Name Also Zebranky Self RB CB EB Best
Sex Male Age 51 STR! 18/100 +1 -1 +3 18/130
Race Dunadan Height 78 INT! 18/100 +2 -3 +3 18/120
Class Priest Weight 207 WIS! 18/100 +2 +3 +6 18/210
Title ***WINNER*** Status 39 DEX! 18/100 +2 -1 +4 18/150
HP 967/967 Maximize Y CON! 18/100 +3 +0 +9 18/220
SP 386/386 Preserve Y CHR! 18/100 +2 +2 +0 18/140
Level 50 Armor [57,+115] Saving Throw Legendary
Cur Exp 14649844 Fight (+27,+16) Stealth Superb
Max Exp 14649844 Melee (+43,+38) Fighting Legendary
Adv Exp ******** Shoot (+36,+10) Shooting Legendary
Blows 5/turn Disarming Superb
Gold 11893466 Shots 1/turn Magic Device Heroic
Perception Fair
Burden 302.7 lbs Infra 30 ft Searching Fair
You are one of several children of a Yeoman. You are a
well liked child. You have brown eyes, wavy auburn hair,
and a very dark complexion.
Finally I've won! This is my first win ever in any variant, although
I've really seriously played only vanilla and Zangband. For a few years
exclusively Zangband, and returned to vanilla just about a month ago.
I've played for about 4 years of angband and it's variants now. I was
playing with an entirely new character so monster memory was nearly
empty. This was my first character to survive past statgain after
returning to vanilla. Had an extremely close call with Morgoth. I nearly
had a heart attack, when my speed had dropped to +24 without me noticing
it, and Morgoth cast a mana storm and nether ball in conjunction. I was
*extremely* lucky it wasn't a double mana storm. I barely survived.
As you can see, I was playing with random artifacts. Is playing with
them generally considered harder or easier than with standard artifacts?
I noticed that it was certainly harder to get high resistances in
mid-game.
[Character Equipment]
a) a Lucerne Hammer (Holy Avenger) (2d5) (+16,+22) [+2] (+4) {@0}
It might have hidden powers.
Funny thing is that I never used an artifact weapon. Guess it was
something of a involuntary challenge as I didn't really find anything
that good. Found a Holy Avenger fairly early and then kept replacing
them with better ones. I didn't really find any good artifact weapons
either. I also found my first artifacts after the phial somewhere around
1650', which was annoying. The artifacts I found were well worth the
wait however, and I used many of them to the very end.
b) The Sling 'Quelenos' (x2) (+9,+10) (+3)
It affects your strength.
It affects your shooting power.
It sustains your strength.
It provides resistance to electricity.
It provides resistance to poison.
It induces feather falling.
I found many good Extra Might missile launchers fairly early and this
nice sling somewhere around statgain. Was my first source of poison
resistance.
c) a Ring of Speed (+12)
d) a Ring of Constitution (+6)
e) The Amulet of Nibil (+3) {Gothmog 3500'}
It can be activated for...
dispel evil (x5)
...if it is being worn.
It affects your constitution.
It sustains your constitution.
It sustains your charisma.
It provides resistance to blindness.
It provides resistance to confusion.
It provides resistance to nether.
It induces feather falling.
f) The Arkenstone of Osgalon (+5)
It can be activated for...
clairvoyance
...if it is being worn.
It provides light (radius 3) forever.
It affects your speed.
It provides resistance to light.
The speed was very nice. The Star didn't have anything useful.
g) Balance Dragon Scale Mail (-2) [30,+19]
I had a lot of trouble getting high resistances just after statgain.
Fortunately I found this balance dragon scale mail which was of great
use.
h) The Cloak of Raglan [1,+17] (+3)
It affects your dexterity.
It affects your stealth.
It affects your speed.
It sustains your dexterity.
It provides resistance to light.
It provides resistance to dark.
This was also found somewhere around statgain. The speed and stealth
bonuses were extremely useful, especially when I had a lot of other
stealth items. I almost never use any aggravation item (even Calris). I
just don't think they are worth the trouble. The One Ring would be an
exception of course, but it simply isn't found ever.
i) The Shield of Deflection of Heborth [10,+23] (+1) {3950'}
It can be activated for...
genocide
...if it is being worn.
