Requires python and pygame
Sorry I couldn't upload a zip of all the files anywhere
You should probably search for "cheat = 1" and set it to "cheat = 0"
I haven't decided if it was a success or failure yet.
Well, regardless of success or failure I love the graphical style :)
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Darren Grey
You must decide NOW!
:P
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Slashie
I am kind of torn on success or failure.
I played through today and completed the game. It seemed too easy,
possibly due to some random factors.
(One dungeon was overstocked with items and I got ridiculously lucky
in the Foozle fight).
I guess I also know all the tricks to fighting the monsters and
avoiding traps.
The python script and images are zipped together and available on
http://code.google.com/p/foozle-quest/downloads/list.
The only difference between 1.0 (released in the time limit) and 1.01
(outside time limit) is that the line "cheat = 1" was changed to
"cheat = 0" in 1.01
Some features got cut down, but there is still some variety.
These features were simplified but still exist in the game (could be
spoilers):
* Planned long fetch-quest chains reduced to one-step fetch-quests
* Sequence of different key types for locked doors reduced to a
single key.
* Gates only block your forward path; intended to block back-tracking
too
* Levers act like buttons, but never made it to the room generation
algorithm
* Dungeons layouts can sometimes be trivialized if a good gate is not
generated
* World map looks cool but is pretty useless from a game play
perspective
* Only 6 types of monsters; no real AI, but 4 have special powers
* (I ran out of time to add wizards, who would attack from range
and teleport around)
* Gold is useless
The game is pretty cohesive and if you can overlook the fact that
cheats were enabled in 1.0 and the game is too easy because I didn't
playtest a complete game, I would call it a success.
Sounds to me like we have our 50th success. Lots of the entries are
too easy and lacking in deep content. You should be happy you got a
working game released.
--
Darren Grey
Yes, please just say: "It was a success." and I'll include it into the
list.
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Slashie