Orange October Minigun 7DRL Challenge!

1 view
Skip to first unread message

Slash

unread,
Sep 12, 2006, 6:28:38 PM9/12/06
to
Hello all!

SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!

Five people have already gone for it:

* Corremn
* Bielinski
* Kisielevicz
* Brandt
* Slash

We are going for some week of october, so vote for your week!

1 - 8 Oct
8 - 15 Oct
15 - 22 Oct
22 - 29 Oct

My vote is for 22 to 29 Oct

If you want to be in, just reply this thread :P

Thanks

--
Slash - CastlevaniaRL
[http://www.santiagoz.com]

Gamer_2k4

unread,
Sep 12, 2006, 6:47:53 PM9/12/06
to
> If you want to be in, just reply this thread :P

I'm in, week doesn't matter.

Gamer_2k4

Dark God

unread,
Sep 12, 2006, 6:53:44 PM9/12/06
to
On Tue, 12 Sep 2006 15:28:38 -0700, Slash wrote:

> Hello all!
Hullo you :)

> SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!

My fingers are feeling all tingly ..

> Five people have already gone for it:
> * Corremn
> * Bielinski
> * Kisielevicz
> * Brandt
> * Slash

* DarkGod

At least I hope I'll remember to participate :)

> We are going for some week of october, so vote for your week!
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
> My vote is for 22 to 29 Oct

I'd rather do 15-22(or 1-8 or 8-15) myself, for I might not be there the
last week :/

PS: Two 7DRL contests per year sounds good to me :)
PS2: Why "Orange October Minigun" ??

--
DarkGod comes from | Do not meddle in the affairs of wizards
the hells for YOU ! :) | because they are subtle and quick to anger.
-----------------------+----------------------------------------------
ToME power! http://t-o-m-e.net

Kornel Kisielewicz

unread,
Sep 12, 2006, 8:08:54 PM9/12/06
to
Slash napisał(a):

> Hello all!
>
> SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
>
> Five people have already gone for it:
>
> * Corremn
> * Bielinski
> * Kisielevicz

It's Kisielewicz with a "w" :)

I hope you wont steal my 7DRL idea ^^.

> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
>
> My vote is for 22 to 29 Oct

I'll wait with my vote -- I need to ask a few people a few things :/.
--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
"Invalid thought detected. Close all mental processes and
restart body."

Slash

unread,
Sep 12, 2006, 8:29:51 PM9/12/06
to

Kornel Kisielewicz wrote:
> Slash napisal(a):

> > Hello all!
> >
> > SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
> >
> > Five people have already gone for it:
> >
> > * Corremn
> > * Bielinski
> > * Kisielevicz
>
> It's Kisielewicz with a "w" :)

Sorry about that, it always happens! perhaps due my native language


>
> I hope you wont steal my 7DRL idea ^^.

Off course not ;)

>
> > We are going for some week of october, so vote for your week!
> >
> > 1 - 8 Oct
> > 8 - 15 Oct
> > 15 - 22 Oct
> > 22 - 29 Oct
> >
> > My vote is for 22 to 29 Oct
>
> I'll wait with my vote -- I need to ask a few people a few things :/.
> --
> At your service,
> Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
> "Invalid thought detected. Close all mental processes and
> restart body."

--
Slash

Slash

unread,
Sep 12, 2006, 8:30:39 PM9/12/06
to

Dark God wrote:
> On Tue, 12 Sep 2006 15:28:38 -0700, Slash wrote:
>
> > Hello all!
> Hullo you :)
>
> > SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
>
> My fingers are feeling all tingly ..
>
> > Five people have already gone for it:
> > * Corremn
> > * Bielinski
> > * Kisielevicz
> > * Brandt
> > * Slash
>
> * DarkGod
>
> At least I hope I'll remember to participate :)

I hope you do ;)

>
> > We are going for some week of october, so vote for your week!
> > 1 - 8 Oct
> > 8 - 15 Oct
> > 15 - 22 Oct
> > 22 - 29 Oct
> > My vote is for 22 to 29 Oct
>
> I'd rather do 15-22(or 1-8 or 8-15) myself, for I might not be there the
> last week :/
>
> PS: Two 7DRL contests per year sounds good to me :)
> PS2: Why "Orange October Minigun" ??