It affects your intelligence.
It affects your infravision.
It sustains your intelligence.
It provides immunity to acid.
It provides resistance to electricity.
It provides resistance to fire.
It provides resistance to cold.
It provides resistance to dark.
It provides resistance to sound.
The activation was immensively useful in many situations.
j) The Iron Helm of Faethor [5,+9] (+2)
It can be activated for...
identify
...if it is being worn.
It affects your intelligence.
It affects your wisdom.
It affects your infravision.
It sustains your intelligence.
It provides resistance to dark.
It provides resistance to blindness.
It gives telepathic powers.
Found somewhere around 3000'
k) The Set of Cesti of Halduin (+11,+7) [5,+19] (+1)
It affects your dexterity.
It sustains your strength.
It sustains your constitution.
It provides resistance to cold.
It provides resistance to dark.
l) The Pair of Metal Shod Boots of Elchad [6,+16] (+5) {1700'}
It affects your stealth.
It affects your speed.
It provides immunity to cold.
This was actually my second or so artifact found excluding the phial.
The cold immunity was great and the stealth and speed bonuses amazingly
useful. With random artifacts speed items tend to be fairly low, when
compared to the biggest standard artifact bonuses. I found only one
boots of speed in the entire game and it was (+1). It didn't really
bother me, as I had lots of good artifacts to choose from.
[Character Inventory]
a) 5 Holy Books of Prayers [Beginners Handbook] {75% off}
b) 5 Holy Books of Prayers [Words of Wisdom]
c) 5 Holy Books of Prayers [Chants and Blessings] {@5}
d) 5 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings] {!d!k}
f) 2 Holy Books of Prayers [Godly Insights] {!d!k @4}
g) a Holy Book of Prayers [Purifications and Healing] {!d!k}
h) a Holy Book of Prayers [Holy Infusions] {!d!k}
i) 2 Holy Books of Prayers [Wrath of God] {!d!k 1050' & 2500' Floor}
I found a total of 4 Wraths in the whole game. The first was the first
dungeon spellbook I found and it was just lying around at 1050'. When I
first saw it, I figured it would be something like Ethereal Openings or
other. When I noticed what it was, I thought the character was doomed to
die a horrible death. I found another wrath at 2500' and it too was just
lying around on the floor. I found no Raal's in the entire game. Guess
they must have made a mistake, and thought I was playing a mage.
j) a Book of Magic Spells [Tenser's Transformations]
k) 26 Potions of Speed {75% off}
l) 40 Potions of Healing {10% off}
m) 14 Potions of *Healing*
n) 2 Potions of Life
o) 28 Potions of Restore Mana {10% off}
p) 5 Scrolls of Teleportation {10% off}
q) 6 Scrolls of Mass Genocide
r) a Rod of Perception {@2}
s) a Rod of Teleport Other
t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
It is cursed.
It might have hidden powers.
u) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
It might have hidden powers.
[Home Inventory]
a) 40 Potions of Speed {75% off}
b) 24 Potions of Healing {10% off}
c) 9 Potions of Restore Mana {10% off}
d) 12 Scrolls of Teleportation {10% off}
e) 5 Scrolls of *Identify*
f) 2 Staffs of the Magi (3 charges)
g) 2 Rings of Damage (+15)
h) a Ring of Speed (+11)
i) The Necklace of Alion (+4)
It affects your wisdom.
It affects your charisma.
It sustains your wisdom.
It sustains your charisma.
It provides resistance to dark.
It provides resistance to shards.
j) The Full Plate Armour 'Orladredi' (-3) [25,+15] (+2)
It can be activated for...
word of recall
...if it is being worn.
It affects your intelligence.
It affects your constitution.
It sustains your intelligence.
It provides resistance to acid.
It provides resistance to electricity.
It provides resistance to fire.
It gives telepathic powers.
It provides resistance to life draining.
k) a Robe of Permanence [2,+21]
It provides resistance to poison.
l) The Large Metal Shield of Elumin [5,+19]
It can be activated for...
phase door
...if it is being worn.
It provides resistance to acid.
It provides resistance to fire.
