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[ann] T-Engine4 / ToME4 beta40 aka "Undeletable" unleashed

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DarkGod

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May 10, 2012, 8:41:57 AM5/10/12
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(followup to rgrd)

As promised here comes T-Engine4 and ToME4 beta40 ! See http://te4.org/
Don't forget to help ToME by with donations ( http://te4.org/donate ) !

Important bugfixes inside!

Dont miss b39 big changelog http://te4.org/blogs/darkgod/2012/05/news/tales-majeyal-beta39-aka-unconsumable
The post to usenet didnt make it somehow :/

Release highlights:
Important bugfixes
Small improvments to Archamge Time & Disruption shields

Expanded changelist:
Slightly decreased random elite chance
Random elites must now respect talent levels (roughtly)
Implode is not usable by NPCs
Removed Manaflow
Disruption Shield is now affected By Aegis/Shielding
Disruption Shield changed; only usable when <25% mana; each hit will regen mana. When at full it will explode as before. So either you get it at one point for a new mana regen or you get it to max for a less nice but still nice mana regen and a shield
New arcane talent: Arcane Vortex; an arcane DOT that fires random manathrusts
Time Shield backfire now leaves a dot on the ground
Animal random elites should not be archers
Fixed Cyst Burst after Epidemic
Dark Surprise second hit is correctly a crit
Various fixes
Overkill can trigger only once per turn
Reduced Brotoq all damage output by 40%
Buffed Corpsebow
When all resources are full, all talents are up, resting will try to wait for recall
Rares should have a special tactical border in ASCII
Fixed a bad bug that could make objects disappear
Blood Vengeance has a sustain cost

Have fun!

David Melik

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Jun 28, 2012, 11:36:49 PM6/28/12
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ToME 4 is so different from Angband, variants including ToME 2, that I
do not consider ToME 4 a variant--not even roguelike: because it has no
console mode. Perhaps it has a bit of Angband code (they are both
GPLed,) but it is so different I would not be surprised if it has none.
Source is available, so I will see.

In fact, the roguebasin.roguelikedevelopment.org wiki states 'ToME *was*
an Angband variant.'

If one plays most Angband variants from more than the last decade, or
even what they came from, Moria, and Rogue, one will feel they are able
to play similar games, and with Moria-based ones will usually find a
similarity in the Tolkien-based setting, and similarity in the code. I
think this is not the case with ToME 4. It is more like Ragnarok, etc.,
than Angband.

I still play Rogue, Hack, Moria, Larn, Nethack, Omega, Angband, Ultra
Larn, Crawl, Zangband, ToME 2, Slash'em, variants, many other
roguelikes, but not ToME 4. There are some nice things about it, and I
am sure commercial games players might like it, but for many reasons it
is too different for me and I just do not enjoy it.

If rec.games.roguelike.angband was still very active, I would push for
the creation of rec.games.tome, rec.games.roguelike.tome, or an alt
newsgroup. I still think it would be a good idea.

David Melik

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Jun 28, 2012, 11:42:31 PM6/28/12
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Sorry, I meant to post this in rec.games.roguelike,angband.
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