Perhaps because of the shape of its medals? :P

>
> --
> DarkGod comes from | Do not meddle in the affairs of wizards
> the hells for YOU ! :) | because they are subtle and quick to anger.
> -----------------------+----------------------------------------------
> ToME power! http://t-o-m-e.net

--
Slash

Corremn

unread,
Sep 12, 2006, 9:09:33 PM9/12/06
to

Slash wrote:
> Hello all!
>
> SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
>
> Five people have already gone for it:
>
> * Corremn
> * Bielinski
> * Kisielevicz
> * Brandt
> * Slash
>
> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
>
> My vote is for 22 to 29 Oct
>
> If you want to be in, just reply this thread :P
>
> Thanks
>

Anytime will be fine with me

stu

unread,
Sep 13, 2006, 12:03:37 AM9/13/06
to
I'm in. Don't expect much though; I'm a newbish, code-diving,
kid-with-a-coding book. 8)
Oh, 'cept I'm not a kid.
Also, to clarify: There's another stu in this room, I'm the newer of
the two. Still trying to figure out how to change my user name.

>
> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
>

Any week is good by me.

Christopher Evenstar

Shawn Moore

unread,
Sep 13, 2006, 12:20:43 AM9/13/06
to
Slash wrote:
> Hello all!
>
> SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
>
> Five people have already gone for it:
>
> * Corremn
> * Bielinski
> * Kisielevicz
> * Brandt
> * Slash

Feel free to add Eidolos to that list! :)

> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct

I'm reluctant to vote on 22 - 29 Oct because I'll need time to prepare
for the November NetHack tournament. However, since it's 7DRL, that's
probably the best week for it, so I can just put it away after a week
(plus two days I suppose, to give it a small webpage). So count me in
for 22-29.

Shawn M Moore

Ido.Y...@gmail.com

unread,
Sep 13, 2006, 3:14:15 AM9/13/06
to
> > 1 - 8 Oct
> > 8 - 15 Oct
> > 15 - 22 Oct
> > 22 - 29 Oct

1-8 is the best for me, but 8-15 is also ok. Since my brother is
getting married on the 25th, and he lives in a different country
(different continent even...) I will not be able to participate on 22 -
29 Oct, and 15-22 is doable but a bit hard.

Ido.

Christopher Brandt

unread,
Sep 13, 2006, 4:15:39 AM9/13/06
to

Slash schrieb:

I vote for any week but 22 to 29 because somewhere in this week is my
birthday and I'm usually drunk for a few days before and after :D

But I might as well participate in this week I just don't vote for this
week.


Christopher Brandt

Christopher Brandt

unread,
Sep 13, 2006, 4:15:47 AM9/13/06
to

Slash schrieb:

I vote for any week but 22 to 29 because somewhere in this week is my

Timofei Shatrov

unread,
Sep 13, 2006, 4:17:07 AM9/13/06
to
On 12 Sep 2006 15:28:38 -0700, "Slash" <java....@gmail.com> tried to
confuse everyone with this message:

>Hello all!
>
>SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!

I hope it won't affect the attendance for the next one.

Too bad I already wrote the Engine (tm), so it won't be as fun for me
(just thinking of new ideas and implementing them... meh!). I am also
going to put out the final (this time for real) version of Rougelike
soon, and that probably says something about my respect for "don't touch
after 7 days" rule :)

>We are going for some week of october, so vote for your week!
>
>1 - 8 Oct
>8 - 15 Oct
>15 - 22 Oct
>22 - 29 Oct
>
>My vote is for 22 to 29 Oct

8-15 or 15-22.

--
|Don't believe this - you're not worthless ,gr---------.ru
|It's us against millions and we can't take them all... | ue il |
|But we can take them on! | @ma |
| (A Wilhelm Scream - The Rip) |______________|

Michal Bielinski

unread,
Sep 13, 2006, 4:32:29 AM9/13/06
to
Slash wrote:
> SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
> We are going for some week of october, so vote for your week!
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct

Any of these is good for me.

> If you want to be in, just reply this thread :P

Done!
--
Michal 'Ancient' Bielinski

Ido.Y...@gmail.com

unread,
Sep 13, 2006, 4:44:59 AM9/13/06
to
Summery thus far:

1 - 8 Oct:
for: 3 (Dark God, Ido Yehieli, Christopher Brandt)

8 - 15 Oct:
for: 4 (Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov)

15 - 22 Oct:
for: 3 (Dark God, Christopher Brandtm, Timofei Shatrov)

22 - 29 Oct:
for: 2 (Slash, Shawn Moore)

Did i count correctly?

Ido.