It provides resistance to cold.
It provides resistance to poison.
It provides resistance to light.
It provides resistance to nether.
It allows you to see invisible monsters.
m) The Metal Cap of Telordor [3,+9] (+3)
It affects your wisdom.
It affects your speed.
It sustains your strength.
It provides resistance to blindness.
It gives telepathic powers.
n) The Metal Cap of Gorim [3,+12] (+4)
It affects your strength.
It affects your infravision.
It sustains your strength.
It provides resistance to sound.
o) The Pair of Metal Shod Boots 'Mardoron' [6,+9] (+6)
It can be activated for...
door and trap destruction
...if it is being worn.
It affects your speed.
It provides resistance to shards.
It induces feather falling.
It speeds your regenerative powers.
It gives telepathic powers.
It provides immunity to paralysis.
p) The Pair of Metal Shod Boots of Moriath [6,+16] (+3)
It affects your strength.
It affects your wisdom.
It affects your constitution.
It affects your infravision.
It sustains your strength.
It sustains your wisdom.
It sustains your constitution.
It sustains your charisma.
It provides resistance to poison.
It provides resistance to shards.
q) The Pair of Metal Shod Boots of Andor [6,+14] (+3) {2500'}
It affects your intelligence.
It provides immunity to electricity.
It provides resistance to shards.
It provides resistance to chaos.
r) The Pair of Metal Shod Boots of Thindilos [6,+19] (+4) {Sauron}
It can be activated for...
stone to mud
...if it is being worn.
It affects your strength.
It affects your stealth.
It sustains your strength.
It sustains your wisdom.
It provides resistance to electricity.
It provides permanent light.
s) The Great Axe of Caron (4d4) (+9,+12) [+3] (+1)
It affects your dexterity.
It is especially deadly against natural creatures.
It strikes at undead with holy wrath.
It strikes at demons with holy wrath.
It is especially deadly against orcs.
It is especially deadly against trolls.
It is especially deadly against giants.
It does extra damage from fire.
It sustains your dexterity.
It provides immunity to cold.
It speeds your regenerative powers.
It provides immunity to paralysis.
t) The Flail of Uingisil (2d6) (+9,+12) (+3) {Sauron}
It affects your strength.
It affects your constitution.
It affects your searching.
It sustains your strength.
It sustains your constitution.
It provides resistance to life draining.
u) The Two-Handed Flail of Golloth (3d6) (+8,+12) (+3)
It affects your wisdom.
It affects your dexterity.
It affects your speed.
It fights against evil with holy fury.
It strikes at undead with holy wrath.
It does extra damage from fire.
It sustains your strength.
It sustains your wisdom.
It provides resistance to fire.
It provides resistance to shards.
It induces feather falling.
It provides immunity to paralysis.
It aggravates nearby creatures.
v) a Dwarven Shovel of Digging (1d3) (+9,+10) (+8) {^;^ @0}
[Options]
Adult: Allow purchase of stats using points : yes (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): yes
(adult_rand_artifacts)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Playing style was as is written in my angband code with one small
exception. I cloned 10 Great Chaos Wyrm's at one point, but they didn't
really drop anything useful. As is written, I played with all monster
intelligence options on, but not allowing monsters to exploit
weaknesses.
--
A(2.9.3) W "Also Zebranky" DuP L:50 DL:5000' A++ R+++ Sp+ w:Orb of
Draining
A(Z/Pe) L/D/W H- D c-- f(-) PV+ s- TT- d P++ M+
C-(-) S+ I So B-- ac GHB SQ RQ++ V(+) F:Diversive mage offensive spells
Congratulations! Just managed it for the first time myself recently -
it's a nice feeling.
> As you can see, I was playing with random artifacts. Is playing with
> them generally considered harder or easier than with standard artifacts?
Hard to say. More immunities, better chance of getting some of the
more powerful items due to problems with rarity treatment (though I
don't see any in your kit) but various drawbacks too, such as low
bonuses on weapons and the lack of any Ringil / Cubragol speed
boosting types. Looking at what you found, I don't think it was any
easier for you than with standard ones.
