I have released a small update on LambdaRogue. We're now at 1.2, while
in the background my rewrite process continues.
Important changes:
- rare items, unique items and potions (except the ones you have
bought already in a shop) have to be identified
- 2 new monster abilities: "heal" and "weaken"
- new tiles for several monsters in graphical big tile mode (antbee,
cavebat, watchdog, ghost, holetoad, medusa, nightmare, undead) -->
Thanks to Mingos for creating them!
- in graphical mode, a health bar is shown above attacked monsters,
indicating remaining HP
- in ASCII mode, the color of monsters indicates their health
Mario Donick
Hey, I have to see how they look in the actual game :). Will check
tonight.
BTW, expect more tiles soon, today I'm placing an order for my new
computer :).
Mingos.
> I have released a small update on LambdaRogue. We're now at 1.2, while
> in the background my rewrite process continues.
Well ... some minutes ago I recognized that the Windows download was
broken; I forgot to include necessary .dll files. I have replaced it
with a working setup file now.
Sorry.
Mario Donick
Is there a raw file version without windows install shit?
I'm not going to play it until there is.
In some minutes.