DarkGod

unread,
Sep 13, 2006, 5:07:18 AM9/13/06
to
On 2006-09-13 10:17:07, gr...@mail.ru (Timofei Shatrov) wrote:

> Too bad I already wrote the Engine (tm), so it won't be as fun for me

Use it then :)

Timofei Shatrov

unread,
Sep 13, 2006, 9:43:17 AM9/13/06
to
On Wed, 13 Sep 2006 09:07:18 +0000 (UTC), DarkGod <dar...@t-o-m-e.net>

tried to confuse everyone with this message:

>On 2006-09-13 10:17:07, gr...@mail.ru (Timofei Shatrov) wrote:


>
>> Too bad I already wrote the Engine (tm), so it won't be as fun for me
>Use it then :)

Well, that's not as fun as writing one from scratch ;) Anyway, it still
needs some work to reach industry standards, such as real LOS,
pathfinding and so on. But I have a feeling that implementing A* would
take a whole week by its own seeing as I don't understand that algorithm
at all.

DarkGod

unread,
Sep 13, 2006, 10:04:33 AM9/13/06
to
On 2006-09-13 15:43:17, gr...@mail.ru (Timofei Shatrov) wrote:

> >> Too bad I already wrote the Engine (tm), so it won't be as fun for me
> >Use it then :)
> Well, that's not as fun as writing one from scratch ;) Anyway, it still

Uh, I'd rather be writting a game than an engine myself :)
I had tons of fun writting the new T-Engine, but my goal from the start
was to use it to make new games not to make new engines :)

> needs some work to reach industry standards, such as real LOS,
> pathfinding and so on. But I have a feeling that implementing A* would
> take a whole week by its own seeing as I don't understand that algorithm
> at all.

;>
You might not want A* either, it makes mnosters too smart sometimes :)

fbk

unread,
Sep 13, 2006, 11:49:48 AM9/13/06
to
Hello,

Count me in! As for the week: the earlier the better.

Cheers,
Fred

Ido.Y...@gmail.com

unread,
Sep 13, 2006, 12:08:42 PM9/13/06
to
fbk wrote:
> Count me in! As for the week: the earlier the better.

Should your vote be counted as 1-8 or as (1-8 or 8-15)?

In the first case we have a tie between 1-8 & 8-15 (both with 5 votes),
in the other 8-15 would lead with 5 votes.

Ido.

Ido.Y...@gmail.com

unread,
Sep 13, 2006, 12:10:17 PM9/13/06
to
Ido.Yehi...@gmail.com wrote:
> In the first case we have a tie between 1-8 & 8-15 (both with 5 votes),

I meant both with 4 votes.

ido.

Gamer_2k4

unread,
Sep 13, 2006, 12:41:43 PM9/13/06
to

No you managed to overlook me. As I said before, any week works for
me.

Gamer_2k4

Ido.Y...@gmail.com

unread,
Sep 13, 2006, 12:50:24 PM9/13/06
to
Gamer_2k4 wrote:
> No you managed to overlook me. As I said before, any week works for
> me.

ok, you can increment the votes for every option by 1 ;D

Ido.

Christopher Evenstar

unread,
Sep 13, 2006, 3:13:59 PM9/13/06
to
Hi, I was stu( 2 of 2 ). I finally figured out how to change my
nickname in Google Groups. Should I be concerned that I have trouble
changing a nickname and, that I announced I'll do a 7DRL? *rhetorical*.
Google Groups has >= 3 places to change your nickname. I guess if
something's worth doing, it's worth doing three times. 8)

Anyway,
kill stu;
make Christopher Evenstar;
++weekChoices[all];

(Thanks)

Christopher Evenstar

lochok

unread,
Sep 13, 2006, 5:57:37 PM9/13/06
to
On Wed, 13 Sep 2006 08:17:07 +0000, Timofei Shatrov wrote:

> On 12 Sep 2006 15:28:38 -0700, "Slash" <java....@gmail.com> tried to
> confuse everyone with this message:
>
>>Hello all!
>>
>>SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!
>
> I hope it won't affect the attendance for the next one.

<SNIP>
I doubt it - I for example am completely unavailiable for Orange October
(damn final year of high school... and exams about a month after!) - but
will be ready and prepared for MARCH MADNESS!!!!

I doubt I'm the only person in this leaky boat...


Lochok

Slash

unread,
Sep 14, 2006, 12:28:31 AM9/14/06
to

Christopher Evenstar wrote:
> Hi, I was stu( 2 of 2 ). I finally figured out how to change my
> nickname in Google Groups. Should I be concerned that I have trouble
> changing a nickname and, that I announced I'll do a 7DRL? *rhetorical*.
> Google Groups has >= 3 places to change your nickname. I guess if
> something's worth doing, it's worth doing three times. 8)

That makes three active Christophers on rgrd :P amusing!

