Version 1.23: 01/10/2006
------------------------
Done ToDo's
74 GetNearestMonster on GFX version must only take those on sight,
77 Merchant on GFX version, items are being lost when cannot carry?
78 Draw merman's underwater
79 Rosary special effect
80 Boss death special effect
81 Dracula materialize and vanish SFX
82 Training area
83 Increase day/Night length
Smithed BR'ss
121 jrr7 "java.lang.NullPointerException when looking at a cell on a
different level"
122 jzeth java.lang.NullPointerException when aiming to null positions
123 Slash Crash on Save, ItemDefinition not serializable, after asking
a merchant for items
Downloads at http://crl.santiagoz.com
Congrats Slash - this is awesome, the graphics and music really make it
CastleVania!
--
ABCGi
I think there is a little trouble here =>
http://cryptmaster.free.fr/cvrl123.jpg
It seems the key is on the same square as the column.
i guess there is no way to get the key (i found none)
Yes, It has been fixed already for 1.24
Only way to get it on 1.23 is morphing to a bat (renegade) :P
--
SLash
Thank you!
So, you are back to rgrd, or just a temporary delurk? :P
Already working on 1.24, it must be released next weekend
> --
> ABCGi
--
Slash