Next randart code version (out very soon hopefully) will fix a lot of
the problems. :)
> h) The Cloak of Raglan [1,+17] (+3)
I love this one - Raglan is the name of a popular surfing beach not
far from where I grew up. Only I think it should look more like this:
h) The Cloak of Raglan [1,+17] (+3)
It affects your dexterity.
It affects your charisma.
It affects your surfing.
It provides resistance to sunburn.
It provides resistance to drowning.
It can be activated for...
cheesy Beach Boys music
Lol :)
How many NZ'ers are on rgra anyways?
Andrew
> How many NZ'ers are on rgra anyways?
>
> Andrew
At least two!
Stephen Duncan
Or three even!
Daniel Lensen
-At home in Middle-Earth :-)
>h) The Cloak of Raglan [1,+17] (+3)
> It affects your dexterity.
> It affects your charisma.
> It affects your surfing.
> It provides resistance to sunburn.
> It provides resistance to drowning.
> It can be activated for...
> cheesy Beach Boys music
> ...if it is being worn.
What, nothing about getting attention from scantily clad beach
bunnies?
--
Pbatenghyngvbaf! Ol qrpelcgvat guvf zrffntr lbh unir ivbyngrq gur Qvtvgny
Zvyyraavhz Pbclevtug Npg.
Take my handle, turn the space into an underscore, and add "@hotmail.com"
to get my email.
Cheers,
Duane Griffin.
Well, I think we're up to four then - unless you're not counting me or
Andrew for some reason. :)
Chris
(Use cnrobertson instead of chrisfakeaccount in the above for e-mail)
> > > At least two!
> > >
> > > Stephen Duncan
> > >
> >
> > Or three even!
> >
> > Daniel Lensen
> > -At home in Middle-Earth :-)
>
> Well, I think we're up to four then - unless you're not counting me or
> Andrew for some reason. :)
>
> Chris
> (Use cnrobertson instead of chrisfakeaccount in the above for e-mail)
Five counting Duane.
Stephen
Time for a Kiwiband then... :)
(Other than Crowded House of course). Guaranteed five players. Which
is four more than Unangband seems to have at the moment :(
Andrew
Yeah, it could have such faersome monsters as: the Taniwha, the enraged Moa,
the Kamikaze Kiwi and as the final challenge, Paul Holmes!
It spouts drivel at you -More-
It talks over the top of you -More-
It completely ignores your protests and continues its monologue -More-
It questions you randomly and doesn't wait for answers -More-
You die.
-Daniel Lensen
"Andrew Doull" <andre...@hotmail.com> wrote in message
news:4e52a154.01112...@posting.google.com...
> Steven Duncan <s.du...@phys.canterbury.ac.nz> wrote in message
news:<3BFC1435...@phys.canterbury.ac.nz>...
> > Five counting Duane.
> >
> >
> > Stephen
>
> Time for a Kiwiband then... :)
>
> (Other than Crowded House of course). Guaranteed five players. Which
> is four more than Unangband seems to have at the moment :(
I still play Unangband. I just can't get past 4500' where the first
potentially mean summoners are showing up. Maybe with a spellcaster
but I'm not playing one atm. ;/
Sean
LOL! :-)
What about..
Gumboots of speed
Swandri of protection
Stephen
Winston Peters would probably make a good Sauron. Who would the
Nazgul be, I wonder? The All Black selectors?
Some other ideas...
- The Small Metal Shield of Ranfurly
- The crazed GE activist
- The weka (it can hit to steal gold, and hit to steal shiny items)
- Possums and rabbits for explosive breeders
- Grant Fox (he can kick for touch, kick for touch, kick for touch,
and kick for points)
- Sir Richard Hadlee (firebolts, mana bolts, and fires missiles)
- Ansett Airlines (like a larger version of a kamikaze yeek)
>and as the final challenge, Paul Holmes!
Now that's cruel. Make them fight Morgoth, by all means, but show a
little mercy here...
Didn't Draebor the Imp arise in a similar way? You could take an
anagram of Paul Holmes' name and use it instead, e.g. Shelmo the Imp.
That one you can do in the info files, without needing to code up a
new -band at all. :)
Chris
(Use cnrobertson instead of chrisfakeaccount in the above for e-mail).