>
> Anyway,
> kill stu;
> make Christopher Evenstar;
> ++weekChoices[all];
>
> (Thanks)
>
> Christopher Evenstar

--
Slash

lj.gru...@gmail.com

unread,
Sep 14, 2006, 12:44:56 AM9/14/06
to

>
> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
>
> My vote is for 22 to 29 Oct
>
> If you want to be in, just reply this thread :P
>

Okay, I think I'm in! I'll vote 8-15 or 15-22. The last week is way
out for me, I'll be getting prepared for NaNoWriMo.

What are the rules/feelings about using pre-existing code for LOS,
dungeon generation and such?

Ido.Y...@gmail.com

unread,
Sep 14, 2006, 1:19:48 AM9/14/06
to
lj.gru...@gmail.com wrote:
> What are the rules/feelings about using pre-existing code for LOS,
> dungeon generation and such?

I believe it is not generally frowned upon.

See:
http://roguebasin.roguelikedevelopment.org/index.php?title=7DRL#Can_I_use_external_libraries.3F__Graphics_files.3F__Design_Doc.ADuments.3F_Code_I_wrote_in_the_past.3F__Existing_roguelikes.3F

> Okay, I think I'm in! I'll vote 8-15 or 15-22. The last week is way
> out for me, I'll be getting prepared for NaNoWriMo.

1 - 8 Oct:
4 (Dark God, Ido Yehieli, Christopher Brandt, fbk)

8 - 15 Oct:
5 (Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov,
lj.gruber...@gmail.com)

15 - 22 Oct:
4 (Dark God, Christopher Brandtm, Timofei Shatrov,
lj.gruber...@gmail.com)

22 - 29 Oct:
2 (Slash, Shawn Moore)


Ido (counting fbk only for 1-8 for now)

Gamer_2k4

unread,
Sep 14, 2006, 2:13:30 AM9/14/06
to
> What are the rules/feelings about using pre-existing code for LOS,
> dungeon generation and such?

I think it should be ok. By forcing someone to make a complete game
within a week, you make them focus on content. If you already know how
to make the engine, why waste time recoding what you've already made?

Gamer_2k4

Ido.Y...@gmail.com

unread,
Sep 14, 2006, 2:44:07 AM9/14/06
to
Gamer_2k4 wrote:
> If you already know how
> to make the engine, why waste time recoding what you've already made?

That's true, although I might consider the dungeon generator as part of
the content in some cases.

Anyway, there is no prize to win in a 7DRL challenge, other then to
know you've made it - so there is little point in arguing what exactly
the rules are, is there?

In my opinion, if you took a previously abandoned/half
finished/unplayable game and completed & published it in 7 days -
you've also won - here's why:

Let's not forget that the point of a 7DRL challenge is to make people
publish _a playable roguelike_ and stop messing around for months/years
with "Generic Engines" and "90% Finished" games. It is not a
competition to see who is the fastest coder.

Ido.

DarkGod

unread,
Sep 14, 2006, 4:17:23 AM9/14/06
to
On 2006-09-14 08:44:07, Ido.Y...@gmail.com wrote:

> Let's not forget that the point of a 7DRL challenge is to make people
> publish _a playable roguelike_ and stop messing around for months/years
> with "Generic Engines" and "90% Finished" games. It is not a
> competition to see who is the fastest coder.

Indeed!
I would add that if somebody do possess a usable engine the more power to them,
the goal is to produce games, not engines :)

jude hungerford

unread,
Sep 14, 2006, 5:37:17 AM9/14/06
to
lj.gru...@gmail.com wrote:

> What are the rules/feelings about using pre-existing code for LOS,
> dungeon generation and such?

My entry into this year's earlier 7drl contest used over 9,000 lines
from my primary project. I seem to remember one person expressing some
disappointment that this was allowed, but the consensus definitely
seems to be that it is acceptable.

I think it is good to declare (and publish) the pre-existing code you
are using (though I have not bothered to maintain the download link for
the "baseline" code I used- does anyone want me to?)

I am responding in this thread, but I will not be taking part in this
challenge. One per year (or perhaps less...) is enough for me.

Best of luck to all those who take part!

--
--jude hungerford.

Radomir 'The Sheep' Dopieralski

unread,
Sep 14, 2006, 8:04:38 AM9/14/06
to
At 13 Sep 2006 21:44:56 -0700,
lj.gru...@gmail.com wrote:

> What are the rules/feelings about using pre-existing code for LOS,
> dungeon generation and such?

You can use whatever you want, including existing engines.
It is however fair to mention any libraries and previously
existig code you used.

