New: Multi-hand item support added, ammo use added, game speed
increase, few different traps, varied weapons.
ST - Short Term. LT - Long Term. NT - Don't get your hopes up.
Planned: (ST) Item damage, (LT) varied rooms, (NT) varied dungeons,
(LT) varied monsters, (ST) vary all items and enchantments, (NT)
mini-quests.
http://www3.telus.net/public/funnybnz/SimpleRoguelike.rar
Still in need of a name. 'Relentless' keeps popping up in my mind.
So call it "Relentless" for now and reserve the right to change your
mind later?
-Brendan
Nearly all items and enchantments varied; potions won't be varied (I've
decided to leave them always usefull, for now), three new types of
rooms in the 'ruins' dungeon, one new type of dungeon (Cave; takes
several seconds to generate), arrows still don't do anything but get
used up.
> ST - Short Term. LT - Long Term. NT - Don't get your hopes up.
>
> Planned: (ST) Item damage, (LT) varied rooms, (NT) varied dungeons,
> (LT) varied monsters, (ST) vary all items and enchantments, (NT)
> mini-quests.
Planned: Item damage, more rooms variants, more dungeon variants,
varied monsters, vary the last few unvaried items and enchantments,
make arrows do stuff, mini-quests, revise the LOS system?, monster AI.
> http://www3.telus.net/public/funnybnz/SimpleRoguelike.rar
>
> Still in need of a name. 'Relentless' keeps popping up in my mind.
Fixed: Bug where screen would blank, bug with equiping a one-handed
item that had a two-handed item in the next inventory slot, free XP bug
(Monsters didn't always dissapear right away after dying).
Unfixed: Random, very rare crashes when switching levels. It now saves
each time you use stairs, as a partial fix.
Now renamed to relentless. The latest version is at:
http://www3.telus.net/public/funnybnz/Relentless.rar
Thanks, that's what I did.