Jonah Lomu. (Note for non-rugby players: very large, very fast
runner, 6'5" tall, 20 stone in weight... and he doesn't play among the
forwards in the scrum, where such big people are more commonly found,
but on the wing - where most people are about half that size, even in
international rugby... One of the most famous images of him is literally
trampling over the top of three people who successively tried to tackle
him, while a fourth one - England's captain Will Carling - executed what
would have been an absolutely perfect tackle if it weren't for the fact
that he simply bounced off, completely unable to make so much as a dent
in Jonah "The Whale"...)
Very fast (speed +30), can smash his way through anything
(KILL_WALL, MOVE_BODY). And when he hits you, he splatters mud and earth
all over the place (hit to cause earthquakes...)
Jonathan.
You hit Shelmo the Imp
It points at you and curses, "Bugger!"
You have killed Shelmo the Imp
You feel something roll beneath your feet.
You have No. 8 Fencing Wire {special}
You have The No. 8 Fencing Wire of Crump (8d8) (+18,+18) (+4)
It affects your strength
It affects your dexterity
It affects your constitution
It affects your stealth
It sustains your strength
It sustains your dexterity
It sustains your constitution
It is especially deadly against animals
It does extra damage from electricity
It provides immunity to electricity
It speeds your regenerative powers
You hear the spirit of Shelmo the Imp cackle evilly
The Hilux crushes you
The Hilux rams you
The Hilux runs you over
You die
Bugger.
Who will preplace Farmer Maggot?
--
Stephen Duncan
Add one more kiwi to the list.
I did suggest Winston Peters as a replacement for Maarti Thrasauri in
Zangband a few years ago.
One of his attacks would be to call for a Commission of Inquiry
presided over by a High Court Judge.
gadfium
> > Didn't Draebor the Imp arise in a similar way? You could take an
> > anagram of Paul Holmes' name and use it instead, e.g. Shelmo the
> > Imp.
>
> You hit Shelmo the Imp
> It points at you and curses, "Bugger!"
> You have killed Shelmo the Imp
> You feel something roll beneath your feet.
> You have No. 8 Fencing Wire {special}
> You have The No. 8 Fencing Wire of Crump (8d8) (+18,+18) (+4)
> It affects your strength
> It affects your dexterity
> It affects your constitution
> It affects your stealth
> It sustains your strength
> It sustains your dexterity
> It sustains your constitution
> It is especially deadly against animals
> It does extra damage from electricity
> It provides immunity to electricity
> It speeds your regenerative powers
> You hear the spirit of Shelmo the Imp cackle evilly
> The Hilux crushes you
> The Hilux rams you
> The Hilux runs you over
> You die
> Bugger.
POTY (if you've seen the ad, of course!)
--
David J Richardson can be found at, well, davidjri...@mac.com
Buffy: You're a vampire. Oh, I'm sorry. Is that an offensive term?
Should I say "Undead American"? - 'When She Was Bad'
Doctor Who articles and more at http://go.to/davidjrichardson/
I'd recommend replacing him with 'Pauline Pantsdown'.
The speaking unique would have lines like:
"I don't like it!"
"Please explain?"
"I hate Elves."
"No hand-outs for dwarves."
"If you can hear me now, then I have been murdered."
"What colour of blood do Orcs have?"
"Semiautomatic crossbows for everyone!"
"If we print more money, we'd be rich!"
and so on...
Yeh, I know, not a Kiwi problem... but close enough. ;-)
Steven
You're lucky that you put that smiley in after that statement or you'd be
dead by now ;-)
New Zealanders are about as similar to Australians as greenstone is to coal
Most importantly, we are descended from settlers, not convicts :-Ţ
Daniel Lensen
.. he attacks with an Inquiry. You are moving much slower.
> gadfium
Yet another kiwi adding to the list ..
1) I'm sure we could add the Jim Anderton/Alliance thing if we tried
hard enough .. maybe as one of the Orc chiefs?
2) I'm just wondering who would replace Smeagol?