--
Radomir `The Sheep' Dopieralski

"Computer Science is no more about computers than
astronomy is about telescopes." [Edsger Wybe Dijkstra]

ywg....@gmail.com

unread,
Sep 14, 2006, 8:06:22 AM9/14/06
to

> http://roguebasin.roguelikedevelopment.org/index.php?title=7DRL#Can_I_use_external_libraries.3F__Graphics_files.3F__Design_Doc.ADuments.3F_Code_I_wrote_in_the_past.3F__Existing_roguelikes.3F
>
> > Okay, I think I'm in! I'll vote 8-15 or 15-22. The last week is way
> > out for me, I'll be getting prepared for NaNoWriMo.
>
> 1 - 8 Oct:
> 4 (Dark God, Ido Yehieli, Christopher Brandt, fbk)
>
> 8 - 15 Oct:
> 5 (Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov,
> lj.gruber...@gmail.com)
>

D'oh, I was logged in with the wrong gmail account. That should have
been Dana (ywg.dana@...) instead of lj.gruberman@...) :P

Okay, cool. I slaved over my LOS and A* and such so I'd hate to have
to give them up!

Jeff Lait

unread,
Sep 14, 2006, 10:54:33 AM9/14/06
to
lj.gru...@gmail.com wrote:
>
> What are the rules/feelings about using pre-existing code for LOS,
> dungeon generation and such?

Using pre-existing code is encouraged. Especially when it is for
generic engine-type things. It is a good idea to make clear how much
is pre-existing code, however, so you don't create unrealistic
expectations of how much can be made in 7 days.

After all, it's not like we insist you write your own compiler in the
seven days, right?
--
Jeff Lait
(POWDER: http://www.zincland.com/powder)

Jeff Lait

unread,
Sep 14, 2006, 10:59:51 AM9/14/06
to
Slash wrote:
>
> We are going for some week of october, so vote for your week!
>
> 1 - 8 Oct
> 8 - 15 Oct
> 15 - 22 Oct
> 22 - 29 Oct
>
> My vote is for 22 to 29 Oct
>
> If you want to be in, just reply this thread :P

A couple of procedural notes for the future. First, it is a good idea
to allow (and make clear that you allow) multiple votes for the week.
This allows people who want in (but have no preference) to vote for all
weeks and avoid being artificially forced to pick one week. Second, it
is good to make clear an end time for the voting so you know when to
stop counting. Third, one should specify ahead of time what the tie
breaking method would be.

Finally, I presume the plan is still to allow people to chose anytime
on Saturday or Sunday to start? This would make the dates:

30 Sept - 8 Oct
7 - 15 Oct
14 - 22 Oct
21 - 29 Oct

Good luck to all participants in this challenge! I look forward to
playing the results.

Christopher Evenstar

unread,
Sep 14, 2006, 1:40:24 PM9/14/06
to
> What are the rules/feelings about using pre-existing code for LOS,
> dungeon generation and such?
I agree with what most people have said on using pre-existing code.
I'm new to programming so there's no way I'm starting from scratch.
I'll probably do a new crawl branch minigame or something. With due
acknoledgement of course. *Postrate* Hurray crawl developers! *End
Postrate*. I'm thinking "Crawl-Mod - Who was I again? A Wanderer's
Tale"

Christopher Evenstar

Mario Donick

unread,
Sep 14, 2006, 2:12:45 PM9/14/06
to
Slash wrote:

> Hello all!
>
> SO.. out of nowhere, the idea of a smallish 7DRL challenge has arisen!

Too bad that I'm so heavenly working on LambdaRogue and therefore don't have
so much time. I'd really like to make a 7DRL based on the hacking engine of
LR, but I fear that some people could find this more fun than LR itself ;)

Mario

--
Welcome to a lost, apocalyptic, magic, beautiful, dark and absurd world
http://donick.net/LambdaRogue

Ido Yehieli

unread,
Sep 14, 2006, 2:50:37 PM9/14/06
to
Mario Donick wrote:
> Welcome to a lost, apocalyptic, magic, beautiful, dark and absurd world
> http://donick.net/LambdaRogue

OT: about your sig: don't you mean "magical" rather then "magic"?

Ido.

Mario Donick

unread,
Sep 14, 2006, 3:09:05 PM9/14/06
to
Ido Yehieli wrote:

> OT: about your sig: don't you mean "magical" rather then "magic"?

Damn. You are right. The really bad thing is that I now have to recreate the
LR title screen, because this mistake is there, too...

