So now I've got combat, I've got basic potions that restore health and
I've got items such as weapons or shields which can affect your combat
stats. Try as I might, I cannot get ncurses to give me a yellow
background for some unfathomable reason. It just comes out brown no
matter what. Ironically, in the next Konsole over, I have the alpine
ncurses-based mua taunting me with a yellow background. I'll look in
its source (yay open source!) to see how its done sometime but for now
brown will have to do.
C++ is proving a joy to work with as always. Ok It's probably just me;
I use it so infrequently, I keep having to relearn how to do multiple
inheritance and abstract base classes each time. I am rather proud of
figuring out how to access class members from a signal handler without
having to look it up.
Now if I can quickly tie up some loose ends, I can spend the last two
days maybe making the dungeon generation more roguelike.