3) Well at least in Kiwiband, we don't have to worry about snakes,
scorpions and dangerous spiders .. they're all in OzBand :)
Brendon :|
>New Zealanders are about as similar to Australians as greenstone is to coal
>Most importantly, we are descended from settlers, not convicts :-
Is this sort of ethnic superiority appropriate to this newsgroup. Daniel seems
to have had no real provocation for his rude remarks about Australians.
In point of fact Australia was settled by a great percentage of Irish people
who were condemned for stealing bread for their families or not bowing low
enough to the landlord. or commiting 'subversive' acts towards Britons.
Just Convicts? They landed with nothiing into a helll hole and clawed and
scratched their way to found one on the worlds great nations. This as opposed
to New Zealanders who arrived in comparative luxury and raised sheep in great
comfort. ;)
Ceilti O'Cahill
The only truths are the stars in the heavens and all that lies beneath them
is interpretation.
>New Zealanders arrived in comparative luxury and raised sheep in great
>comfort. ;)
And, if the jokes are to be believed, did other things to the sheep
as well... ;-)
Jonathan.
No no no, you have it all wrong - it's the Aussies who claim ownership
of Kiwi icons (e.g. the Finn brothers) - not the other way round. :)
Your idea is not a bad one, but Kiwiband needs to remain in-theme. I
suggest that you speak to the maintainer of the Ockerband variant,
where she can take her place alongside bunyips, box jellyfish and the
Dagger of Howard (fights foreigners with holy fury, activates for
Teleport Boat People Away). :)
> ctr...@hotmail.com (gadfium) wrote in message news:<7e344c08.01112...@posting.google.com>...
> > chrisfak...@yahoo.com (Chris Robertson) wrote in message news:<d39dab94.01112...@posting.google.com>...
> > > Daniel Lensen <guan...@yahoo.com> wrote in message news:<Xns91648310C2B6...@202.20.93.13>...
> > > > >
> > > > > Time for a Kiwiband then... :)
> > > > >
> > > >
> > > > Yeah, it could have such faersome monsters as: the Taniwha, the enraged Moa,
> > > > the Kamikaze Kiwi..
> > >
> > > Winston Peters would probably make a good Sauron. Who would the
> > > Nazgul be, I wonder? The All Black selectors?
> > >
> >
> > Add one more kiwi to the list.
> >
> > I did suggest Winston Peters as a replacement for Maarti Thrasauri in
> > Zangband a few years ago.
> >
> > One of his attacks would be to call for a Commission of Inquiry
> > presided over by a High Court Judge.
>
> .. he attacks with an Inquiry. You are moving much slower.
>
> > gadfium
>
> Yet another kiwi adding to the list ..
>
> 1) I'm sure we could add the Jim Anderton/Alliance thing if we tried
> hard enough .. maybe as one of the Orc chiefs?
You could probably replace the Orc Chiefs with Buck Shelford,
Shaun Fitzpatrick and Zinzan Brook
>
> 2) I'm just wondering who would replace Smeagol?
Richard Loe?
>
> 3) Well at least in Kiwiband, we don't have to worry about snakes,
> scorpions and dangerous spiders .. they're all in OzBand :)
>
>
> Brendon :|
--
Anthony David
Gambling(n): A discretionary tax on those asleep during high school maths
http://adavid.com.au/
0xA72CE1ED fingerprint = EA1E C69E FE59 BBE1 AA4B F354 BD09 9765 A72C E1ED
Think about it. Smeagol is a character that once had something of
great power, but lost it. He then persisted relentlessly in trying to
regain it, way beyond the point where he had any realistic hope of
doing so. In the process he struck unholy bargains with dark
creatures and generally caused as many problems as he could for the
new holders of power.
If you look at it that way, it's obvious that the Smeagol counterpart
in Kiwiband has to be:
Sir Rob Muldoon.
>
>>
>> Time for a Kiwiband then... :)
>>
>
>Yeah, it could have such faersome monsters as: the Taniwha, the enraged Moa,
>the Kamikaze Kiwi and as the final challenge, Paul Holmes!
THe ... Taniwha?
I've seen that word before...
Uh-huh.....You did see the smileys in that post didn't you?
I wasn't trying to offend anyone, just showing the traditional trans-Tasman
rivalry between NZ and Oz.(Where are all the Aussies on this newsgroup
anyway?)
Daniel Lensen