Thanks,
Mario

--
Welcome to a lost, apocalyptic, magical, beautiful, dark and absurd world
http://donick.net/LambdaRogue

Kornel Kisielewicz

unread,
Sep 15, 2006, 10:44:36 AM9/15/06
to
Slash napisał(a):

> 15 - 22 Oct
> 22 - 29 Oct

My vote goes for those two, but I considerably would prefer the latter
(my birthday is on 19th of october :/)
--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
My opinions are my own. Share them at your own risk.

Ido Yehieli

unread,
Sep 15, 2006, 11:14:45 AM9/15/06
to
Kornel Kisielewicz wrote:
> > 15 - 22 Oct
> > 22 - 29 Oct
> My vote goes for those two, but I considerably would prefer the latter

[1 - 8 Oct]: 4


(Dark God, Ido Yehieli, Christopher Brandt, fbk)

[8 - 15 Oct]: 5

(Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov, lj.gruber)

[15 - 22 Oct]: 5
(Dark God, Christopher Brandtm, Timofei Shatrov, lj.gruber, Kornel
Kisielewicz)

[22 - 29 Oct]: 3
(Slash, Shawn Moore, Kornel Kisielewicz)

We seem to have a tie between 8-15 & 15-22.
Should we wait a couple of more days and then decide? Maybe someone new
will vote.

Ido.

Mario Donick

unread,
Sep 15, 2006, 12:05:36 PM9/15/06
to
Mario Donick wrote:

> Ido Yehieli wrote:
>
>> OT: about your sig: don't you mean "magical" rather then "magic"?
>
> Damn. You are right. The really bad thing is that I now have to recreate
> the LR title screen, because this mistake is there, too...
>
> Thanks,
> Mario
>

I have to correct myself; my dictionary says "magic" can be used as
adjective, too (so it's both "magisch" and "Magie" in german); therefore I
re-edited my sig back to it's previous state.

;)

Mario


--
Welcome to a lost, apocalyptic, magic, beautiful, dark and absurd world
http://donick.net/LambdaRogue

Christopher Evenstar

unread,
Sep 15, 2006, 1:16:16 PM9/15/06
to
> I have to correct myself; my dictionary says "magic" can be used as
> adjective, too (so it's both "magisch" and "Magie" in german); therefore I
> re-edited my sig back to it's pre
Here in Alaska, (US), most people use magic. I think English teachers
might nitpick (magickal is more proper), but most won't notice here.
Heart song "Magic Man", cartoon I saw, "Let's go to the magic shop.",
early dnd characters were 'magic-users'.

Christopher Evenstar

Slash

unread,
Sep 15, 2006, 3:25:02 PM9/15/06
to

yeah.. let's wait til sunday

>
> Ido.

--
Slash

R. Dan Henry

unread,
Sep 15, 2006, 10:13:36 PM9/15/06
to
On 15 Sep 2006 10:16:16 -0700, "Christopher Evenstar"
<even...@mtaonline.net> wrote:

I'm not sure about the song off the top of my head, but the other two
example you use are cases of "magic" used as a noun in a hyphenated word
("magic-users", compare "computer users" [non-hyphenated],
"knife-wielders") and as what may be technically an adjective, but in a
place where nouns are used as adjectives ("magic shop", compare "bait
shop", "grocery store", "shoe store").

By contrast, a "magical shop" would imply that the shop itself was in
someway enchanted, rather than just the items sold there.

--
R. Dan Henry = danh...@inreach.com

Christopher Evenstar

unread,
Sep 16, 2006, 3:47:57 AM9/16/06
to
R. Dan Henry wrote:
> I'm not sure about the song off the top of my head, but the other two
> example you use are cases of "magic" used as a noun in a hyphenated word
I guess magic in the song is an adjective then? "He's a magic
man...he's got magic hands.." Or something like that.

> By contrast, a "magical shop" would imply that the shop itself was in
> someway enchanted, rather than just the items sold there.

Thanks! This is all beginning to sound vaguely familiar.
Christopher Evenstar

Ido Yehieli

unread,
Sep 16, 2006, 7:46:31 AM9/16/06
to
Slash wrote:

> Ido Yehieli wrote:
> > [1 - 8 Oct]: 4
> > (Dark God, Ido Yehieli, Christopher Brandt, fbk)
> >
> > [8 - 15 Oct]: 5
> > (Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov, lj.gruber)
> >
> > [15 - 22 Oct]: 5
> > (Dark God, Christopher Brandtm, Timofei Shatrov, lj.gruber, Kornel
> > Kisielewicz)
> >
> > [22 - 29 Oct]: 3
> > (Slash, Shawn Moore, Kornel Kisielewicz)
>
> yeah.. let's wait til sunday

OK.
If we don't reach a consensus until Sunday (midnight between Sunday &
Monday, GMT) I propose we count fbk for both 1-8 & 8-15, since he wrote
"the earlier the better", not specifically 1-8.

