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Light / Dark area attacks

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Matthew Vernon

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Nov 19, 2009, 1:43:14 PM11/19/09
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Hi,

"dark" breath attacks (from those pesky Zs) leave the area around you
dark, even if it was previously lit. Why doesn't "light" do the
reverse?

Matthew

--
Rapun.sel - outermost outpost of the Pick Empire
http://www.pick.ucam.org

Wally the Grey

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Nov 19, 2009, 3:03:36 PM11/19/09
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Matthew Vernon wrote:
> Hi,
>
> "dark" breath attacks (from those pesky Zs) leave the area around you
> dark, even if it was previously lit. Why doesn't "light" do the
> reverse?

I thought it did.

Which variant/version?

Matthew Vernon

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Nov 20, 2009, 5:12:37 AM11/20/09
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Vanilla, 3.1.0 beta

Magnate

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Nov 23, 2009, 12:36:41 PM11/23/09
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"Matthew Vernon" <mat...@debian.org> wrote

> Wally the Grey <hpar...@usa.net.nospam.invalid> writes:
>
>> Matthew Vernon wrote:
>> > Hi,
>> > "dark" breath attacks (from those pesky Zs) leave the area around you
>> > dark, even if it was previously lit. Why doesn't "light" do the
>> > reverse?
>>
>> I thought it did.
>>
>> Which variant/version?
>
> Vanilla, 3.1.0 beta

It definitely does. Check your view_foo_lite options settings. I have them
all on, and light-hound-breath leaves areas permanently lit. Until the next
pack of dark hounds, of course.

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