I wrote a 7DRL: Professional Sword Tester the Roguelike:
the README file:
It was uploaded at Sat, 17 Mar 2012 22:29:25 +0900.
The Challenge began at Sat, 10 Mar 2012 22:42:58 +0900.
Yes, it took more than 167 hours.
* Only the source code is available. You have to compile it
with gcc and ncurses.
* Please read README before playing. You usually lose only
1 hit point when you are attacked, but it doesn't mean that
the attack is not dangerous.
* Gaining too much level may be bad for your health.
summary of development
day 1: stripped my last 7DRL, merged dungeon generator,
added do-nothing items
day 2: added pick-up, drop
day 3: added wield, basic combat
day 4: added stat display; abandoned experience system plan
day 5: added creature description, view-player, throw-weapon,
post-move attack, advanced combat, preliminary dungeon,
many creatures and weapons; abandoned scroll item plan
day 6: added victory condition, empty slot bonus, polymorph-self,
descend-and-gain-level, more creatures and weapons
day 7: added real dungeon, more creatures and weapons, README