That will give 8-15 the lead.
Is that acceptable by everyone?

Ido.

DrGong

unread,
Sep 16, 2006, 8:54:41 AM9/16/06
to
I don't think I could Learn Python and write a engine between now and
October, so no chance for me to enter.

(I have decided to start programming after getting burned out of it at
school, and I have decided to learn Python, and making a RL is a good
way to learn a language. But I don't think I can do all the learning
of python in such short notice. My backround is in Java mostly, but I
don't want to relearn a language, rather learn a new one.)

Kornel Kisielewicz

unread,
Sep 16, 2006, 9:45:24 AM9/16/06
to
Ido Yehieli napisał(a):

> OK.
> If we don't reach a consensus until Sunday (midnight between Sunday &
> Monday, GMT) I propose we count fbk for both 1-8 & 8-15, since he wrote
> "the earlier the better", not specifically 1-8.
>
> That will give 8-15 the lead.
> Is that acceptable by everyone?

That will count me out at all, for with 80% probability I will have an
exam then :/.


--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]

"The name of GenRogue, has become a warning against excessively
complex design." -- RGRD FAQ

Slash

unread,
Sep 16, 2006, 11:07:26 AM9/16/06
to

Well, I see people have voted for two weeks, so my other vote would go
for 15-22 Oct

>
> Ido.

--
Slash

Dark God

unread,
Sep 16, 2006, 11:49:25 AM9/16/06
to

Anyway people can still do a 7DRL in their "good" week :)

Kornel Kisielewicz

unread,
Sep 16, 2006, 12:08:21 PM9/16/06
to
Dark God napisał(a):

>>> Is that acceptable by everyone?
>> Well, I see people have voted for two weeks, so my other vote would go
>> for 15-22 Oct
>
> Anyway people can still do a 7DRL in their "good" week :)

It's not the same :/


--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]

"Oh come on. We both know the truth about this game --
vapourware." -- Anathiel about GenRogue

fbk

unread,
Sep 16, 2006, 1:15:26 PM9/16/06
to
Ido Yehieli wrote:
> OK.
> If we don't reach a consensus until Sunday (midnight between Sunday &
> Monday, GMT) I propose we count fbk for both 1-8 & 8-15, since he wrote
> "the earlier the better", not specifically 1-8.
>
> That will give 8-15 the lead.
> Is that acceptable by everyone?

That's absolutely fine.

Fred

Ido Yehieli

unread,
Sep 16, 2006, 1:57:12 PM9/16/06
to
fbk wrote:
> > That will give 8-15 the lead.
> > Is that acceptable by everyone?
> That's absolutely fine.

OK, so with fbk & slash we have a tie again...

[1 - 8 Oct]: 4
(Dark God, Ido Yehieli, Christopher Brandt, fbk)

[8 - 15 Oct]: 6
(Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov, lj.gruber,
fbk)

[15 - 22 Oct]: 6


(Dark God, Christopher Brandtm, Timofei Shatrov, lj.gruber, Kornel

Kisielewicz, Slash)

[22 - 29 Oct]: 3
(Slash, Shawn Moore, Kornel Kisielewicz)

Ido.

Radomir 'The Sheep' Dopieralski

unread,
Sep 16, 2006, 3:31:27 PM9/16/06
to
At 16 Sep 2006 05:54:41 -0700,
DrGong wrote:

> and making a RL is a good
> way to learn a language.

That's a common misconception. Honestly, I have no idea where it comes
from?

Gamer_2k4

unread,
Sep 16, 2006, 8:10:22 PM9/16/06
to
> > and making a RL is a good
> > way to learn a language.

> That's a common misconception. Honestly, I have no idea where it comes
> from?

All of my programming knowledge comes from writing my roguelike. If it
weren't for that, I'd have no reason to constantly research programming
concepts or look at online tutorials. I'd have very little motivation
to learn about programming. I actually started to learn QBasic
programming because I knew I couldn't write a roguelike on my
calculator ;).

Gamer_2k4

lochok

unread,
Sep 16, 2006, 8:16:16 PM9/16/06
to
On Sat, 16 Sep 2006 19:31:27 +0000, Radomir 'The Sheep' Dopieralski wrote:

> At 16 Sep 2006 05:54:41 -0700,
> DrGong wrote:
>
>> and making a RL is a good
>> way to learn a language.
>
> That's a common misconception. Honestly, I have no idea where it comes
> from?

