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1–16 of 16
James Sager
, …
Igenlode Wordsmith
3
2/3/23
Hey, this is James Sager, one of the original designers of Autosquelch.
Feb 2023
James
Sager
wrote: >Hello, > >I'm so happy to be back on Usenet, my posts seem to be about from 1999. >I have tales of running shovel only characters called The
unread,
Hey, this is James Sager, one of the original designers of Autosquelch.
Feb 2023
James
Sager
wrote: >Hello, > >I'm so happy to be back on Usenet, my posts seem to be about from 1999. >I have tales of running shovel only characters called The
2/3/23
James W Sager Iii
, …
David T. Blackston
15
9/12/00
[z]autosquelch someone posted a while back sux.
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[z]autosquelch someone posted a while back sux.
9/12/00
Jim Marshall
, …
Richard Hendricks
13
9/8/00
[Z] 2.4.0 with Autosquelch for Windows
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[Z] 2.4.0 with Autosquelch for Windows
9/8/00
David T. Blackston
, …
James W Sager Iii
4
8/30/00
Autosquelch -- the next generation
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Autosquelch -- the next generation
8/30/00
James W Sager Iii
, …
DarkGod
10
8/28/00
Autosquelch variants?
James
W
Sager
Iii wrote: > > I can not find how I can initiate the autosquech commands. I have > perused the readme/changes/commands, and hav played the game for a while >
unread,
Autosquelch variants?
James
W
Sager
Iii wrote: > > I can not find how I can initiate the autosquech commands. I have > perused the readme/changes/commands, and hav played the game for a while >
8/28/00
Joseph Oberlander
, …
tussock
24
6/12/00
About compacting
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About compacting
6/12/00
David T. Blackston
, …
Julian Lighton
35
5/13/00
Autosquelch -- the next version...
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Autosquelch -- the next version...
5/13/00
Matthias Kurzke
, …
Martinakis Ioannis
15
5/29/00
Proof: 'Squelching' is not a good word for auto-destruction.
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Proof: 'Squelching' is not a good word for auto-destruction.
5/29/00
James W Sager Iii
, …
Ed Cogburn
89
5/3/00
BEangband OWNS!
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BEangband OWNS!
5/3/00
Matthias Kurzke
, …
Gordon Lipford
21
4/18/00
Another idea for auto-pickup
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Another idea for auto-pickup
4/18/00
Topi Ylinen
, …
Michael Barnes
72
4/20/00
In retrospect: Ben's era
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In retrospect: Ben's era
4/20/00
John Fisher
, …
Gwidon S. Naskrent
19
4/13/00
[Z] New command?
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[Z] New command?
4/13/00
David T. Blackston
, …
Julian Lighton
10
3/14/00
Autodestroy update
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Autodestroy update
3/14/00
David T. Blackston
,
James W Sager Iii
2
3/11/00
Autodestroy implementation
prefer a
squelch
routine that checks after you ID something as that would allow a character to be born with a list of items to be squelched, and allow you to deal with bad/fair/good/excellent
unread,
Autodestroy implementation
prefer a
squelch
routine that checks after you ID something as that would allow a character to be born with a list of items to be squelched, and allow you to deal with bad/fair/good/excellent
3/11/00
Spec
, …
Anthony Wesley
39
2/16/00
[All] auto-destroy unwanted items.... PLEASE
James
W
Sager
Iii wrote: > > Excerpts from netnews.rec.games.roguelike.angband: 12-Feb-100 Re: [All] > auto-destroy unwa.. by Ed Cogburn@greene.xtn.ne > > Why
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[All] auto-destroy unwanted items.... PLEASE
James
W
Sager
Iii wrote: > > Excerpts from netnews.rec.games.roguelike.angband: 12-Feb-100 Re: [All] > auto-destroy unwa.. by Ed Cogburn@greene.xtn.ne > > Why
2/16/00
heronymus
, …
Julian Lighton
130
12/17/99
[All] A Way to Get Rid of Garbage Items?
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[All] A Way to Get Rid of Garbage Items?
12/17/99