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Announce DaJAngband 1.1.1

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David A Justiss

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Dec 6, 2009, 6:23:12 PM12/6/09
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Yet another update, I thought I'd change it to 1.1.1 because 1.1.0
kept having problems.

Changes since previous release:
- Telekinesis bugs fixed. It now works the way it should: must be
either in line of sight or within max distance (usually about 8).
- Monsters on themed levels aren't quite as out-of-depth.
- a couple monsters have a chance (around 1/11) to raise your luck
when you kill them (only rare or unique monsters including black cats
and leprechauns). This helps to recover from the black cats lowering
your luck..
- monsters can no longer pick up (or destroy) the special vault
chests. (I had a ghost carry one out of a vault for me last game).
- ?rune of protection is not used up if it fails to make a glyph (like
if you're testing out the scroll while standing on stairs..)
- last messages appear in the character dump even before death.
- the object list now updates when it should (really this time)
- home inventory is now in knowledge menu

- and more balance changes to the black magic realm: Summoned demons
often appear about 20 spaces away instead of just next to the PC. The
spells that trigger the demon summoning effect have a lower chance of
triggering it, and the effect never summons groups. Witch's
disinfectant spell strengthened. Some assassin spells modified to be
more practical.

see also the changelist here:
http://angband.oook.cz/forum/showthread.php?t=2481
(but don't look beyond the first post because that release was kindof
a fiasco..)

Download link:
http://www.datafilehost.com/download-25f89989.html

The DaJAngband website is not updated for 1.1.1 because I'm having
trouble getting to the webpage to edit it (again).

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