to come to life around you, bringing up the lights and activating the myriad of consoles and computer screens around you.
The pair of you have a simple brief, split across three locations. Discover what has happened onboard the Thunderchild. Locate the whereabouts of the crew and deal with whatever the source of the issue could be. This is what you do, and you’re well trained for it. All that remains is to pick where the best place is to begin your mission.