Crawl! May have been badly coded in the first place - but its a fun way to
learn as opposed to writing useless program after useless program until
you think you've gone far enough to do something useful. And its far less
overenthusiastic then trying to learn openGL or DirectX from the start to
make a 3D Shooter!


Lochok

ywg....@gmail.com

unread,
Sep 16, 2006, 9:41:49 PM9/16/06
to

Ido Yehieli wrote:
> fbk wrote:
> > > That will give 8-15 the lead.
> > > Is that acceptable by everyone?
> > That's absolutely fine.
>
> OK, so with fbk & slash we have a tie again...
>
> [1 - 8 Oct]: 4
> (Dark God, Ido Yehieli, Christopher Brandt, fbk)
>
> [8 - 15 Oct]: 6
> (Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov, lj.gruber,
> fbk)
>

I will officially cast my vote for just Oct 8-15. Canadian
Thanksgiving is in there so I'll have an extra day off work for coding
:P

(Also, this lj.gruberman, I accidently posted under the wrong gmail
account)

R. Dan Henry

unread,
Sep 16, 2006, 10:47:31 PM9/16/06
to
On 16 Sep 2006 00:47:57 -0700, "Christopher Evenstar"
<even...@mtaonline.net> wrote:

Again, I think I'd use "magic man" or "magic hands" to indicate that
they *do* magical things, whereas I'd use "magical man" or "magical
hands" to indicate that they *are* magical things. I'd definitely use
"magical" to describe a land of enchantments and although "magic sword"
isn't uncommon, at least in gaming materials, "magical sword" is more
proper.

Ido Yehieli

unread,
Sep 17, 2006, 6:58:21 AM9/17/06
to
ywg....@gmail.com wrote:
> I will officially cast my vote for just Oct 8-15. Canadian
> Thanksgiving is in there so I'll have an extra day off work for coding
> :P
>
> (Also, this lj.gruberman, I accidently posted under the wrong gmail
> account)

Ok, so now 8-15 has the lead once again:

[1 - 8 Oct]: 4
(Dark God, Ido Yehieli, Christopher Brandt, fbk)

[8 - 15 Oct]: 6
(Dark God, Ido Yehieli, Christopher Brandt, Timofei Shatrov,

lj.gruberman, fbk)

[15 - 22 Oct]: 5
(Dark God, Christopher Brandtm, Timofei Shatrov, Kornel Kisielewicz,

Radomir 'The Sheep' Dopieralski

unread,
Sep 17, 2006, 6:04:32 PM9/17/06
to
At Sun, 17 Sep 2006 10:16:16 +1000,
lochok wrote:

> On Sat, 16 Sep 2006 19:31:27 +0000, Radomir 'The Sheep' Dopieralski wrote:

>> At 16 Sep 2006 05:54:41 -0700,
>> DrGong wrote:

>>> and making a RL is a good
>>> way to learn a language.

>> That's a common misconception. Honestly, I have no idea where it comes
>> from?

> And its far less


> overenthusiastic then trying to learn openGL or DirectX from the start to
> make a 3D Shooter!

That can at least be done within one evening.

lochok

unread,
Sep 17, 2006, 6:46:38 PM9/17/06
to
On Sun, 17 Sep 2006 22:04:32 +0000, Radomir 'The Sheep' Dopieralski wrote:

> At Sun, 17 Sep 2006 10:16:16 +1000,
> lochok wrote:
>
>> On Sat, 16 Sep 2006 19:31:27 +0000, Radomir 'The Sheep' Dopieralski wrote:
>
>>> At 16 Sep 2006 05:54:41 -0700,
>>> DrGong wrote:
>
>>>> and making a RL is a good
>>>> way to learn a language.
>
>>> That's a common misconception. Honestly, I have no idea where it comes
>>> from?
>
>> And its far less
>> overenthusiastic then trying to learn openGL or DirectX from the start to
>> make a 3D Shooter!
>
> That can at least be done within one evening.

Umm... maybe by a more experienced programmer then myself...


Lochok

Ilya Bely

unread,
Sep 17, 2006, 8:48:36 PM9/17/06
to
Christopher Evenstar wrote in message <1158340576.7...@e3g2000cwe.googlegroups.com>:

> Here in Alaska, (US), most people use magic.

I never knew that Alaska a such a fairy land!

Sorry, could not resist.
Sounds like an excellent line for a sigfile.


--
May your code work forever and never have a bug.
At your service, Ilya Bely
i e l y @ l . c o
l y a b g m a i m

Ido Yehieli

unread,
Sep 18, 2006, 5:13:13 AM9/18/06